Grim
Playing now
1+1 vs. yesterday
1.3%of peak
All-time peak
78Jan 2025
Playing now
1+1 vs. yesterday
All-time peak
78Jan 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Grim update : New tools! Build (1.0.7) Chainsaw & Jackhammer! We added two new tools along with many quality of life updates. · Updated EOS · Updated EAC · Fixed the death screen not showing when dying while in the loading screen · Fixed not being able to use consumables until dying or relogging under certain conditions · Fixed foliage respawn radius around build parts being too high · Fixed a rock near military tunnel… | — | |
| Major update | Grim - Leaving early access! We're super excited to announce that today, November 13th, 2025, we've launched Grim out of Early Access! A massive thank you to everyone who joined us during this phase. Your feedback was incredibly valuable and truly shaped the Grim you're playing today. As a tiny team, your help was essential for finding bugs, refining features, and setting the right course for the future of Grim. What's Nex… | — | |
| In-game event | Wipe update - Build (0.12.4) Build (0.12.4) · Fixed barbwire spamming damage on enter/exit of barbwire · Fixed build parts collisions being different between placing and loading from a save. · Fixed the collision on the Concrete Barricade · Fixed an issue where clients could not move items in inventories under certain conditions · Fixed a race condition where a clients last placed build part could be potentially destroyed… | — | |
| Game update | Build (0.12.0) Added the following items to the Item Database: · Wooden Barricade, · Barbed Wooden Barricade, · Stone Barricade, · Sandbag Barricade, · Concrete Barricade, · Metal Barricade. · Optimizations for the ground checks while building · Fixed twig build part destruction missing the texture alpha data · Added a food vending machine at Outpost · Buffed most food items · Some food items now give health… | — | |
| Major update | Build (0.10.9) - Earth update Today, we are introducing a reskinned version of Grim’s map. Going back to its root, Grim will now be experienced on Earth. Grim started development years ago, as a passion project by its one and only dev - Spoonfed. Back in the days, closed testing happened on this planet - Earth. A lot of memories were created and today, we are moving back to Earth to enhance your experience as a player. Why… | — | |
| Community | Monthly wipes! Martians, We've been out for almost two months, and what a ride it's been! We've launched our game, improved our servers, and delivered updates based on your feedback. Now, we're making some exciting changes. Monthly Resets: A New Way to Play We're moving to a monthly reset cycle, giving you more time to build, explore, and engage in epic battles with other groups. Map resets will now occur mon… | — | |
| Major update | Build 0.8.9 - Quality of life update and weekly wipe Server Wipe and Quality of Life update The servers were wiped on February 06. We also pushed a quality of life update to the game including some of the most requested features from our community - feel free to join it to stay updated and interact with us! discord.gg/grimvr Build 0.8.9 · Added Supply Signal to item database · Added Barbeque Grill to item database · Added a toggle crouch option ·… | — | |
| Major update | Mission directive update 2 - Server improvements Update 0.8.6 Bullet point at the end of the notes Server fixes We are thrilled to announce that we have successfully optimized our servers in a first pass, resulting in significantly improved performance! We released the update 24 hours ago and have closely monitored the results before sharing this update and we hope that we'll be in safer waters going forward. We are continuously looking into… | — | |
| Community | Mission directive update 1 Martians, thank you for your support. Yesterday, January 16th 2025, many of you bought a trip to Mars. For most of you, while the landing was rough, the journey was enjoyable despite some obvious unanticipated challenges. For others, it was not exactly what they expected when buying their ticket. Our resources are currently focusing on improving the stability of the server to make sure we can a… | — | |
| Announcement | Early Access Alpha testing of GRIM! GRIM challenges you to survive on the harsh Red Planet. Will you find what you need to protect yourself from the environment and other players? Discover. Create. Endure. The Early Access launch for GRIM will commence January 16th, 10 am PT We are launching in Early Access Alpha, and as such, the game is finally ready for a larger-scale population! We have here collected some helpful information… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.