Cruelty Squad
Playing now
37+5 vs. yesterday
2.1%of peak
All-time peak
1,736Jul 2023
Playing now
37+5 vs. yesterday
All-time peak
1,736Jul 2023
| Published | Title | Build |
|---|---|---|
| Another batch of achievements I added some more achievements for everyone complaining about lack of challenge. Enjoy. | 13357464 | |
| Achievements Hey everyone, I added achievements for completing each of the levels. I know I said I wouldn't but I honestly just couldn't be bothered figuring out how they work. More will come later but I don't have the time right now. | 13335794 | |
| Minor fix Fixed Funkgrunters not showing up. · Save handling should be less fragile now, and shouldn't crash the game if the save file is corrupt. · Small mystery change that you won't figure out for a couple of weeks. | 11655642 | |
| Fix of fix of fix Had to pull the earlier update because Godot 3.5.2 handles pathfinding differently than the earlier versions, but it's now updated to use the new system and should work properly. There may still be smaller bugs related to the version change and I'll fix them if they come up. Also a few fixes I forgot to mention in the earlier update: · Brains are now visible · Appendix has a unique model (It wa… | 11615350 | |
| Issue with pathfinding Due to the newer version of Godot handling pathfinding differently enemies can't really find their way anymore so I'm making the latest version a beta branch until I can fix this properly. Sorry about this mess. | 11614230 | |
| Ohohoho ohnoooo Fixed Ballsfish crashing the game | 11614474 | |
| Ballsfish and more Hey everyone, here's a small update. · Added "Ballsfish" · Updated the game engine to Godot 3.5.2, might have some improvements in performance. · Added missing descriptions for companies on the stock market. · New dialogue in Miner's Miracle · Speed booster damage penalty no longer applies to toxic damage. That's all for now. | 11614230 | |
| Armor fix Armor and speed booster damage penalties should now actually work. If you've been using armor it has probably been pointless until now. | 10863142 | |
| Small patch Fixed the infinite jump glitch. · ??? | 7710749 | |
| Minor update Added a new hidden implant somewhere. Nothing huge just felt like adding something. | 7474632 | |
| Minor Patch Crush detection was somewhat broken and would sometimes kill you for no reason, it's now disabled until I can figure out a way to do it reliably. | 6891876 | |
| Minor patch Changed the automatic save backups a bit, that's it. All the bigger changes before the full release will happen on an opt-in beta build. I'll hopefully have more news about that next week. Keep consuming. CEO, Consumer Softproducts | 6731695 | |
| Game engine update I updated Godot (the game engine this thing runs on), hopefully the performance is a bit better. This might cause some weird stuff but so far I didn't run into anything. Other than that there's not really anything new. There's a new level icon in the main menu but it's work in progress and you can't find it yet so don't waste your time with that. | 6683003 | |
| Small fix Hopefully fixed a performance issue introduced in the latest update. · Can't pick up weapons anymore when using · Using healing items when above 100 health when using doesn't drop your health down to 100 anymore. | 6612668 | |
| Minor Update Swimming now works in high performance mode. · New implant. | 6418918 | |
| Quick fix Dead people no longer have vision. | 6376074 | |
| Further optimization Figured out some somewhat significant improvements in completely unexpected places. (Be careful with Godot area nodes...) | 6373458 | |
| High performance mode Added an optional high performance mode for slower computers. Not recommended if everything is running well, but if you get really bad fps it should help make the game playable. Some stuff might behave a bit weird and the experience is slightly more jittery. If you only have trouble in some levels I'd recommend turning it on for those and off otherwise. | 6371234 | |
| Quick fix Optimization attempts introduced some strange stuff so: · Killing a fleshrat no longer crashes the game. · You can open doors again. | 6359855 | |
| New fish Added the fish designed by the winner of the fishing competition (first person catch all the fish). It's in a place you couldn't fish at before. Congrats again to Leyawynn. There's also some attempts at optimization though nothing major. Let me know if there's changes in performance (for better or worse) or strange behaviour with the enemy AI. | 6359562 | |
| Minor patch Testing some new optimization. Not going to make the game run super smooth for you if it doesn't already, but it could be the difference between slideshow and playable. · The rank on the level end screen should now be correct. · Correct times should show up on the level select screen. | 6335253 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Feb 2024 | Sat | 17:15 | Another batch of achievements | 13357464 | public | 2 | — |