Bomb Rush Cyberfunk
Playing now
96+0 vs. yesterday
1.4%of peak
All-time peak
6,915Aug 2023
Playing now
96+0 vs. yesterday
All-time peak
6,915Aug 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 2 - Shuffle In this patch we have some more general fixes lined up. Some specific places were breaking combo's due to faulty setups, happy to say those have been mostly eradicated. You can take a look at the notes for the full picture. The main dish of this patch is the improved pause menu map that now shows Taxi Signs, Cypher Spots and Public Toilets. The toilets will be visible from the get go, but the T… | 12509670 | |
| Esports | Physical Versions and OST on Vinyl You there! Got a need for this game on your shelf? Or the Soundtrack on vinyl? Regular retail versions (Switch/Xbox/PS5) will hit NA and EU stores December 5. (Japan stores next year) And each box comes with this fancy set of 6 graffiti stickers: Okay, but what if you don't want just any regular old retail version? We got you. There are exclusive physical editions that come with a few more extr… | — | |
| Game update | Patch 1 Hotfix Letting you all know we pushed this hotfix in addition to yesterday's Micro Boy patch. We are confident this patch solves the issue with people losing progress in rare situations due to exiting in an unexpected way leading to faulty save that made it revert to an old backup save. Of course if you want to be completely safe, we usually suggest using the quit buttons in the game to close the game… | 12079477 | |
| Game update | Patch 1 - Micro Boy Hey everyone, Dion here. We had a crazy good launch so here's a big thank you from the team to you for playing our game. Looking at the numbers we can see people spend 10 to 12 hours on a comfortable playthrough, double that for a 100%. But we are also happy to see people going wild with mods to get even more out of the game. In this first patch we focused on fixing mostly technical issues. Sti… | — | |
| Community | Game Director Interview Hello, hello! Only one week left to go. Until the game releases Friday next week, here is an interview with our game director Dion Koster - talking about the development, art, dancing, music and more. | — | |
| Community | Moving in Style It's been too quiet here! While we were heads down working on the game, that doesn't mean there hasn't been anything to share. The big news: We have shown off a first public demo at a few local events. You can find bootleg videos of it around the net. The team is going hard to get the full game ready for summer 2023 . The rest of this year is all about bringing the main bulk of the game to comp… | — | |
| Community | Second Teaser! ... Trailer? | — | |
| Community | A second teaser is coming You heard that right! The team is cooking up a second teaser for you. Until that's done we still have more to share though. Starting off with one of the crews you will meet: IT'S THE FRANKS These stitched up B-Ballers are of mixed heritage and one of the neighbourhoods is their turf. (can shaking preview from our animator and video producer @Kittomatic ) Next up a new licensed track for the gam… | — | |
| Community | Sweet Progress If you are subscribed to our newsletter or follow us on twitter you have already seen new content for Bomb Rush Cyberfunk. Here comes an amalgamation of some work in progress leaking through from the team! Flip phone functions for navigation and messaging by @broodroost3r : The underground shopping mall from our world art powerhouse @SolveigGames : Big billboard illustrations and the penguin ma… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.