Time (UTC)SourceWhat changedAddedEditedRemovedReference
23 Sep 2026
NewsA Year in the Empire - Celebrating Celestial Empire's 1st Anniversary!———Community
Community · published 23 Sep 2026, 12:51:32 UTC
A Year in the Empire - Celebrating Celestial Empire's 1st Anniversary!
Hello Governors! It’s almost hard to believe, but Celestial Empire has been in Early Access for a whole year! On September 23rd 2025, we opened the gates to our Empire and invited you to start building your cities with us. Since then, we’ve spent the past year expanding the game, experimenting with new mechanics, listening to your feedback, and watching the incredible cities you’ve created. Fro…
NewsA New Chapter for Celestial Empire - Roadmap Update———Community
Community · published 19 Aug 2026, 10:04:22 UTC
A New Chapter for Celestial Empire - Roadmap Update
Yesterday marked the beginning of our sale for Celestial Empire , and we thought there was no better time to share not only what's happening now, but also a glimpse at what's coming next. As we continue developing the game, we're excited to give you an updated look at our roadmap and the features we want to bring to your cities in future updates. Projects Among the most recent additions we're w…
Fixed houses not connecting to the Yamen after loading a game if the distance between the house and the Yamen was greater than 500 cells. · Fixed ranged miracles (Miracle of Purity, Miracle of Splash, etc.) appearing at the location where they had been used after loading a game. · Fixed the Capacity Increase Card bonus from monuments.
Fixed a warehouse issue that, under certain circumstances, prevented deliverers from picking up or delivering resources. Newly constructed warehouses could also fail to function correctly. · Fixed an issue where, when three or more production buildings were placed in a row and the Watermill improvement was active, one or more buildings would not receive the improvement's effects properly. · Fix…
Fixed a crash that could occur when the player attempted to load a corrupted save file. · Fixed a crash that could occur during the first game launch while PSO generation was in progress. · Fixed GPU crashes related to hardware-based machine learning features. · Added Blessings for buildings that previously did not have them. · Added visual feedback when a Card cannot be placed or added to a sl…
Hotfix: · Fixed a crash occurring after purchasing Nuwa’s production improvement when residential buildings were located nearby. · Fixed a crash that could occur when deleting or connecting canals. · Fixed a crash when loading a game. · Fixed workforce counting. · Fixed festival loading issues. · Fixed a bug occurring when exiting the statistics window.
Major update · published 22 May 2026, 16:23:59 UTC
NEW CONTENT UPDATE – Cards & Merit
Card System The brand-new Card System is being introduced to Celestial Empire. Cards are generated over time in the Academy . Several factors can increase the generation speed, including nearby Libraries and Debate Rooms, higher Merit levels, and optional resource consumption. Players can accelerate the process by supplying resources such as Red Ink, Paper, and Paintings . Once ready, the Acade…
NewsAcademies are coming to the game! Discover the new system———22092957
Major update · published 26 Feb 2026, 14:35:16 UTC
Academies are coming to the game! Discover the new system
New mechanic: Academies This mechanic introduces a new resource: Manuscripts . You will be able to obtain them thanks to a new building: the Academy . The building has three levels: · Academy · Regional Academy · Imperial Academy Scholars are employed to produce Manuscripts. On the first level: 500, on the second: 750, on the third: 1000 plus 200 Elites. With each level, the Manuscript creati…
NewsGalloping Into the Year of the Horse!———Community
Community · published 17 Feb 2026, 14:47:48 UTC
Galloping Into the Year of the Horse!
Happy Chinese New Year of the Horse! 🐎🎉 Dear Governors! With the Chinese New Year of the Horse upon us, we wish you a year full of energy, adventure, and great building moments in Celestial Empire! May your cities grow strong and your plans always succeed. Thank you for being part of our community. It’s amazing to see you building, exploring, and enjoying the game with us ❤️ Since Celestial E…
In-game event · published 28 Jan 2026, 09:12:44 UTC
v0.9.337 – Patch notes
New · A new production chain: Smoked Eggs – a food required by “Elites” · New building: “Egg Smokehouse” · New building: “Chicken Coop” – introduces a new production mechanic. Place the building so that it is adjacent to a “Duck Farm”. It can be adjacent to more than one building – then its productivity is the sum of all neighboring “Duck Farm” buildings. · A new way of using some “Miracles” pu…
In-game event · published 20 Dec 2025, 08:41:11 UTC
Chinese Garden
We’ve added a new building: Chinese Garden . You can unlock it in the Technology Tree after reaching the “Elite” city development level. Garden Expansion The main building can be upgraded by adding extensions. There are over a dozen types available, which can be obtained: · through trade, · via events, · by finding blueprints on the map. Extensions increase the capacity and the income generated…
NewsDid you enjoy Celestial Empire? Nominate us for The Steam Awards!———Community
Community · published 24 Nov 2025, 19:25:35 UTC
Did you enjoy Celestial Empire? Nominate us for The Steam Awards!
Welcome Governors! The Steam Awards 2025 are here! It’s the perfect opportunity to show your support for Celestial Empire by nominating it for the “Sit Back and Relax” category. Did you enjoy shaping your own dream Chinese city? If Celestial Empire has been your calming escape, we’d be honored to have your vote! 💖 Thank you for your support! The Devs
In-game event · published 6 Nov 2025, 13:52:55 UTC
New map! Mountains
v0.9.315 — Patch Notes New Features · New map! Mountain Realm. Improvements · Completed localization in all available languages. · Changed the layout of the filter toggles near the minimap from a horizontal bar below it to a vertical column next to it. · Improved the top resource bar. · Improved first-person animations. · Visual improvements to buildings. · Improvements to trade events. · Impro…
Improvements · Balanced the final quest · Improved the visual behavior of water wheels from upgrades · Minor trade changes (UI, Trade Deals) · UI scaling fixes · Visual tweaks to the gods relationship tree Fixed · Fixed NPCs freezing in houses · Fixed lingering warnings after using water wheels · Fixed game hang after loading a city (if the issue still occurs, please contact us) · Fixed a crash…
Improvements · Improved the behavior of the monitor selection option. · Updated Codex entries. · Visual improvements to upgraded water wheels. Fixed · Fixed the missing button to build walls after unlocking them in the tech tree. Note · If the game fails to start after the update, the most common cause is an error while downloading content. The solution is to verify the game files in the Steam…
Improvements · Updated Codex entries. · Adjusted the balance of vials affecting trade. · Added a VFX effect during cottage healing. · Minor visual tweaks. Fixed · Fixed an issue with building-group buttons assigned to slots on the bottom bar that occurred after loading a save. · Further animation fixes. Stability · Fixed a crash when upgrading the large Blessings Building (crash fix). · Potenti…
Improvements · Minor UI tweaks. · Added several animations to production in FPP mode. · Improved the VFX effect when applying the Blessing. Fixed · Achievements from the Prologue are now granted after loading a save. · Loading a save from the Prologue unlocks missing buildings. · Fixed incorrect workforce calculation when removing a Blessing from a slot. · Removed an issue where selection highl…
Improvements · Added a VFX effect when placing a Blessing in a building. Fixed · You can now upgrade craftsmen’s houses to the scholars’ level when continuing a playthrough from the Prologue. · Added missing resources to trade rights in saves continued from the Prologue. · Made several minor adjustments to festival mechanics. · Fixed a bug occurring when upgrading buildings with Planning Mode e…
New · Added more production animations in FPP (first-person) mode. Improvements · Improvements and cleanup in Creative Mode. · Minor UI fixes. Fixed · Resolved issues related to festival mechanics. Note: loading a save from the previous version with an active festival will reset that festival. · Fixed an issue where removing a road caused the city walls’ house capacity bonus to be lost. · Fixed…
Patch Notes · Fixed frozen NPCs in First-Person Mode. · Fixed a bug where workforce demand was incorrect when moving a production building. · Fixed a bug where a HUD button could remain blocked after the tutorial window disappeared.[/list · Several minor visual fixes for buildings.
Patch Notes Fixed connection loss with Yamen when removing the city wall. Fixed the Oxen Ranch building. Fixed the Monument window after completing the final construction stage. Warehouse warning no longer shows the roads icon when the warehouse is nearby but not connected by a road. Fixed fire extinguishing during the Meteor Shower spawn event. Fixed issues with returning from the Divine Islan…
- Fixed crash after loading game - Minor building visual fixes - Fixed trade events - Fixed issue with wall when blueprint mode is on - Fixed animation in salt mine with water mill - Fixed copy tool
17 Sep 2025
NewsWishlist Discount Challenge———Community
Community · published 17 Sep 2025, 09:17:28 UTC
Wishlist Discount Challenge
Hello All! Not many days are left before the Celestial Empire release. We hope that you are excited like we are! Recently we had release the Prologue version of the game. Thank you for your commitment! But don’t think that it’s all because we have yet another thing for you. We're thrilled to announce a special pre-release contes t for our upcoming game, Celestial Empire! To celebrate the game's…
NewsRelease date – Celestial Empire coming out SOON!———Announcement
Announcement · published 16 Sep 2025, 15:00:09 UTC
Release date – Celestial Empire coming out SOON!
Governors! The wait is finally over! After months of anticipation, questions, and curiosity, we can proudly share the long-awaited news. We officially announce that Celestial Empire will launch in Early Access on September 23rd, 2025, 11:00 UTC! The Early Access release covers all the core features and promised content of the game, with regular updates and expansions planned along the way. Our…
NewsYour empire start awaits – play Celestial Empire: Prologue for free!———Community
Community · published 10 Sep 2025, 09:02:04 UTC
Your empire start awaits – play Celestial Empire: Prologue for free!
The wait is over, Governor – the first chapter of your dynasty begins! Celestial Empire: Prologue will be live on Steam on September 10th 2025, 11:00 UTC and ready for you to explore. Add it to your library now! In this free introduction to our Ancient China–themed city builder, you’ll: · Build the very first foundations of your city · Lead your people and make sure they prosper · Soak in the u…
Improvements · Added the ability to pet the panda in FPP mode. · Updated Codex entries. · Added monitor selection to the graphics settings. · Increased the number of slots for autosaves. · Added a warning window for low disk space when saving the game. Fixed · Fixed a bug where workforce was deducted after removing the Blessing orb. · Fixed a bug where blessings did not activate after loading a…
NewsBuild the city of your dreams! Celestial Empire NOW AVAILABLE in Early Access———Steam news
Steam news · published 23 Sep 2025, 11:00:15 UTC
Build the city of your dreams! Celestial Empire NOW AVAILABLE in Early Access
Constructors! The wait is over – Celestial Empire has officially launched in Early Access with a 12% release discount! Step into the role of a provincial governor in a mystical land in ancient China, where every decision shapes the future of your people. Add it to your library now! ABOUT EARLY ACCESS Early Access release covers all the basics and promised content of the game, which will be regu…