Web Host Simulator
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Early Access Price Revealed and Alpha Access Entry Extended We’ve got exciting news for everyone following the development of Web Host Simulator. The game will launch in Early Access for $24.99 . During the first week, you'll be able to grab it with a 20% launch discount, bringing the price down to just $19.99 . In select countries, regional pricing will be available to better reflect local purchasing power. In addition, the entry for new supporters int… | — | |
| Community | Early Access Announcement Your first step into the world of Web Host Simulator is coming! Early Access 0.1 launches on July 11 and you can be among the first to build your hosting empire! What started as a simple idea (to recreate the experience of building your own hosting company from scratch) has grown into a living, breathing project shaped by passion, hard work, and the incredible support of this community. Over th… | — | |
| Game update | ALPHA 241126.1 Bug Fixes · Fixed a bug where the website would receive visits even if it was offline · Fixed a bug where domains with uppercase letters were not converted to lowercase before checking availability in register.whs · DirectX 12 support removed · Fixed some UI bugs in the ShopIT.whs cart and checkout that prevented you from seeing the total purchase amount, scrolling the page and incorrectly posi… | — | |
| In-game event | Alpha 241126: New contract system, visitor system and more! New Features and Improvements · Data Models: - Customers: Tracks happiness, datacenter location preferences, SLA, average delivery time, and event logs. - Orders: Includes company reputation, recurrence types, assigned staff, and event logs. - Websites: Maintains hourly logs of visits and customer conversions. - Packages: Features setup fees, stock quantities, delivery times, discounts for recu… | — | |
| In-game event | Alpha 240803: ServerOverflow.whs (The first online feature), bug fixes and more! I'm happy to announce the first experimental online feature of Web Host Simulator: the website ServerOverflow.whs, where players can share knowledge and troubleshoot issues. Each accepted answer earns the player 10 points, which are added to the points received from other users, contributing to their overall score on the Top Users leaderboard. This system encourages active participation and rew… | — | |
| Game update | ALPHA 240616.3 Changelog · Fixed the text display on the doors; · Fixed the view distance of the cable bays; · Fixed shadow flickering in the server room; · Fixed a bug where a package was installed but the mission was not completed if FlockCMD was closed before the download was finished; · Fixed the bug where the console of a disconnected equipment could continue receiving new commands; · Fixed a bug where t… | — | |
| Game update | Alpha 240616.2 Full changelog · Fixed a bug where the reflection of the server room was broken when exiting and entering the server room with the main light on · Fixed a bug where the player's movement was blocked by the cable connector being held; · The notification will not be created if the content is the same as the notification currently being displayed to prevent multiple identical notifications from ap… | — | |
| In-game event | Alpha 240616: New slot system, player interaction system and more In this update, the focus was on improving the gameplay and game mechanics. I made sure it returned to being as I envisioned it, becoming an immersive game rather than one filled with boring menu screens. I hope you enjoy it, and soon we will have updates with new equipment and services. Full changelog · Completely reworked the slot system to use fewer colliders (reduced from 42 colliders to 1… | — | |
| Game update | ALPHA 231102.1 Added: · 63 character limit to domain name in register.whs Fixed: · Equipment and cable installation movement was slow with vsync enabled · First time purchasing an uplink plan did not work · Display of long domains in dns zone management in register.whs · Not creating a type A DNS zone for the domain did not block website publication · Old saves could prevent create a new save · Only one custo… | — | |
| In-game event | ALPHA 231102: SwitchCMD, first mission expanded, lighting reworked and more Added: · Reworked the lighting in the NOC room and hallway · httpserver package for FlockCMD · databaseserver package for FlockCMD · dnsserver package for FlockCMD · mailserver package for FlockCMD · Global illumination (SSGI) for server room · Access system to the company's website by customers (AI) in which each simultaneous access will consume CPU, RAM and Network · Mission Panel in Pause Me… | 12604070 | |
| Game update | ALPHA 230513.1 - Fixed a bug where changing the language did not update the start menu strings - SSAO temporarily removed due to possible conflicts with Vulkan on Linux | 11229574 | |
| In-game event | ALPHA 230513: Coupler Patch Panel, Light switch and more! Fixed: · Not possible to start a new game if there were saves from an old version game · Menu would not open when clicking on a rack · Scrolling of DCControl.whs Topology page Added: · Norwegian language · SSAO (Screen Space Ambient Occlusion) · Light switch on server room · Coupler patch panel 24p · Separation of slots by groups (Front, Back and Default) in the installation and selection objec… | — | |
| Game update | ALPHA 230422 Fixed · Zell R144 server could not load correctly · Generated an order even if there was a registered package but the website was not published in ControlHost.whs · The company's website server could be used to deliver a customer's order in ControlHost.whs · The item required by quest would not check if you already had the item in your inventory · Connect several ethernet cables to the same ser… | — | |
| Game update | ALPHA 230416.1 Fixed · DCControl.whs that didn't list the network when the server had more than one ethernet cable connected | — | |
| In-game event | ALPHA 230416: New server Zell R144, Hardware Assembly and more! Fixed · Memory leak in ShopIT checkout process Added · Added the following purchasable hardware items in ShopIT: - RAM SUNSAMG DDR4 8GB 3200MHz - RAM SUNSAMG DDR4 16GB 3200 MHz - CPU ZMD OCEAN Octa-Core 4.5 GHz - CPU ZMD RIVER Quad-Core 2.5 GHz - MOTHERBOARD ZELL X1 - HDD SUNSAMG 2TB - HDD SUNSAMG 4TB · Server Zell R144 · "Move to inventory" button in object menu · Unique identifier item picker… | — | |
| In-game event | ALPHA 230205: New unmanaged dedicated server mission, FlockCMD rework and more! Fixed · Notifications were only displayed after pausing and unpausing the game · Object was free in the hand when trying to connect to an object without free slots · Scrollbar position was not reset when switching pages in the FlyBird browser · Refresh button in list of dashboard on DCControl Updated · Reworked the appearance of ShopIT.whs · New way to open doors not based on physics, with auto… | — | |
| Game update | ALPHA 221215.2 Added: · Turkish language Fixed: · Category name was not displayed translated in product list of ShopIT.whs; · Cable could disappear and the port leds would remain green; · Slot selection UI would remain active when pausing the game; · Object focus effect would not reappear when switching operation modes; · Ghost shadow caused by white lighting; · Inventory items were not displayed; · If you sa… | — | |
| Game update | ALPHA 221215.1 Fixed: · Loading screen being disabled before calculating the correct position of the cables · Game would crash when a cable was spawned | — | |
| In-game event | Alpha 221215: 11 new languages, gameplay improvements, bug fixes and more! Added: · 11 new languages (Brazilian Portuguese, French, Spanish, Italian, German, Polish, Russian, Dutch, Bulgarian, Danish and Swedish). Updated · When installing an object that has slots, the object menu will automatically open in the choice list of available slots to install in the newly installed object; · If there is only one type of slot in the object menu, will be selected automatically… | — | |
| In-game event | Alpha 221208: First mission, network topology, fiber optic cable and more! Added: · Mission system with the first mission with 13 tasks (prepare the company to receive new customers) · Notification Queue System · SFP Transceiver · Fiber Cable LC/LC · Change the company logo in ControlHost with custom logos in Documents/Chibum/Web Host Simulator/CompanyLogos/ · DCControl.whs with network topology viewer with private and public ip and FlockCMD (no new commands for now)… | — | |
| In-game event | Alpha 220918: New way to install more easily, inventory system and more Added: · Money system · Inventory system · New way with menu to install rack, equipment and cables easily · Ethernet cable that automatically changes length according to the distance from the connectors (experimental) Updated: · NOC Room size · Improvement of lighting and reflections in the NOC room · Improved focused object effect · ShopIT.whs revised to work with available items and new money… | — | |
| In-game event | Alpha update: New systems and more! Alpha 220724 - Exclusive to supporters Added: - Reset player position button on pause menu - Website "register.whs" for register and manage domains and ip address lease - Website "controlhost.whs" for company management - ContextBrain for fill fields with available informations - Contract generator for generate automatic orders every 15~60 seconds as long you have an active package in ControlHo… | 9180929 | |
| In-game event | Alpha update: New server room lighting and more! Version: ALPHA 220510 Added: - Rack 42U (new model) - Easier attachment of equipment on rack - Floor for hallway and NOC - Ethernet LED model and animation on equipment - Outline hover effect on objects interactable - Dark lighting in the server room - Computer, keyboard and mouse models Updated: - Save version (old saves not compatible) - Post-processing effects - Improved easier attachment of… | 8713685 | |
| In-game event | New alpha update: A new easier way to connect cables and more! Fixed: - FlockOS menu animation appeared to come from off-screen when the aspect ratio was greater than 16:9 - 42U Rack collision glitch - Hover effect was still active even when the object was not in focus - Cables would break alignment with the connector when disconnected from some equipment - Missing shadow when an object is focused - A save is created even with empty text fields - Ghost sou… | 8487846 | |
| In-game event | Update 220214 Added: - FOV Slider in Settings - Speed Slider in Settings - Tables and chairs on NOC Room - FlockOS (graphical operating system) Updated: - Removed rotation of held object - Held object movement has been smootheds Fixed: - NOC Room door would have its physics paused when the player walked away - HD bay rotation - Sounds would only play after pausing and unpausing the game - Collision of the he… | — | |
| In-game event | New alpha update: Reworked object grabbing system, cables and much more! Version: ALPHA 211217 Added: - Grid with game buttons in pause menu - Version for saves with incompatibility check Updated: - Removed unnecessary shadow of USB ports - Distance from object detail level - Reduced number of lamps for less unnecessary shadow overlaps - Reworked player movement - Reworked physics-based object grabbing system - Reworked cables Fixed: - 1U Server power button texture… | 7905377 | |
| In-game event | Update Alpha 20211130 released! Added: - Pause Menu - Cable RJ45 1.5m - Private Hall - NOC Room - Optimization system with levels of detail and object view culling - Remote Access Control (Initial version) for SystemCMD - Doors with physics Updated: - Game engine to Unity 2021.2 - SystemCMD with new response command line-by-line, progress bar and detection connected equipment - SystemCMD commands to use new response system -… | 7805205 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.