Elementallis
Playing now
6−1 vs. yesterday
2.1%of peak
All-time peak
Playing now
6−1 vs. yesterday
All-time peak
May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Steam Patch 1.0.17 A very small update that includes the following fixes: - There were some pushable statues in the Nature Temple that could fail to reset properly when exiting the room - Some adjustments to Catalan texts | — | |
| Game update | Steam Patch 1.0.16 Includes the following fixes: - Now you can't use the heavy ball while being frozen or while falling - The Earth Temple boss waits half a second after transforming so that a couple animations don't overlap - Worm enemy didn't always show the frozen layer when frozen - The boss in the Training Temple could not drain life properly under a certain situation - A spot in the beach you could rarely g… | — | |
| Game update | Steam Patch 1.0.15 Changes based on feedback: - Last temple miniboss and final boss stage now use electricity and ice much less frequently - Added a shortcut between the volcano village and the teleport, making the path to the upgrades shorter - Now the compass also show the completion percentage for each area Fixes: - Colossus enemy didn't chase player when frozen during the initial animation - Added a safety ch… | — | |
| Game update | Steam Patch 1.0.14 Includes the following fixes: - There was a spot in the snow caves where you could dash and get stuck - An elevable block could make the player stuck in the electric temple when doing a specific route - When setting the sfx volume to the minimum and returning to the menu, it reset to the max value - When placing ice and sliding towards Heart Containers, the heart container could be triggered mu… | — | |
| Game update | Steam Patch 1.0.13 Includes the following changes: - A couple scene transitions in the overworld could be skipped - Adjustments to the Wind Temple Boss. Now the wind streams leave you more room to move and the dashing should feel more responsive - There was a room in the last temple where the player could get stuck, forcing to reset - When using RT on gamepads that have a digital instead of analog trigger, if pre… | — | |
| Game update | Fixing one issue with last update Last update introduced a bug related to items. When obtaining the first sword, it wasn't able to cut grass. When upgrading an armor, the armor value didn't apply. Both were fixed by reloading the game, but now it's not necessary. | — | |
| Game update | Steam Patch 1.0.12 Includes the following changes: - Portals that go under walls now become red and blocked until they don't have walls above - There was a spot in the Earth Temple where you could jump to the lower floor and you shouldn't be able to - Changed the shape of a room in the Training Temple - The Wind Boss now stays vulnerable a bit more and the trigger for the dash to make it spin is a bit larger - Ch… | — | |
| Community | Thank you for supporting Elementallis! Hello elementalists! We're coming up on Elementallis having launched just around 2 weeks ago - and wow! I'm extremely grateful for all the support you've shown for my game. Reading the reviews has been really heartwarming, especially when I hear comments that Elementallis takes you back to the classic adventures you played in your childhood. I wanted to recreate that feeling, and add a few twis… | — | |
| Game update | Steam Patch 1.0.11 Includes the following fixes: - Water bubble now bursts when the come in contact with boulders and spikes - Added a safety check to prevent heart pieces and mana shards from being duplicated when collected - Added a fix to teleport players who got stuck in unreachable areas in the beach - If you got the Fire element and, withouth finishing the temple, went to the Nature Temple, the progress was… | — | |
| Game update | Steam Patch 1.0.10 Includes the following fixes: - The purple tint that appears when you are near the Academy could persist if you went from the Academy to the beach over the water on a specific position - If you swapped your inputs for accept and cancel, the game didn't properly register inputs on the upgrading equipment or buying gems screens - Added a couple mechanisms on the Water Temple to make easier to ret… | — | |
| Game update | Steam Patch 1.0.9 Includes the following fixes: - When entering and exiting a cave hole very fast, the game could spawn the player in a wrong position - Added a fix to ensure that if the big chest is opened, the player always has the boss key available - There were certain spots in the beach that respawned the player in a wrong position when drowning there - A puzzle in the last temple was intended to be solved… | — | |
| Game update | Steam Patch 1.0.8 Includes the following fixes: - Changed the switch position of the puzzle with Renat so it's easier - When placing the object instanced with the last element on a platform, its sprite stayed if the player exited and entered the room again - Fixed a bug with a minecart in the ice temple | — | |
| Game update | Steam Patch 1.0.7 Includes the following fixes: - A block puzzle in the Nature Temple could keep you inside - If you dashed backwards right after changing scene, you could avoid changing scene again, placing the character out of bounds - If you placed Ice on the training ground in the Academy, it wasn't visible. - There was a spot in the factory that if you fall there, the player didn't respawn on the floor and… | — | |
| Game update | Steam Patch 1.0.6 Includes the following fixes: - If you open doors and pick keys in a certain order in the last temple, you could run out of keys being unable to continue This path fixes it and gives a key to people who were in that situation - If you entered a cave in the volcano from the exit using the wind ability, a block could get you stuck | — | |
| Game update | Patch 1.0.5 Includes the following fixes: - Fixed some German translations - If you fell on a cave and exited and falled again quickly, the character could spawn in a wrong position - A cutscene in Tramunt could trigger even if the character had entered the house if you didn't enter behind her | — | |
| Game update | Third patch is up - 1.0.4 Includes the following fixes: - When using wind to dash across ledges in the Volcano, you could get stuck on the lava - The description for the Water Gem in Spanish was written in English - Fixed a camera change in the Volcano - When dying and on a minecart, the character can't move when they respawn | — | |
| Game update | Second patch is up - 1.0.3 Includes the following fixes: - There was a spot in the cabin where you could jump and get stuck - When dying at the final temple miniboss, the player can get stuck in a cutscene | — | |
| Game update | First Patch Now Released! We released our first patch today, which includes the following fixes: - When swapping A and B controls, markers couldn't be placed properly on the map - In Catalan language there were a couple sentences that put /ART instead of the proper article - The minecarts in the Volcano mines and the Ice Temple could have the wrong path under certain circumstances. - You could use the wind in the wind t… | — | |
| Steam news | Elementallis is OUT NOW! Hello elementalists! 🔥 The day has finally come: ELEMENTALLIS IS OUT ! Master all the elements and restore balance to a world in danger in this old-school 2d action adventure. We hope you enjoy Elementallis and if you're having a good time, please consider leaving a review on Steam . It really helps with visibility in the algorithm and could make a huge difference for us! Enjoy our launch trai… | — | |
| Community | Elementallis Releases in less than 24 HOURS! Hello elementalists! 🔥 We hope you're all ready to master the Elements - Elementallis is out in less than 24 hours from now, on April 28th! The game will be available at 12pm ET / 9am PT / 16:00 UTC. After all these years in development, we're very happy for you to finally have Elementallis in your hands. If you pick up the game and find yourself enjoying the experience, please consider leavin… | — | |
| Announcement | Elementallis Releases April 28th! Hello everyone, We're happy to announce that, at long last, Elementallis will be releasing in 2 weeks on April 28th, 2026 ! The game will release at 12pm ET / 9am PT / 17:00 UTC. We'll be holding a simultaneous release, releasing on Steam / PC, Switch, PS4, PS5, XB1, and Xbox Series X|S. We're very excited for the release to finally come to fruition after the past few years of development. We c… | — | |
| Community | New Key Visual! New Key Visual We are near the finish line and in preparation for the launch, we've updated our key visual to better represent Elementallis. We hope you like it as much as we do! Launch information coming soon We're excited to share that more information about Elementallis' launch will be revealed in the coming weeks. Stay tuned! Thank you so much for your patience and continued support. Talk t… | — | |
| Community | New Trailer Premiere + Launching in Q1 2026 Hello everyone, We're happy to announce that we're debuting a brand new trailer as part of our participation in our publisher's latest showcase. While we do not have too much other news, you can view the exciting new trailer below: As you may notice in the endslate, we're currently preparing for a Q1 2026 release ! Stay tuned for more news about the game coming soon and specific dates as well. | — | |
| Community | Tune into the Top Hat Studios Showcase Tomorrow @ 1pm ET Hey everyone! In line with last week's announcement, we wanted to remind everyone we'll be participating in our publisher's showcase tomorrow with some exciting updates at 1pm ET / 10am PT / 5pm UTC . You can check out the showcase below: Check out the following links for mirrors: Twitch: Youtube: Steam: Other partners will also be co-streaming, including Gamespot. See you all tomorrow!! | — | |
| Community | Participating in Top Hat Studios Fall Showcase: Sept 23 @ 1pm ET Hey everyone! Happy to announce there will be news regarding the game in the Top Hat Studios Fall Showcase on September 23rd. Tune in at 10am PDT / 1pm EDT / 5pm UTC at any of the channels listed below (or here on Steam of course!). See you there! Check out a teaser for the showcase below: Twitch: tophatstudiosen Youtube: Steam: | — | |
| Community | New Demo Live for Steam Next Fest! Hello elementalists! Play the beginning of the game in our new demo We’re taking part in Steam Next Fest, and to celebrate, we’ve prepared a brand-new demo! This version includes the very beginning of the game and the first biome, the volcano, but you’ll also be able to explore a few other biomes. And good news: your save file from the demo will carry over to the final release! We hope you enjo… | — | |
| Community | New Trailer Premiere @ Top Hat Studios Showcase Hello everyone, We're happy to announce that we're debuting a brand new trailer as part of our participation in the Top Hat Studios Showcase. We know that development has been a little slow, but we're happy to announce that we are finally expecting a release this year. We are currently in the process of translating all of our text and finishing up QA. We will have more news soon - in the meanti… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.