Includes the following changes:
- A couple scene transitions in the overworld could be skipped
- Adjustments to the Wind Temple Boss. Now the wind streams leave you more room to move and the dashing should feel more responsive
- There was a room in the last temple where the player could get stuck, forcing to reset
- When using RT on gamepads that have a digital instead of analog trigger, if pressed very quick it stopped working for a bit
- The Fire Temple Boss had an issue where it made the player able to move even when drowning on lava
- You could place portals right on the room transitions, so you could teleport while moving between rooms