CodeWalker
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Playing now
0+0 vs. yesterday
All-time peak
121 Oct 2026
| Published | Title | Build |
|---|---|---|
| Oops, that feature isn't live just yet! The previous patch had an artifact from an upcoming feature, activated ahead of time. It was placing a debug file from our upcoming git repo addition, onto the desktop whether you liked it or not. That has been fixed. More on the actual feature once it gets closer to production! | 14071501 | |
| CodeWalker Update for April 6, 2024 This build does a number of things: Adds the caching system. This will enable you to parse massive projects more than once. If it encounters a file that it's previously parsed, has the same file size, and same modification date, it will simply pull from the cache. This in turn enables access to the meta-language data required by the upcoming iOS, Android, and VR / MR / AR / Spatial versions of… | 13974400 | |
| Update for Late November Brings Windows, Mac, and Linux versions up to date. Notes: 1. Linux version does not have a native file browser. Aside from that, it should work properly. 2. Mac version is still Intel only for now. We will have a new version out soon that is Mx Native. 3. All three now generate .cwx files for use in the VR, Mobile, and AR platforms. More on that next! Fixes: Also fixes a display issue in retra… | 12809663 | |
| Updated the steam depot for v816 My apologies guys, I had the wrong depot set as default on Steam. This should be correct now for Windows and Linux, and the MacOS version will hopefully be up to speed this weekend! | 12598414 | |
| V816 - Fix for Retrace on Python Now when you build for Python, it will create a python file in your CodeWalker Retrace folder, and link to that in the cloned file. I will provide more details on how this system works shortly, along with a new video. It's simple, but I feel like it's still al little clunky so I'm open to any and all feedback! | — | |
| Spooky Halloween Edition This build addresses a number of issues that users have had, and adds custom automated scanner, dependency scanner, and a few other features that will be outlined in the next video | 12505488 | |
| New Build with Custom Scanner and Dependency Detection New in this version: Better screenshots. The screenshot engine uses a larger size setting now. Microscope: improvements to retrace to allow easier colorization of threads Microscope: Lots of cosmetic changes. Microscope: bug fixes for python and C++ parsers. 3D Overview : Changed file requester to folder requester 3D Overview : Changed Frame and Focus to work based on mouse UP location and not… | — | |
| Untitled Hi guys, I just wanted to drop a quick update here, we're almost done with the next big update, and in this one CodeWalker will gain an HTML parser so you can generate trees from any website, as well as a Javascript language parser. Technically this started as a Javascript parser, but to do that right, we also had to throw in HTML parsing. So, two robot birds with one robot laser stone :) There… | — | |
| What to do if it crashes CodeWalker should create a "CodeWalkerFiles" folder in your home directory, with a file named "LastFile.txt" inside that. That's basically a black box for the parser. Open that, and it should tell you what file was being parsed when it ran off into the weeds. Currently there's an issue with pre-processor directives. Frankly, CodeWalker's parsers did not do a great job of handling those. We are… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Aug 2025 | Mon | 16:37 | No patch notes · unannounced build | 19472473 | public | 3 | — |