Sea Power
Playing now
1,544−238 vs. yesterday
41%of peak
All-time peak
3,812Nov 2024
Playing now
1,544−238 vs. yesterday
All-time peak
3,812Nov 2024
| Published | Title | Build |
|---|---|---|
| Sea Power Update 0.8.2 - Deployment Zones, Unrestricted Task Force Mode & more Hello from the Triassic Games team! We have updated Sea Power to version 0.8.2 today. This update includes two large new features for Task Force Mode: Deployment Zones and Unrestricted Mode , along with a variety of small changes and bugfixes. · Task Force Mode: Deployment Zones, Unrestricted Mode, and points rebalance · Campaign-map, briefing, and force-planning improvements · Ship weapon alig… | — | |
| Patch Notes 0.8.1+ Hello from the Triassic Games team! Today we are releasing a small patch for v0.8 containing hotfixes for various bugs reported after release. Importantly, this update includes: · Fix for mid-mission saves from the Pacific Strike campaign not working properly · New Sensor Tool accessible from the EMCON menu, providing various details/characteristics on each sensor for the unit · A variety of sm… | 24297410 | |
| Sea Power Update 0.8.0 Out Now – Pacific Strike '85 and Task Force Modemajor Hello from the Triassic Games team! Sea Power Update v0.8.0 is now live, bringing Pacific Strike '85 , Task Force Mode , and a variety of updates and improvements to all players. Sea Power is also currently 20% off during the Steam Summer Sale , so this is a good time to jump in or recommend the game to a friend. Pacific Strike '85 is a new NATO campaign set in the Western Pacific in 1985 and b… | 24053467 | |
| Patch Notes 0.7.7 and later 0.7.x Hello from the Triassic Games team! We are releasing another patch today which fixes a major issue with missile speeds not working as expected. This especially affected missiles with group guidance capability, like the Granit or Bazalt (SS-N-19 and SS-N-12). Several fixes for the Molniya campaign are also included along with more weapon tuning. This release also adds a new folder into the Scena… | — | |
| Patch Notes 0.7.6 Hello from the Triassic Games team! Today we are posting another hotfix for a few issues encountered recently. This patch release resolves the issue with tutorial search areas not appearing on the map, corrects firing arcs for the Kashin Mod destroyer's SS-N-2C missiles, along with other small fixes. We have now added a "Restart Mission" button to both the Pause menu and the Debrief/AAR menu. A… | — | |
| Patch Notes 0.7.5 Hello everyone! This patch fixes some invincible land units as well as some other minor issues. Fixes · Some collider definitions to fix some invincible units · Urals had ridiculously high normalmap values, toned that down · Mobile land units with rear arc could not align to target · Weapons: MM38 exocet material Updates and additions · German translation · Biologics now have randomized speed w… | — | |
| Patch Notes 0.7.4 Hello everyone! Here's another patch with some general fixes. Notable highlights include some improvements to the campaign persistence, some visual improvements, and lots of changes to weapon performance and characteristics. Fixes · Campaign: Molniya missions 4 and 5 fixed issue with persistence of logistics ships · Units: fixed missing language entries for PACAF F-4Es · Units: Skipjack SSN enc… | — | |
| Patch Notes 0.7.3 Hello from the Triassic Games team! Today we are releasing Patch 0.7.3, which resolves a UI crash and rolls in additional fixes for the campaign, as well as some unit/sensor enhancements and fixes. This update also introduces new environmental enhancements, including experimental sun shafts and improved fog. These environmental features are disabled by default and can be enabled in Video Option… | — | |
| Patch Notes 0.7.2 Hello from the Triassic Games team! We are releasing a small hotfix update for the v0.7.1 release. This update fixes some issues encountered with weapons and the campaign, and also adds Vietnamese as a fully supported language for Sea Power. Thanks everyone for your continued support! Newly added features in this release: · Added Vietnamese as a fully supported language for all game menus (miss… | — | |
| Patch Notes 0.7.1 Hello from the Triassic Games team! We are releasing a small hotfix update for the v0.7.0 release. This fixes a few issues encountered today with missile and torpedo retargeting mistakenly, and enhances some aspects of voiceovers, units, and the new campaign. Thanks everyone for your continued support! · Fixed an issue where some missiles/torpedoes could not be re-targeted properly · Voiceovers… | — | |
| Sea Power Update v0.7.0 – On Sale, New Linear Campaign, and Core Improvementsmajor Hello from the Triassic Games team! We are pleased to release a new Sea Power update to the community today. This version brings a broad set of new features, improvements, and fixes. What's New · New Strike Group Molniya persistent linear campaign! · New terrain and vegetation shaders that greatly improve visual quality of landscapes · Variety of performance optimizations which significantly im… | 22052900 | |
| Sea Power Dev Blog – December 2025major Sea Power Development Update - December 2025 Happy Holidays from the Triassic Games team! As we approach the end of 2025, we wanted to take a moment to look back at what the team has delivered this year, introduce two new members of the development team, and provide a brief update on several major initiatives currently in progress. We are also using this opportunity to roll out a small update t… | 21303173 | |
| Patch Notes 0.6.5 - 0.6.8 Hello everyone, we will be rolling out another hotfix for some issues we've seen since the last update. Namely, a big crash fix with the UI system has been addressed. However, we have recently upgraded our UI system and it has lead to a new bug where the first waypoint will no longer visually update when being changed. The unit will move to the new position, it just will not properly display on… | 20999260 | |
| Sea Power Black Friday Updatemajor Black Friday Update Hello from the Triassic Games team! Sea Power is now discounted as part of the Steam Black Friday Sale , running through Sunday, November 30th . Alongside the sale, we are launching a major update with improvements and new content. This update continues our ongoing work to refine the game's core systems, expand the game's roster of units and scenarios, and support both the m… | 20981909 | |
| Anniversary Update - New Public Beta Version! Today, we are updating the Beta branch with two major changes: (1) a complete overhaul of how air operations from airbases and carriers currently function, and (2) native support for loading of 3rd party models for modders! These changes are in addition to another round of bugfixes and other improvements described below. Major Overhaul of Flight Deck Operations This update of the Beta branch in… | 20781688 | |
| Sea Power AMA! Sea Power - 1st AMA Hello everyone! It's been nearly a year since our last survey, where we set out priorities and got to work. While we have not been able to deliver on all of them as quickly as we wish, we plan to release the first iteration of AI upgrades in the very near future. In the meantime though, we would like to host our first AMA to see what all of your questions are about the futur… | — | |
| Patch Notes 0.5.3 Hey everyone, here comes another patch release. Main aspects are some mesh fixes as well as the wonky ship movement behaviour. Have a fantastic week! Bug Fixes / Improvements · LSM-1 model redone with proper texture, details update etc · Multiple AI aircraft going for the same target · Wakkanai port map data for backgrounddata · PLAN 03 P-2H now correctly drops sonobuoys · Vessel shifting posit… | 20285545 | |
| Patch Notes 0.5.2 Hey everyone, here comes another patch for Sea Power. This time it's mainly driven by Unity itself as they introduced some security issue in their engine so we needed to update the Unity version we're using. You can read about it here: Beside that we also fixed some issues. Happy weekend! Bug fixes and improvements · Unity Update due to security vulnerability issue · PLAN Type 010 and USSR T43… | 20250690 | |
| Patch Notes 0.5.1 Hey everyone, here comes just a quick hot fix for some issues our recent update introduced. Thank you all for your continuous support! :) Bug Fixes / Improvements · Luda I description · Chengdu ammunition: hy-1 -> sy-1a · PLAN 02 mission replaced anachronistic MiG-23 with MiG-21 · Qiongsha-class painted in white ;) · Null refs · Updated translations | 20212129 | |
| PLAN sets sail!major PLAN update details Hello from the Triassic Team! We are super excited to release our (now biggest) free content pack, the PLAN! This update features the a ton of new units, including Vietnam, and Japan units too! New units included: PLAN: · Chengdu-class frigate · Jiangdong-class frigate · Jianghu I-class frigate · Jianghu II-class frigate · Jianghu III-class frigate · Luda I-class destroyer ·… | 20206335 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 15:59 | No patch notes · unannounced build | 25153409 | stable | 1 | — |
| 3 Sep 2026 | Thu | 18:15 | No patch notes · unannounced build | 25106228 | stable | 1 | — |
| 31 Aug 2026 | Mon | 20:58 | No patch notes · unannounced build | 25044649 | stable | — | — |
| 20 Jul 2026 | Mon | 18:26 | Patch Notes 0.8.1+ | 24297410 | public | — | — |
| 20 Apr 2026 | Mon | 13:33 | No patch notes · unannounced build | 22867226 | release-0-7-10 | — | — |
| 26 Dec 2025 | Fri | 09:06 | No patch notes · unannounced build | 21258291 | release-0-6-8 | — | — |
| 29 Nov 2025 | Sat | 20:00 | Patch Notes 0.5.3 | 20285545 | release-0-5-3 | — | — |
| 31 Aug 2025 | Sun | 08:48 | No patch notes · unannounced build | 19624564 | release-0-4-3 | — | — |