Patch Notes 0.7.2

Sea Power · published

Hello from the Triassic Games team!We are releasing a small hotfix update for the v0.7.1 release. This update fixes some issues encountered with weapons and the campaign, and also adds Vietnamese as a fully supported language for Sea Power.Thanks everyone for your continued support!Newly added features in this release:

  • Added Vietnamese as a fully supported language for all game menus (missions and campaigns WIP)

  • Units: Blank liveries added for all non-Soviet aircraft (Soviet aircraft WIP)

Changes from previous release:

  • Added ability to switch selected unit loadout in Encyclopedia via Unit Reference loadout dropdown

  • Updated Noesis UI to 3.2.11

  • Kinematics: missile drag factor capped at 10 for now

  • Launched air units will now have the same crew skill as their carrier

  • Weapons: Mk46 range 8nmi -> 4nmi, seeker FOV increased 60 -> 90, changed seeker type from active to active/passive

  • Weapons: Mk48 now only uses passive guidance when attacking ships

  • Weapons: small tweaks to AA-8 range and typical firing parameters

  • Sensors: OECM (ALQ-99, Buket, Azaliya) increased gain

  • Translations

Fixes from previous release:

  • Fixed hypersonic Walleyes

  • Fixed zero typical launch speed missiles under-performing

  • Persistence data applied while loading a campaign mission save

  • Mission Editor: Tooltip style did not support max width of text and text wrapping

  • Weapons: Mk37 torpedo unable to attack surface targets

  • Campaign: Molniya mission 2 civilian casualties objective was not completed properly