Last seen
15Sampled 19 minutes ago · not a live figure
All-time peak
1,951Jan 2022
Last seen
15Sampled 19 minutes ago · not a live figure
All-time peak
1,951Jan 2022
Playtime is that of people who reviewed, from the 100 reviews SteamPeaks sampled for Train Sim World® 2: their total hours when the sample was read, and the hours they had when writing (the refund-window share). Reviewers have usually played more than owners who never wrote a review. Recomputed daily. How this is computed. Data by SteamPeaks.com.
Global unlock shares from Steam’s own achievement percentages, read on 24 Oct 2026, ordered most common first. The finish rules (beat the game, completed the story, final boss, credits, epilogue and their variants) matched no name or description, so the funnel has no finish step rather than a guessed one. Shares are of players who have the game on their account, as Steam counts them. How this is computed. Data by SteamPeaks.com.
Quieter than 73% of simulation games at month 74.
Monthly averages from the imported archive and SteamPeaks’ own daily rollups after it, Aug 2020 to Oct 2026, each month divided by the launch level (737). The band is the 25th to 75th percentile of simulation games at each month since launch (324 games at launch); the half-life is the first month under half, counting from the month the launch level was set. No projection: the cohort has no curve twelve months beyond this game’s age. Recomputed weekly, last on 24 Oct 2026. How this is computed. Data by SteamPeaks.com.