Tidal Shock: SURFERS DLC
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 1.1 Hello patch-notes-readers, and thanks for joining us on our first update since 1.0 Release! The team here at Moonray Studios been keeping busy since we last spoke, with a major weapon rebalance, a few new features, and lots of bugfixes. Let's dive in! The biggest change you'll notice in 1.1 is the weapon rebalance: · Weapons have been rescaled overall: Legendary weapons are mostly unchanged, bu… | 18282713 | |
| Steam news | Saturday Night Dives We’re not going to sugarcoat it. Multiplayer is hard when you’re a small indie. But we’re here. You’re here. And that means something. Tidal Shock was built to be played loud, fast, and with full lobbies. So we are setting a time — a weekly, global ritual to bring us all together. This is Saturday Night Dives. It’s not an event. It’s a heartbeat. It’s a neon beacon for anyone who believes in th… | — | |
| Steam news | Unleash The Deep Launch Party 🎉Tidal Shock: Off the Hook has left Early Access!🎉 Join us tonight for our Unleash The Deep event, celebrating our 1.0 release! The developers are going to be hanging out in the Tidal Shock Discord Server , and diving into matches with everyone! It's a great opportunity to hop into the voice or text channels to chat with us and give us your thoughts, or ask about the future of the game. Plus… | — | |
| Major update | Tidal Shock 1.0 Content Update With the launch of Tidal Shock: Off the Hook 1.0 , we’re not just bringing new modes, visuals, and chaos to the arena — We’re also bringing the fight to your hands. We have released our Steam Deck–Ready native Linux build. It’s optimized, controller-tuned, and tested to run smooth — whether you’re docked, handheld, or somewhere in between. We didn’t design for Deck on day one — but once we saw… | 18162435 | |
| Steam news | Version 1.0 Is Now Live! 🌊 The wait is over. 🌊 After a long, scrappy ride through Early Access, we’re happy to announce that Tidal Shock: Off the Hook 1.0 releases today — and we've got a whole host of changes for you, so let's dive right in! A little over a month ago, we started quietly making some big updates while we prepared for our full release. In case you missed it, here's the gist: · We took Tidal Shock off t… | — | |
| Community | Full Throttle Event (March 31-April 17) 🏁 We're on the home stretch now 🏁 It's time for our final event before the 1.0 Release - It's the Full Throttle Event! No more forced game modes - from today until launch, we'll be continually updating and improving every part of Tidal Shock based on your feedback. Speaking of updates, we have quite a few pieces of news to share - let's dive into it: · First off, we've pushed our release date… | — | |
| Game update | Patch 0.4.18c This patch enables the Full Throttle Event ! More details: · Control has been simplified - instead of multiple sub-rounds, the control point will move around the map whenever a single team manages to score 50 points at that location. First to 100 points wins! · Overall this shouldn't affect the gameplay significantly, except in close three-player matches where you'll be likely to see a fourth c… | 17905330 | |
| Game update | Patch 0.4.17a This patch enables the Power Play Event . 🌊 Dive in and check it out! | 17813468 | |
| Community | Power Play Event (March 24-30) ⚡ A Shocking Twist on a Classic ⚡ We're back at it again with a brand-new event this week - it's a power play! This week, we're featuring the last of our four game modes, Point-To-Point as the first round of every match. The gist is this: get energy, and charge the reactor. Sound familiar? The catch is that in Point-To-Point, there's only ever one place on the map to generate that energy, and i… | — | |
| Game update | Patch 0.4.16b A bit of a mish-mash of bug fixes, cleanup and gameplay tweaks this time: · Fixed an issue when other players quit the match while you were still loading in, that manifested in a few ways: · Sometimes you'd get stuck on the loading screen · Sometimes you'd get into the match alone without disconnecting automatically · Sometimes you'd be pushed back to the main menu, but with weird lighting and… | 17799224 | |
| Game update | Hotfix 0.4.15b Improved visibility of all blockers and related effects, including the new exclusive Alienware Blocker (see Patch 0.4.15 ) | 17781415 | |
| Game update | Patch 0.4.15 This patch adds some limited-time content in collaboration with our partners at Alienware Arena: a brand-new, Alienware-themed blocker is taking over as our default blocker for this week only! Hop in and check it out! | 17770924 | |
| Game update | Patch 0.1.14f This patch makes significant improvements to our controller support, which has had some nasty bugs since our free-to-play transition. The following fixes are included: · All menus are now navigable entirely with the controller. · Settings menu has a new layout that is much more controller-friendly. · You'll no longer be navigating the in-game menu in the background while playing - an issue that… | 17767755 | |
| Game update | Patch 0.4.14c This patch enables the Under Control Event ! We've got quite a few active players at the time of writing, so if you're having trouble matchmaking, bear with us - some players may still be on the old patch. Some additional bugfixes: · 12-player matches should no longer kick out 4 players randomly · No longer incorrectly showing some players as disconnected on the post-game screen | 17751284 | |
| Community | Under Control Event (March 17-23) 🔒 Hold the Line. Lock Down the Depths 🔒 This week's feature mode is all about teamwork, positioning, and tactics. In Control , you'll need to hold critical zones, lock down objectives with shields, and stop enemies from taking over your territory. With a guaranteed first round of Control each match, the master tacticians will rise to the top this week. 🎁 The giveaways are still going strong… | — | |
| Game update | Patch 0.4.13e You may have noticed Tidal Shock was running a little slow... In our excitement to deliver so much new content with our Off The Hook Update , we may have neglected some performance considerations. This update addresses them in a few ways: · We've added a quality dropdown to the settings menu with 7 presets ranging from Minimum to Ultra, to handle machines of all shapes and sizes (but we're begg… | 17714573 | |
| Game update | Patch 0.4.12 New week, new me - this patch enables the Death Lurks event! 🌊 Dive in and check it out! | 17640950 | |
| Community | Death Lurks Event (March 10-16) 💀 It's time to embrace our arena shooter roots 💀 This week, we're highlighting a game mode that's all about eliminations. There are no cores to collect, no objectives to capture. Every match this week starts with a round of Deathmatch O2 : a familiar game, with a decidedly underwater twist. You'll need to rack up kills if you want to win, while keeping an eye on your oxygen meter to avoid goi… | — | |
| Game update | Hotfix 0.4.11c Temporarily removed prices from the skins menu, since it was often showing the wrong price. We promise the bundle isn't £200! 😂 | 17637279 | |
| Game update | Hotfix 0.4.11a A few small bugfixes today: · Improved visibility of barriers in the map so you stop driving into them · Fixed some character pack typos in the skins menu · Plugged some holes in the ceiling of the green chamber · Simplified matchmaking slightly to make it easier to connect with players across the pond · Hopefully fixed an annoying issue sometimes causing the match to end when migrating hosts ·… | 17625315 | |
| Game update | Hotfix 0.4.9 Fixed an issue sometimes causing game to crash on launch | 17608220 | |
| Community | Feel The Rush Event (March 3-9) This week's event is all about speed, control, and torpedo mastery. To kick things off, we figured we'd revisit classic Tidal Shock: Every match this week starts with a round of Reactor Rush to scratch that nostalgia itch! Reactor Rush is a winner-takes-all race where you collect energy cores and slam them into the ever moving reactors before your enemies do. 🎁 We're also giving away FREE Lurk… | — | |
| Major update | Tidal Shock is Going Off The Hook! 🚨 Tidal Shock is BACK – and Bigger Than Ever! 🚨 Hey Divers! 🌊 It’s been a long time… but we’re finally back. And we didn’t just dust off Tidal Shock—we rebuilt it from the ground up. Introducing Tidal Shock: Off the Hook! As of today, Tidal Shock is officially Free To Play , and preparing for our 1.0 Release out of Early Access on April 10th! It's never been easier to grab a friend and dive… | 17605910 | |
| In-game event | Smart Scaling Arena for 2-8 Players, Leaderboards, Achievements and MORE! Thanks to everyone on the Discord community for all your amazing support! We’re working on a bunch of the stuff everyone was suggesting. We truly have the best Discord community. If you want to meet some amazing people, hop on the Discord channel here: Discord Link Back to the update! Smart arena scaling has been added and we are so excited to roll this feature out. The arena will now scale in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.