Rabbit Simulator
Playing now
0Sampling since 08:42 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 08:42 UTC
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | New Control System! (important) I know that many people do not like the old control system and find it difficult to control. Now the new control system has been updated and it is absolutely easy to use. 1. Abandon the old control system and update the new control system. 2. Now the weather time will also be archived. 3. Added the sound effect of Bunny fight. 4. UI beautification. | — | |
| In-game event | UPDATE 11 1. The name is now displayed on the head of the full heart AI bunny. 2. Now the full heart AI Bunny can only mate with the player Bunny, but not with other AI Bunny. 3. Optimized the UI interface. | — | |
| In-game event | UPDATE 10 (IMPORTANT) 1. Players can now recruit and name 5 AI Bunnies who help carry carrots. These 5 Bunnies will be saved by the game and appear next to the player after starting the game next time. Of course, you can release them at any time. At this point, the gameplay has changed dramatically. Players are no longer alone, but can start to build their own Bunny team. 2. Added an expression system to AI Bunny. N… | — | |
| In-game event | Update 9 1. Now the player's baby rabbit will always follow the player after birth. 2. Added new game sound effects. 3. Vegetables will no longer collide with players. 4. Slightly reduced the chance of AI Bunny like each other, slightly increased the cooling time after mating, and increased the time of pregnancy. | — | |
| In-game event | Update 8 1. The game UI now supports controllers. 2. Added exit prompts in the rabbit's home. | — | |
| In-game event | Great performance improvements (update 7) 1. The latest patch has been released. Depending on the computer hardware configuration, the game can get 50% -100% performance improvement. FPS almost doubled on my 2060S. If your previous game experience was smooth, then now it is as smooth as silk, or it can be said to be extremely smooth. 2. Now if the player rabbit falls into the sea, the rabbit will be automatically sent back to the ground. | — | |
| In-game event | Update 6 The friendliness system has been updated. 1. Now players Bunny and AI Bunny can also try to have children. 2. Optimize the logic of AI Bunny. 3. Update the UI icon. 4. Fix a UI display bug. | — | |
| In-game event | Update 5 The terrain has been redone to make the game area more concentrated. 1. Added option to turn off wolf AI. 2. Added wolf sound: Howling. 3. Added two new carrot drop points. 4. The degree of hunger is now slower, and rabbits can live longer. 5. Increased the probability of foggy weather and rainy weather. 6. Now the carrot does not appear underwater. | — | |
| In-game event | Update 4 A simple ecosystem has taken shape. 1. Added mating system. Now AI rabbits can have children. 2. Added AI baby bunny. 3. Updated controller support. 4. Added map orientation icon for player rabbit. 5. Performance optimization. | — | |
| In-game event | Update 3 (Important) After the release of this game, I felt the players ’love for Bunny. Although the game introduction said that the purpose of the game is to keep collecting carrots, I still received a lot of gameplay suggestions, which made me think this game should have more Gameplay. So I spent three days re-optimizing the game and redoing the entire AI system. Now the game has added the enemy "wolf" and has m… | — | |
| In-game event | Update 2 1. Added rabbit home interior (press E to jump into rabbit hole). 2. Added rebuild rabbit function. 3. A small lake has been added near the home (press M to see the map). 4. Added X-axis / Y-axis speed adjustment option. 5. Added invert Y axis option. 6. Now the positions of carrots and vegetables are random in each game. 7. Terrain optimization. 8. carrot collision body optimization. 9. Perfor… | — | |
| In-game event | Update 1 1. Added the function of guiding home. Now when the rabbit bites the radish, an arrow to guide home will appear. This function can be turned off in the settings. 2. Added mouse wheel zoom function. 3. Optimize the camera transition effect greatly, and the problem of quick position change will no longer occur when the lens encounters trees and stones. 4. The camera is now smoother, and the small… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.