Panic Station VR
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6Playing now
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6Apr 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update : Achievements Six types, a total of 15 challenges, became possible. The updated achievements are as follows. - Clear the game from start to end (without any conditions) - Hit head shot continuously - Kill the boss under certain conditions - Kill the boss with using only SMG or rifle after getting on the train - No die from start to end - No hit from start to end | — | |
| Game update | Update : UI and features have been changed or added. - Oculus tutorial UI applied. - Boss monster's melee attack range is now visible. - Now rifle skill needs cost to use. - Fixed a bug where SMG skill marks remained on dead enemies. - Fixed an issue with timeouts in the tutorial area. - Fixed an error starting in Stage 3 when dying after going directly to the boss battle without selecting a stage - Fixed a bug that did not count timeout as death… | — | |
| Game update | Update : Convenience improvements added - UI design changed - Hand pitch adjustmenting UI added - Oculus touch controller key mapping optimized - 14 achievements are in testing... There is a problem that is currently not being achieved. | — | |
| In-game event | Oculus is now playable Oculus users can use all functions in game. However, we still need to optimize key placement (X, Y button) and modify the tutorial UI. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.