Lonecastle
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update: Zoom Fixed the display of the name and image of non-friendly users on the leaderboard. · Added the ability to zoom. · Minor bug fix. | — | |
| Update: Speed and coin Improved leaderboard display. · Improved game speed. · Added an interface to choose the game speed at the beginning of each game. The 1x/1.5x/2x game speeds allow to receive respectively 1x/2x/3x of points. · Some modifications of the UI. · Fixes some bug. | — | |
| Update: More colorsmajor Addition of a more realistic and beautiful sea and clouds (reflection, wave, foam, color, ...). · Correction of the position and size of the units. · Overall correction of the colors. · Improvement of the day and night cycle. · Minor bug fix. | — | |
| Update: Visual improvementmajor Addition of various objects (iceberg, house, mountain, tree, field, bush) to visually improve the game. · Each level of the game is procedurally generated. · The boats no longer destroy themselves when they reach the ground. · Retouching of light and colors. · Addition of a snow effect (ground, particle). · Added a button to enable / disable shadows. · Fixed several bugs. | — | |
| Update: Click click click Now: · Holding the left mouse button influences the size and the speed of the shot. · The click speed of the left mouse button influences the speed of the shot. · The distance between the castle and the target influences the speed of the shot, the greater the distance between the target and the castle, the slower the speed of fire. | — | |
| Update: Land and Sea The skill improvement interface has been updated, it is now easier and faster to use. · Improved sea effect, added a small effect of intersection between the sea and the land. · Corrections of some bugs. | — | |
| Update: Flag Addition of flag. · Fixes of the last update. | — | |
| Overall improvementmajor Some changes were made to improve the gameplay and visuals of the game. The opposing units have been reworked: · the units move in formation. · the archers shoot arrows. · the tank shoots cannon balls. · the boats move faster. · the movement speed of the boats decreases when they are damaged. Others: · addition and improvement of the sound effect. · addition of a button which makes it possible… | — | |
| Update: Damage / speed / size Each castle now has a default damage, speed, and size attribute. · An attribute with 4 levels, which can vary depending on the castle. · Collect gold by killing enemies and unlock castles with better attributes. · These attributes modify the damage of the projectile, the size of the projectile and firing speed. · Small change in the gameplay, the farther the aiming cursor is from the castle, th… | — | |
| Update: Sun and Moon Adding a day and night system. · The tower that shoots nearby ships is only active during the day. · At night, the tower turns into a lighthouse. · Fixed bugs. | — | |
| Update: Dragon Fixed a small bug and added a small dragon that helps recover gold coins. | — | |
| Update: chicken, chick and turtle Bonuses can transform the castle into chicken, chick and turtle. The chicken doubles the damage, the chick crushes nearby enemies, and the turtle takes no damage. Before, when the player touches a bonus with an arrow, the bonus is activated immediately, but now the bonus is stored. | — | |
| Update: new canon Added cannon that shoots nearby enemies. | — | |
| Update: UI improvements and fixes You can improve your castle using skill point, you get 1 point for each level up, you can increase damage, number, speed and size of the arrows. You now have 1 skill point at the start of each game, instead of 0. The user interface that allows the improvement of the castle has been improved, you can use it more easily and quickly. You can now change the cursor size. Some bugs have been fixed. | — | |
| Update: Castle store The other castles must be purchased instead of being automatically unlocked when the player reaches a score. The player now has a chest that will fill up when he collects coins. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Jul 2020 | Wed | 11:09 | No patch notes · unannounced build | 5345748 | public | 1 | — |