Celestial Crown
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 0.75.3 v0.75.2 is now live on the main branch. Version v0.75.3 -Items now animate when used, when discarded, and when changing positions. -Added smart AI for Flow cards. -Improved smart AI for Debilitate. -Improved AI for cards that are less useful for the AI, like Benediction. -Fixed some strange behavior that occasionally occurred when using Prismatic Shard. -Fixed a crash caused by giving an X-cost… | 24633478 | |
| Game update | Version 0.75.2 v0.75.1 is now live on the main branch. Version v0.75.2 -Card tooltips now appear while picking a card for Strike from History. -Improved the way that Manifold Assault stacks in the discard/banish pile. -Greatly optimized the file saving process. -Fixed some odd layering when hovering/clicking buttons during a fade transition. -Fixed "Victory" text fading out incorrectly on the run end screen.… | 24514945 | |
| Game update | Version 0.75.1 We've taken another look at the stats, and we're doing another large balance pass to help correct any major power outliers. Most of the adjustments are pretty minor, but there are three encounters that deserve a more thorough explanation. Ethel Vance was designed to check the player's defensive capabilities in the early turns, similar to how Edith works. The accumulated Scorches from her signat… | 24395667 | |
| Game update | Version 0.75 v0.74.6 is now live on the main branch. Version v0.75 -New cards: Manifold Assault, Earthsky Rupture, Sands of Time, Noblesse Oblige, Insatiable Avarice, Domination. -All Hall of Judgment enemies now have a full set of equipment drops, including unique drops. -Gourmet now restores 2 Aura, down from 3. -Purging Light now deals 4 damage per hit, down from 5. -Break of Dawn now has Focus. -Investi… | 24278210 | |
| Game update | Version 0.74.6 v0.74.5 is now live on the main branch. Version v0.74.6 -Added a fade transition whenever you return to the main menu. -Victory screen now fades in properly. -BGM now fades out when exiting out of a run. -Obtaining shards now causes the HUD icon to pulse briefly. -Items now pulse briefly when created during combat. -Updated the text on the confirmation window for abandoning a run. -Fixed missin… | 24165885 | |
| Game update | Version 0.74.5 v0.74.4 is now live on the main branch. Version v0.74.5 -Added a fade transition whenever you leave the main menu. -Fixed an issue where the run history would track the wrong equipment in rare cases. -Fixed Hide/Unhide button on the combat rewards screen not animating smoothly when held. -Fixed an issue where buttons could play both the hover and click SFX simultaneously in rare cases. -Fixed l… | 24057184 | |
| Game update | Version 0.74.4 v0.74.3 is now live on the main branch. Version v0.74.4 -Random cost reductions will no longer hit Unplayable cards. (This could usually only happen if all of your cards costed 0 already.) -Improved performance for the blur overlay effect. -Gem animations no longer pause while an overlay is active. -Fixed Shard Fracture not working properly. | 23950571 | |
| Game update | Version 0.74.3 v0.74.2 is now live on the main branch. Version v0.74.3 -Reprisal now gives 8 Block, up from 7. -Day Cravat now has Force of Will instead of Expertise. -Titan Mantle now has Shield instead of Safeguard. -Charybdis Bulwark now has Shield instead of Deflect Missile. -Longbow of Speed has been renamed to Bow of Speed due to its low tier. -Added a fade transition when starting a combat and when ret… | 23842104 | |
| Game update | Version 0.74.2 We feel like the game is in a good spot, so we'll be focusing on visual changes for a while. v0.74.1 is now live on the main branch. Version v0.74.2 -Compass now has Expertise instead of Concentration. -You can now hover buffs and debuffs individually with the mouse. To view all of them at once, hover the portrait instead. -When there are a large number of buffs and debuffs, they now compress v… | 23721408 | |
| Game update | Version 0.74.1 v0.74 is now live on the main branch. Version v0.74.1 -You can now press D to view your draw/discard/banish piles, and F to view the enemy's. -You can now map all hotkeys in the settings. -Added a glow effect to selected combat rewards. -Reduced the size of most status damage VFX. -Cleaned up the text on the character select screen during the fade effect. | 23607104 | |
| Game update | Version 0.74 v0.73.7 is now live on the main branch. Version v0.74 -Unlock order tweaked for certain equips to make interesting commons more accessible. -Renamed duplicate Coral Staff to Saltwater Staff. -The requirement for the Gadget Gourmet achievement has been increased from 45 to 50. -Added a number on the Walk button for when the Walk cost is not 1 Energy. -You can now hover over the equipment preview… | 23490027 | |
| Game update | Version 0.73.7 v0.73.6 is now live on the main branch. Version v0.73.7 -Fissure now deals 15 damage, up from 14. -Made AI less likely to waste Energy gain cards. -The healing you receive after finishing an area now occurs immediately after defeating the boss. (This makes Resting more predictable.) -Reminder text for cards is now displayed during Enthrall's effect. -You can no longer click any of the buttons o… | 23382522 | |
| Game update | Version 0.73.6 We've taken a look at the stats, so this week's update is primarily focused on adjusting notable power outliers. We're also continuing to reduce the number of Statuses in encounters that aren't designed around them. This should help those encounters feel less drawn out. v0.73.5b is now live on the main branch. Version v0.73.6 -Adjusted Hand of God's starting deck and upgrade pool to be more syn… | 23271121 | |
| Game update | Version 0.73.5b -Fixed an issue where Galvanize would not affect the bottom card in hand. -Fixed an issue where Dredge would keep the discard pile sorted after use. | 23188654 | |
| Game update | Version 0.73.5a -Illustrious Key no longer shuffles either draw pile. (The display is sorted anyway.) -Fixed an extremely rare bug where Illustrious Key and similar effects could cause a crash. | 23170628 | |
| Game update | Version 0.73.5 With all the new cards and equipment that have been introduced, we've noticed that the consumable item pool has felt a little too small. This patch increases the size of the item pool by one-third, which should help add a little more variety to repeated runs. We're back to the usual schedule now, so be sure to opt into the beta branch if you want to experience the new content a week early. Vers… | 23164185 | |
| Game update | Version 0.73.4b -Fixed Lantern of Insight not working correctly. | 23116809 | |
| Game update | Version 0.73.4a We're testing out some experimental changes to the enemy decks to make them less frustrating to play against. We would usually release this to beta first, but because this version fixes a major crash present in the previous version of the game, we're enabling it on all branches. Version v0.73.4a -New cards: Shackling Blast. -Altered encounters: Azure, Nana Kizai, Maribel Noir, Rumiko Okazaki, A… | 23104170 | |
| In-game event | Version 0.73.4 Today, Scarlet Aldrich is joining the cast of Restless Parish, completing the area's encounter table. Her signature card is Scarlet Libation, a new card specifically designed to interact with Powers without disabling them outright. High-impact Powers may still be worth playing against Scarlet, but this fight discourages the use of cheap and low rarity Powers. Scarlet also makes use of Revenge,… | 23041350 | |
| Game update | Version 0.73.3 We have a much larger patch planned for next week, but we're getting an update out before then. Due to the major bug fixes present in this update, it has been released directly to both branches. Version v0.73.3 -Cloudburst now wears off after end-of-turn discard, which means it now works with Drowned Secrets. -Fixed an issue where the AI would refuse to play out its turn in rare cases. -Fixed a… | 22958583 | |
| Game update | Version 0.73.2 Version 0.73.1 is now live on the main branch. Version v0.73.2 -Special rarity cards are now purple in the card history instead of gray. -Updated the appearance of the transition at the end of the tutorial. -Fixed a crash caused by drawing an X-cost card with Chain Lightning. | 22851966 | |
| Game update | Version 0.73.1 Liselsia's Tidal Bell was consistently underperforming. Awakening Tide is better in longer fights, but the other cards were very aggressive and did not synergize well. The Flow theme was also rather underutilized, so we've introduced a small handful of new cards to help fill out the pool. Version 0.73 is now live on main. Version v0.73.1 -New cards: Dredge, Shape Water. -Altered equipment: Tida… | 22748714 | |
| Game update | Version 0.73 We've updated the store page. The demo for the game is also quite outdated at this point, so we've delisted it for now. We might reinstate it in the future, after updating it to better represent the game. Version v0.73 -Renamed duplicate Concrete Girder to Cement Mixer. -Javelin's wording has been updated to make it clear that it will still Banish even if negated. -Updated the SFX for Temporal… | 22652189 | |
| Game update | Version 0.72.7a Because this version fixes a major crash present in older versions of the game, we're enabling it on all branches. The update schedule will return to usual on the following week. Version v0.72.7a -Fixed a crash that occurred when playing on a file with locked equipment. | 22561015 | |
| Game update | Version 0.72.7 v0.72.6 is now live on the main branch. Version v0.72.7 -The AI can now use Light the Way, Precognition, Ancestral Boon, Far Sight, Stone Rain, and Alter History. -Added smart AI for Alter History. -The background now zooms in and out depending on the current range. (This can be disabled in the settings.) -Added a darkening effect while upgrading a card to help indicate that picking an option i… | 22553399 | |
| Game update | Version 0.72.6 Due to the crashes present in v0.72.5, the main branch will stay on v0.72.4 until a stable version is released. Version v0.72.6 -Added smart AI for Voidstream, Gourmet, Investigation, Appraisal, Strike from History, Alchemical Fusion, and Animate Artifact. -Effects that interact with items or shards now treat the AI as having no item slots and zero shards. -Character portraits no longer snap in… | 22450431 | |
| Game update | Version 0.72.5 Version 0.72.4 is now live on the main branch. Version v0.72.5 -After any card is played, its tooltip now briefly appears in the center of the screen for readability. (This can be disabled in the settings.) -All attack VFX is now substantially larger. -Added a brief delay when hovering over equipment in the menu. -Improved the way that assets render on resolutions other than the native 900p. | 22347728 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.