Deep, In the Forest
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Weekly Update #19 Greetings, the inhabitants of our little forest! We're finally releasing the game! Almost a year we worked hard making this game. It was a very difficult year. But leaving early access does not mean that we will stop working to improve the game. There is always a room for improvement =) We still have a lot of cool ideas, but now it’s very important for us to understand if the game is interestin… | — | |
| Major update | Weekly Update #15 (Major) Greetings, the inhabitants of our little forest! This update focuses on new content. Added 47 new cards, 48 new items! Many new mechanics and abilities, improvements and changes for the old. Almost all old items are reworked. Improved the art of cards and items! And much more. The game has become bigger, deeper and more interesting! Changes in version 0.655. Cards: · 47 new cards. · Many old… | — | |
| Game update | Hotfix 0.142 Version 0.142 hotfix: · "In a Nutshell" card could be played without paying gold. Fixed. · "Power up" card could be played without discarding other card. Fixed. | — | |
| Game update | Update 1 Hotfix for some issues in game: · Damage from Glaive reduced from 10 to 6 · Added icon to exe file · Fix bug of not recovering hero’s hp after region completion · Danger bonus for completing region increased from 3 to 5 · Added system to escalate battle. Starting from round 5, foe’s damage will increase slowly. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.