Ardenfall
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Ardenfall Demo Hotfix 0.10.14 Hello everyone! Here's a small patch fixing few common issues, the biggest one being monsters getting stuck in walls. Improvements - Made island hopper achievement have larger trigger spheres around the islands - Made collectables not marked as stolen - Made collectables stack on shoulder in order of equipping Fixes - Fixed hollowhorn stuck underground - Fixed npcs sliding into walls sometimes… | — | |
| Demo Update 0.6.12 Greetings, here is another demo update! We have been very focused on the official release of the game, but wanted to add some new improvements and fixes for the demo. The most exciting addition is Retro Mode, which makes the game more crunchy! Try it out, we'd love feedback on it - we're curious if people prefer it over the original artstyle. Features · Added retro mode Fixes · Reduced stuttery… | — | |
| Demo Update 0.6.11 A new (small) update has landed for Ardenfall's Demo! The main feature being added is autosaving - no more losing progress if you forget to save, woohoo! It also brings a handful of fixes and quality of life additions. Features: · Autosaving! Fixes: · Fixed weapons sometimes not appearing when equipping · Fixed lockpick chance percentage ui being incorrect · Fixed some game settings not saving… | — | |
| Demo Update 0.6.10 Another update has arrived! This is just a small update fixing a handful of common issues, plus a few improvements! Fixes: · Fixed feed dead breaking if summon despawns sometimes · Fixed summons not dying sometimes · Fixed summons giving XP · Fixed killing self giving XP · Fixed purchasing yanaki causing money to be added · Fixed light render distance in dungeons being too low · Fixed incorrect… | — | |
| Demo Update 0.6.8 A new patch has landed! The team is focused on the world beyond the demo, but we still want to bring new bug fixes and improvements! Improvements: · Added a new tutorial quest · Improved several quests · Improved map input · Improved tooltip texture Fixes: · Fixed several quest-related softlocks · Fixed third person movement not acting correctly when no weapon is equipped · Fixed certain non-ho… | — | |
| Patch 0.6.7.3 (Hotfix) Here is another hotfix, including a handful of major fixes, plus a lot of quest fixes and improvements! If you have any issues with Ardenfall, please join our discord ! Sending us your save file can also be a HUGE help for us - several bugs fixed today were possible due to players submitting bug reports and save files! Improvements: · Improved The Missing Caravan quest · Improved Healings Hands… | — | |
| Patch 0.6.7.2 (Hotfix) Here is the hotfix changelog for the most major issues we found from yesterday's big update, plus some minor fixes as well. The biggest and most important fix relates to npc's sometimes getting into a broken state, not interacting. This patch should fix those save files. If you have any issues with Ardenfall, please join our discord ! Sending us your save file can also be a HUGE help for us - s… | — | |
| Patch 0.6.7: Demo Release!major Before we go into the patch notes, we just wanted to give a huge THANK YOU to everyone who tested our softlaunched demo! We got SO much amazing feedback, and tried to apply the most common feedback into the upcoming patch. It’s been a blast interacting with the community, and we very much looking forward to growing it further! This patch will require new saves due to all of the changes to quest… | — | |
| Ardenfall Demo Patch 0.6.6 Changelog The third patch for Ardenfall's softlaunched demo has arrived! This comes with a handful of small features, and a ton of improvements and fixes. Features: · Added “Custom Map Marker” system · Made arrows / throwing knives re-lootable from corpse · Added simple clock to quest menu · Added Niko monster variant · Added Niko SFX Improvements: · Made “Q” open the Quest Journal, instead of the Map ·… | — | |
| Ardenfall Demo Patch 0.6.5 Changelog The second patch for the Ardenfall Demo is here - consisting of some MAJOR save related fixes, plus a few minor features and tons of smaller fixes. Content: · Added Inn system: sleep at the inn and skip the night! · Made several fungi pickable, added new consumables Balance Changes: · Increased money gained from selling items · Made merchants refill gold and money every day · Made plants pickab… | — | |
| Ardenfall Demo Patch 0.6.4 Changelog The first official Ardenfall Demo patch has come! This patch fixes many major issues, with a few quality of life additions here and there, and some balance tweaks to fix glaring issues. The next patch will most likely contain many more balance changes, and of course more fixes! Major Fixes: · Fixed floating monsters in Living Tunnels · Fixed save menu manual saving causing mouselook to enable ·… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||