Space Gladiators
Playing now
1−2 vs. yesterday
1.6%of peak
All-time peak
64Mar 2021
Playing now
1−2 vs. yesterday
All-time peak
64Mar 2021
| Published | Title | Build |
|---|---|---|
| Turkish [0.9.3] The Turkish language is now available in the game. Special thanks to Gowner and the LG studios team for that! | — | |
| Update 0.8.0 - Characters, minibosses & Lost Potatomajor Hello, We’re finally here! Lost Potato and Space Gladiators’ update 0.8.0 are now live! Make sure to check out Lost Potato if arcade-ish top-down roguelite sounds like something you’d enjoy, it really helps support my work! It means two brand new characters to unlock, three new minibosses to find during your runs and a ton of new items, fixes and balancing changes. As usual, this update will be… | — | |
| Update 0.7.0 - Subzonesmajor Hello, Welcome to the game’s biggest update yet! I’ve received a lot of feedback and ideas over the last 2 months and I tried my best to implement them. The main goals of this update are twofold: · Improve the diversity of the game with new subzones and hundreds of new rooms, traps and enemies · Smooth out the gamefeel and difficulty curve of the game with improved movement and the removal of c… | — | |
| Update 0.6.0 - Map, Events, Traits & Dangermajor Hello, Big update today! This one took quite a bit of time. I probably should have separated the features in multiple little updates… but now that we’re here, let’s see what it’s all about! The biggest change is that the game now procedurally generates multiple possible paths to get to the arenas. You can choose which rooms you want to go with the help of a newly created map system. For those w… | — | |
| Update 0.5.4 - Voubi Revamp & Waffles Hello, This update aims at fixing most bugs and issues found during this first week of Early Access. Most notably, Voubi’s gameplay has been reworked and is hopefully now more fun and balanced. With all of these out of the way, I’m excited to start working on new content and designs for the next updates! Special thanks to “Esty” (1), “Giragnoulak” (2), “DrFenouil” (3) and “CrazyRed” (4) for the… | — | |
| Update 0.5.3 - Smooth Jumps This update aims at fixing issues some players have pointed out. It’ll hopefully make the jump feel more controllable, cement Patato as “the easiest character to play” that he’s designed to be and fix some other things. Special thanks to “Peredur Gargantaur” (1), “Giragnoulak” (2) and “DrFenouil” (3) for their suggestions! Full changelog: · Hitting your head against a roof while jumping no long… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Mar 2021 | Wed | 16:54 | No patch notes · unannounced build | 6275094 | public | 1 | — |
| 22 Feb 2021 | Mon | 11:20 | No patch notes · unannounced build | 6275094 | beta | 1 | — |