Bandit the game
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
312 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fixes fixed crafting armor and bows · fixed the quest "Good necromancer is dead necromancer", Commander Egon should now have a new dialogue option. · When defending the mercenary camp after talking to Egon, the game should no longer autosave after talking to Egon, which caused no enemy spam. Now, after the conversation, the combat mode should automatically start. · fixed name in the dialogue of Thyro… | 24062796 | |
| Major update | Combat overhaul and other improvements Patch Notes — English Version Combat and Effects · Fixed an issue affecting movement speed while crouching and standing up. · Added a “Critical Hit” message that appears whenever the player lands a critical attack. · The enemy health bar now displays additional visual effects after taking damage. · Added new effects for hitting enemies and striking shields, which apply to both the player and en… | 23881428 | |
| Major update | Bugfixes and Improvements Bugs fixed: · the quick loot window disappears automatically when we take all the items · problem with hitboxes in melee combat fixed · Added companion feature (dialogue option) that allows you to move your companion backwards (3 M) · Fixed items appearing after player death when there is no body yet · Also fixed the shield appearing after death when revived with a ranged weapon/magic · Fixed a… | 23668452 | |
| Game update | Fixed typos Fixed minor typos in Polish · Changing the distance between interlocutors' statements in dialogues · Added information at the end of the quest - Missing Employee - regarding the new specialist. | — | |
| In-game event | Specialists and Quest List of changes and news · The port area has been unblocked · Mages shoot homing projectiles, they can be avoided but it is very difficult and you have to be at close range · Fixed a bug with the new blacksmith workshop building - now the cost of upgrading the building is displayed correctly after loading the game · increased the amount of stamina per 5 Learning points (from 5 to 10) · improved… | 23535725 | |
| In-game event | Reworked interfaces part 6 List of new features and changes: · Added a new option to speed up enemy raids on the information table · new icons on the information table · a list of available specialists has been added to the information table · New resource: Specialists, obtained from quests. They are used to maintain special buildings. · 14 new buildings, including 11 buildings for specialists · 3 new buildings that can… | 23438442 | |
| In-game event | Reworked interfaces part 5 Added compatibility with old saves for quest from board to eliminate bandits on roads. (If you killed the bandits earlier and the quest did not update, go to the village "Friendly habor", the quest should update.) · Quick loot chest popups should now disappear when walking away from the chest /bag · in the teleport menu, the teleport list has been reordered from the center to the left. · rework… | 23273966 | |
| Game update | Quest fix and missing translation -fixed quest from the board to kill 4 bandits on the road in the village of friendly port -If they don't appear on the road, type "fix_bandits" into the console. They should then appear on the road to the village. -added missing translation in recently edited UIs | — | |
| Game update | Small save fix for some users part2 Small save fix for some users | — | |
| Game update | Small save fix for some users Small save fix for some users · reworked item crafting window | — | |
| In-game event | Reworked interfaces part 4 List of changes · icons on the map of unknown locations have been changed · the icon on the map indicating the quest objective has been changed (red X) · the map interface has been slightly changed · new map graphic style · journal interface reworked · now the map also displays quest that are not currently tracked (Blue X) · when you hover over an inactive quest on the map, you can click on it… | 22925817 | |
| In-game event | New tutorial and dodge List of changes: · The kick skill costs 75 stamina and has no requirements, and is learned by default for new players. · Added dodge function under "Ctrl" button (can be changed in the settings) · crouching is now under the "alt" button · Increased the cost of firing arrows, currently costs 20 stamina · the game now starts with a 10-minute tutorial · The first companion can now be found at the… | 22736965 | |
| In-game event | Reworked interfaces part 3.5 and lore Another part of the reworked interfaces, still related to inventory and items · reworked item description window · The item quantity is now displayed in the inventory pop-up description · item comparison has been restored · added lore/description in items: Some items, such as weapons and armor, have received new story backgrounds. And some items have been given new descriptions, such as those u… | 22647502 | |
| In-game event | Nnew item icons All item icons have been improved in this update. (This does not apply to building and object icons.) · some models of some items have been changed, e.g. a water bottle - it has a completely new model · some items received new textures in higher resolution · half of the artifacts received new visual effects · Fixed a bug that allowed equipping an item from the quick bar when player didn't have… | 22556924 | |
| In-game event | Quick loot improvements I present to you a few improvements and fixes for the quick looting window · the up and down buttons should now scroll through the contents of the large chest · The gamepad no longer uses items when there is a quick loot window. · improved chest slot scaling · added a safe feature that will close the quickloot window when we move too far from the container - added just in case if buged · quick… | 22467696 | |
| Major update | Reworked interfaces part 3 List of changes: · the sound of the falling tree has been turned down a bit · new feature: quick looting: displays the contents of containers and allows you to take the contents without opening the backpack window. · new sound and effect when a character levels up · the old sound for leveling up is now played when discovering a new location · HUD element regarding target information slightly re… | 22454534 | |
| In-game event | Reworked interfaces part 2 improvements improved scaling of the new hud · added missing translation for some words · stat bars moved back to the bottom | 22362787 | |
| In-game event | Reworked interfaces part 2 This time only the character hud has been reworked · The health, mana, stamina, and experience bars have been moved to the upper left corner · companions' life bars have also been moved to the left side · the compass has been removed · the current tool's destruction status is displayed on the item icon · Stat bonuses have also been moved, they will now be displayed next to health, mana and stam… | 22353801 | |
| In-game event | Reworked interfaces part 1 I'm currently working on reworking the game's interfaces. I'll not only improve their graphical appearance, but also improve their functionality: List of improved interfaces/widgets: · new cursor · new icon · game menu (finished) · save/load menu · pause menu · difficulty level selection window I'm still working on the rest. I also plan to add a "quick loot" feature. Quickly looting chests and… | — | |
| In-game event | Some fixes part III And part III: · more grass added along the roads · Fixed equipping one-handed weapons with a shield from the hotbar when fully equipped · Fixed weapon change from range to melee · missing Polish translation added | 22317068 | |
| In-game event | Some fixes part II More minor fixes: · duplicate merchant signs above heads fixed (duplication occurs when a given region has been entered several times within a short period of time) · Fixed character shuffling in several animations · Fixed new draw distance option not being saved in game options · Added the backpack tutorial back in when first opening the backpack (the tutorial will also appear on existing game… | 22282736 | |
| In-game event | Some fixes list of changes: · The main menu has been redesigned. The rest of the widgets will be updated later. · In various widgets the font has been changed to a better font · The icon above the merchants' heads has been added back · Fixed the flag in the arena flying into the wall when moving. · Fixed zombie friendly fire · Fixed the appearance of pine trees when viewed from a distance · added a cemete… | 22255369 | |
| In-game event | New Steam Store Page part II Another improvements to the store and library: -New trailer added to store page. -added new background in steam games library for Bandit the game -All images have been replaced with higher resolution images in the Steam store. -added new look for the game name. | — | |
| In-game event | New Steam Store Page The Steam store page has been tweaked: An early access roadmap has been added to the page. GIFs have been added to the page. Some descriptions have been added to the GIFs. Screenshots and videos have been updated to reflect the graphical improvements. | — | |
| Major update | Graphical enhancement I decided to tweak the game's graphics a bit. Here is the list of changes: · A new graphic level to choose from in the video settings - super. (low, medium, high, epic, super) · graphical tweaks, the default game now uses ambient occlusion and a few other things · added decorations to the arena battlefield (blood, etc) · all dungeons are now much darker · added 4k terrain textures · Fixed FPS d… | 22149376 | |
| In-game event | Some fixes Today I present to you a few fixes: · War table - the area name showing - fixed · fixed increase life in altar of the god of life, the button turns gray when we don't have a life force anymore · fixed quest "Orion where are you?". Quest will not start until player reach to right moment of main story · the rogue armor on the war table has been replaced with potions that increase stats permanentl… | 22132783 | |
| Game update | Quest fix - Orion where are you? -Fixed dialogue not starting after killing prisoners in quest -orion where are you? -Fixed Jason name during dialog | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.