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Bandit the gameNewsReworked interfaces part 5
In-game event

Reworked interfaces part 5

Bandit the game · published 17 May 2026, 11:49 UTC · build 23273966

All newsPlayers around this dateRead on Steam
  • Added compatibility with old saves for quest from board to eliminate bandits on roads. (If you killed the bandits earlier and the quest did not update, go to the village "Friendly habor", the quest should update.)

  • Quick loot chest popups should now disappear when walking away from the chest /bag

  • in the teleport menu, the teleport list has been reordered from the center to the left.

  • reworked blueprints window

  • reworked build windows

  • both menus also have access to the rest of the menu navigation

  • new icons for deployed soldiers

  • Flying platforms disappear 50% slower (from 0.5s to 0.75s)

Now it's time for the last part of "Reworked interfaces parts": the gang and base management interfaces remain to be reworked.

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Game update21 Sep 2026Fixes-added mouse sensitivity settings to the game settings -Fixed a bug involving enemies pop-up and a render distance issue.In-game event26 Jul 2026FixesHello everyone, This update includes the following fixes and improvements: · Intelligence now correctly increases spell damage and healing power . · Added a barrier in the city port to prevent access to the ocean. · Added a barrier in Build Mode at the Moon Fort area to prevent access to the ocean.Game update12 Jul 2026FixesHello everyone, This update fixes several bugs: · Previously, after learning the Stagger Resistance I , Stagger Resistance II , or Stagger Dealer skills and then reloading a save, their effects could be reset to 0%. This issue has now been fixed, and the skills should continue working correctly after reloading the game. Players who have already learned these skills are advised to reset their sp…