1.5.1: - Fixed BTR-D related crash in newly generated Warpaths - Fixed DLC content being available to everyone - Minor localization fixes 1.5.3: - Potential fix for units attacking each other outside of maximum range 1.5.4: - Fixed vehicles with hull-fixed weapons ignoring move orders occasionally - Fixed Kub and Pion not gaining veterancy - Fixed garrison infantry tooltip images - Fixed ATGMs…
Major update · published 25 Apr 2026, 14:10:59 UTC
Update 1.5.0
The Final Update is out! This one has quite a bit of changes and content and I haven't released patches in more than a year, so brace for some bugs and hotfixes in the coming days. GOG version and demo version will be updated as soon as no critical issues remain. Changelog: · Added UK BG Campbell - FV-432-focused regiment · Added West German Arbeiterkampfbrigade Leipzig - FDR Rebels regiment ·…
Hi all, long time no see! Recap It has truly been a long time, so it's worth to recall where we've stopped. After the 1.4.5 patch back in September ’24 I promised to release the Final Update after a short rest. But frankly I was burned out after working on Regiments almost non-stop since 2016, so the hiatus went much-much longer. I had to figure out things going forward, and try out some ideas…
- Added skirmish-style pricing for War Paths as a starting option: "Individual" is skirmish-like, "Class-based" is operations-style prices - Added patrols for Recon-in-Force and Raid missions: some of the deployed enemy platoons will switch to patrolling behaviour - Adjusted the way Recon-in-Force and Raid mission reduce the maximum number of units in a platoon: Recon, Recon Helicopters, Armore…
- Fixed FFAR & Gun TAs targeting helicopters and failing to engage (guns can engage normally, FFARs will ignore helicopters) - Fixed Convoy missions providing less VP than intended - Fixed Advanced Tutorial Supply step - Restored better French names for War Paths - Fixed some French localization issues
- Potential fix for crash on deploying specific platoons in War Paths mode (like Leopards from TF Louise and TF Yukon) - Restore Air Patrol to French forces 1.4.3a/b: - Another potential fix for the issue
- Air Patrol adjustments: when engaging helos, planes will fly slower and shoot from a shorter distance - Fixed aircraft missiles not being affected by IRCM - Fixed targeted air weapons having full accuracy despite being suppressed - Fixed event cards not being restocked in later phases of War Paths - Fixed Canada missing from skirmish AI force options - Fixed infantry platoons not being affect…
Adjusted Air Patrol to refund up to 10 points spent, depending on how much runs they did · Fixed reload progress not displayed for artillery · Fixed CH-53G rotor looks · Fix a missing UK command TF and adjust TFs around a bit to feature more paras · Fixed SIGINT tooltip missing actual number of phases · Fixed a raid objective in Saber Cut retreating at the start of the game under certain condit…
15 Aug 2024
NewsWinds of Change - Pre-Release Notes———Community
Community · published 15 Aug 2024, 15:17:35 UTC
Winds of Change - Pre-Release Notes
The Winds of Change are gaining strength. The DLC release is almost here. So, let's go through some of the questions. Release time The release is planned for 11:00 AM BST / 06:00 EDT / 03:00 AM PDT 16th August. Price The DLC is priced at $ 12.99 USD , and most regional prices follow standard Steam currency conversion rates. DLC Update Process There are no separate DLC and non-DLC files: everyth…
NewsRegiments DLC Release Date & War Paths———Community
Community · published 31 Jul 2024, 09:57:39 UTC
Regiments DLC Release Date & War Paths
Hi, everyone! Release Date Confirmed First things first: The release date is determined and the DLC will launch August 16th , two years after the original release of Regiments. War Paths No less important is a first proper look at the procedurally-generated operations - the new mode called War Paths. The idea of merging the free-form nature of the Skirmish modes with the deeper mechanics of the…
NewsRegiments DLC Dev Update - New Features———Community
Community · published 28 May 2024, 13:01:53 UTC
Regiments DLC Dev Update - New Features
Hi, everyone! After the last two major patches for the main game, 1.0.99 and 1.1.05 , it's time to get back to the DLC business. Wings of Change Release Window First of all, we finally have an approximate release date for the "Winds of Change" DLC: the third quarter of 2024. This means sometime between July and September - hopefully sooner rather than later. The exact date will be announced as…
1.1.11 * Fixed crash related to rare instances of negative reload time * Fixed T-64B1 x 4 platoon actually using T-64B1V units 1.1.10 * Fixed Mobile Defense transports getting stuck * Adjusted Mobile Defense total zone count and game end conditions * Adjusted the sounds of heavy artillery impacts * A few more localization fixes
Mainly fixes for issues that were found since last update * Fixed issues with advancing to next Stage in the Regiment Management screen * Fixed Regiment TacAid upgrade level always cutting down TacAid delay to 50%; now correctly scales with the upgrade level * Fixed unit damage shader * (Probably) Fixed helicopter wreck pieces sometimes staying in the air * Added unit damage to aircraft * Adjus…
Added separate smoke grenades visual effect for Warsaw Pact units to better represent the way 3D6 smoke grenades look · Fixed issues with an idle animation on some soldier models · Fixed Polish engineers using AK-74 · Fixed West German transport truck description · Fixed Chapparal missile placement · Adjusted mechanized platoons mode change duration so that loading/unloading looks slightly more…
In-game event · published 7 Feb 2024, 07:58:53 UTC
Update 1.0.99
As usual, there are still ocassional issues with how Steam updates the game. If you consistently crash on a specific Operation, map or unit after the update - try re-verifying the files: right-click on the Regiments in your Steam library -> Properties -> Local Files -> Verify integrity of the game files · Added new Polish regiment - 36. Pułk Zmechanizowany, focusing on motorized maneuver tactic…
NewsRegiments DLC Dev Update - New Forces———Community
Community · published 6 Feb 2024, 08:59:22 UTC
Regiments DLC Dev Update - New Forces
Hi, all! First of all, a reminder that the DLC release date was and remains "To Be Announced" for a reason. DLC is scheduled to add entirely new game mechanics and significantly expand the Operations mode - big changes, connected to many internal systems in this or that way. It would be very optimistic to expect it to arrive in the same timeframe as the FreeLCs, even without considering a whole…
In-game event · published 22 Dec 2023, 16:58:35 UTC
Update 1.0.98
As usual, there are still ocassional issues with how Steam updates the game. If you consistently crash on a specific Operation, map or unit after the update - try re-verifying the files: right-click on the Regiments in your Steam library -> Properties -> Local Files -> Verify integrity of the game files - Added a new DDR Task Force "Kerze" with a company of BMP-1s: it bumps East German KdA Regi…
The " Winds of Change " DLC now has a page on Steam! Take an early look at the screenshots that feature some of the implemented new units. Link: Regiments - Winds of Change DLC · Experience twisting, procedural campaigns in the new Warfare mode · Fight alongside or against new units from French, Dutch, Canadian, and Czechoslovak regiments, all ready to bring their own style of fighting to the b…
- Fixed several crashes - Added M109A3GA1 to West German forces, replacing outdated M109G in brigades and task forces where it makes most sense - Added G3A2 with wooden furniture to Heimatschutzen squads - Added correct model for Metis ATGM
Despite being an update about fixing things, most fixes required significant rewrites, so expect hotfixes. - Added new main menu music theme - Added Czech localization - Added proposed fixes to Italian localization - Replaced BTR-70 with BTR-60 in 120th Guards MRR for authenticity - US TFs almost completely lacked M2A2 as an option: adjusted 2 TFs to include them instead of redundant options -…
To say that the year since the 16th of August '22 release flew by in the blink of an eye would be an understatement. Can it really have been twelve months already? On the other hand, game development stopped being just an amuzing hobby, filled with 16-hour crunch sessions, and started to be an actual business, with banks, taxes, and compliance hurdles in a heavily-sanctioned region. Times flies…
NewsSteam Cloud and Geforce Now Support———In-game event
In-game event · published 26 Jun 2023, 06:25:49 UTC
Steam Cloud and Geforce Now Support
Steam Cloud support is now activated. Regiments have been set-up to be available through Geforce Now on Steam, but if I understand correctly, GFN team also has to vet it, which will take some time. Operations save files will now be stored on the Steam Cloud, allowing you to access the same files no matter what PC you use (as long as you use the same Steam account) If you already have different…
1.0.94 has been moved from beta branch to main. This update reorganizes the save files for the eventual Cloud Saves. They still reside in %userprofile%\appdata\LocalLow\Bird's Eye Games\Regiments, but are now additionally put in a folder named the same as your SteamID. Old files are retained in the previous location in case something goes wrong. If you don't see your saves after the update , so…
Greetings, commanders! We are thrilled to announce that the long-awaited "Winds of Change" DLC for Regiments is now live! We want to extend our heartfelt thanks to all our dedicated fans and players for your support, enthusiasm, and feedback throughout the development process! Your passion for the game has driven us to bring you an expansion filled with exciting new features and content, and we…