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Apps›Rune Knights›Availability

Rune Knights

GameApp ID 1,101,400by AeromirReleased 28 Oct 2020
WindowsEngine —
Hack and SlashDungeon CrawlerAction RPGCharacter CustomizationRPGThird Person+14+16
View on SteamCompareShare
App ID1,101,400
Release date28 Oct 2020
Engine—
Install size14.6 GB
TypeGame
Last update13 Jan 2026
Steam DeckUnknown
DLC0
DeveloperAeromir
Changenumber38,649,747
Price$19.99
Packages0
PublisherAeromir
SystemsWindows
Followers—
Depots1
Rune Knights
  • Aeromir
  • Released 28 Oct 2020·App 1101400

Steam user reviews

Mostly Positive

76.2%· 294 reviews

Recent —

SteamPeaks Rating

70.7 Positive

Recent 30 days —

How it works ›

Playing now

0

Sampling since 08:31 UTC

0.0%of peak

All-time peak

29

Jan 2021

Updated 6 hours agoData by
Overview
Data
Price historyChartsPatchesEventsReviewsAudience
SteamPeaks.com
Estimates
Availability
Technical
MetadataPackagesDLCDepots1RequirementsInstall sizeConfigurationCloud saves
Content
AchievementsCommunityMediaRelated apps
History
Update historyStore history
Everything
Full details
AvailabilityOverviewPrice historyChartsPatchesEventsReviewsAudienceEstimatesMetadataPackagesDLCDepots1RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Sold Where

Where Rune Knights is not sold

Every storefrontHow this is readPolled 41 hours ago
Sold on every storefront we poll (40), polled 4 Sep 2026–5 Sep 2026.

“Not sold” is the storefront’s own answer on the last poll; nothing is inferred from a missing price. 40 storefronts polled 4 Sep 2026–5 Sep 2026. A date is the moment the answer flipped between two polls; “since the first poll” means it was already withheld when polling began, and no earlier claim is made. Data by SteamPeaks.com.

Last Chance

Availability status

Everything leaving SteamHow this is readStorefronts polled 41 hours ago
StatusAvailable On sale on every storefront we poll (40) · store page presentNo closure announced in the app’s own news feed, and no removal on the catalogue ledger.polled 4 Sep 2026–5 Sep 2026
Playable afterPartly playableSingle-player is listed beside Multi-player, Online Co-op; the online modes need the servers.from the store’s categories

Basis: 40 storefronts polled 4 Sep 2026–5 Sep 2026; closures are read daily from the app’s own Steam news feed with the sentence the date came from; a store page counts as removed only after two polls 24 hours apart both fail. Playable after is a reading of the store’s categories and detected online services, not a promise about the game. Data by SteamPeaks.com.

Localization Watch

The languages Rune Knights speaks

Every languageHow this is readStore page read 3 days ago
Languages listed
11
on the store page’s language box
Interface
11
menus and text
Full audio
1
spoken lines
Subtitles
0
captions for the spoken lines
LanguageInterfaceFull audioSubtitles
English✓✓—
French✓——
German✓——
Italian✓——
Japanese✓——
Korean✓——
LanguageInterfaceFull audioSubtitles
Portuguese - Brazil✓——
Russian✓——
Simplified Chinese✓——
Spanish - Spain✓——
Traditional Chinese✓——

Ticks are the store page’s own language box, read 4 Sep 2026, with the PICS list standing in where the box has not been read. Demand is Steam’s per-language review totals: reviews written in a language, never players. Changes come from the store-field ledger, which began on 3 Sep 2026; none on record for this game yet. Data by SteamPeaks.com.

Delay Ledger

Release date history

Every moved dateHow this is readStore page read 3 days ago
Store prints“Nov 7, 2020”released · release date 7 Nov 2020
No release-date change recorded for Rune Knights since 3 Sep 2026, the day store polling began. A row appears whenever a store poll sees the release text change or PICS reports a new release date.

The ledger starts 3 Sep 2026; changes before that day are not claimed. Each row keeps the old and new wording as the store printed it, or the bare day PICS reported, and the slip when both sides are dates. Data by SteamPeaks.com.

Early Access Promise Clock

The Early Access promise

Every promiseHow this is readQuestionnaire not read yet
The store page’s Early Access questionnaire has not been read for Rune Knights yet; the store poller reads it on its next pass, and the clock below runs from the entry date meanwhile.
Entered
28 Oct 2020
launched into Early Access on its release date
Elapsed
5 years 10 months
since 28 Oct 2020
Promised
—
questionnaire not read yet
Clock
—
elapsed ÷ promised maximum

Promise not read yetThe store-page poller has not read this game's Early Access questionnaire yet.

Basis: Early Access from the store’s genres; the entry date from the catalogue ledger or, for a game that launched into Early Access, the release date the store prints; the promise from the store page’s own questionnaire, word for word. Only ranges and single figures are compared with the clock. Data by SteamPeaks.com.