ORX
Playing now
4+2 vs. yesterday
0.4%of peak
All-time peak
905Sept 2022
Playing now
4+2 vs. yesterday
All-time peak
905Sept 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | ORX Hotfix Patch 14.3.1 ORX Hotfix Patch 14.3.1 · Fixed Lord's Will getting stuck on the cursor, blocking card play, unselect, and further card usage. · Fixed a game freeze that could happen when clicking an enemy at the same moment it was killed by a tower. · Fixed Dune Reaver card-lock issues caused by Imbue Flame. · Fixed a crash caused by casting a Dictate on a newly spawned Dune Reaver unit camp before its spawn… | 24052421 | |
| Game update | Hotfix ORX v0.14.2.6 Fixed an issue where ORX Zeppelins could be pushed. · Fixed a freeze that could occur when merging castles. · Fixed a UI issue where status effects could overflow or fail to display properly. | 22572663 | |
| Game update | Hotfix ORX v0.14.2.5 Fixed another issue where bosses could remain invulnerable in some situations. · Fixed an issue with the Universal Tower card not working correctly. | 22502928 | |
| Game update | Hotfix ORX v0.14.2.4 Fixed a tutorial bug that could freeze the game. | 22495776 | |
| Game update | Hotfix ORX v0.14.1.3 Fixed an issue where Brutalh's HP could freeze after resurfacing. This was caused by one of our recent perk-removal refactors: the boss's underground invulnerability perk was not being removed correctly, which led to this bug. | 22385082 | |
| Game update | ORX v0.14.0.28 RUNE GUARDIANS · Veterancy now grants unit-type-specific bonuses instead of a single generic curve: · Militia: stronger STR-focused bonuses · Spearmen: stronger VIT-focused bonuses · Orbcaster: stronger DEX-focused bonuses · Paladins: more balanced, averaged bonuses across stats · Paladin base stats reduced. CAMPAIGN & DIFFICULTY · Further reduced Zeppelin and Titan spawns from spawn points in… | 21319462 | |
| Game update | ORX v0.14.0.26 CAMPAIGN & DIFFICULTY · Mission scaling adjusted from Act 3 onward. Later-campaign waves will be slightly harder. · Reduced the aggressiveness of ORX Zeppelin spawns from forests and destroyed buildings. · Wind/Water/Fire/Earth ORX Villages reintroduced in Act 4 in low quantity. Elemental ORX have been rebalanced, each gaining their own passive abilities. · Wizdomiac boss: when forced to retrea… | 21313171 | |
| Game update | ORX v0.14.0.24 BALANCE · Starting Initiative reduced from 3 to 2. · Artifacts that grant Initiative at the start of combat now grant 1 less Initiative. QUALITY OF LIFE · Each redraw now reduces the remaining cooldown by 10 seconds for all cards currently in the cooldown deck. FIXES · Fixed an error that could occur when opening building info. · Ability Active Time now displays and applies correctly (we will b… | 21307030 | |
| Game update | ORX v0.14.0.23 ENEMY COMPOSITION & DIFFICULTY · Metaclans now ramp more smoothly across missions. · Biome matchup tuning: Dune Reavers and Boreal Nomads now face more appropriate metaclans in their home biomes (e.g., Tacticsclan in winter, Eliteclan in desert). · ORX Titan spawns from forests and destroyed buildings tuned down again; Titans are slightly weaker; Titans Defense scaling removed, replaced with Ar… | 21305813 | |
| Game update | ORX v0.14.0.22 Smoothed early-game spawn scaling for Titan ORX, ORX Behemoths, and tank units from forests and destroyed buildings, reducing extreme spikes at mission start and in early Acts. · Fixed several localization strings. · Fixed a Structure Integrity regression; the stat no longer appears or interferes with gameplay. | 21264211 | |
| Major update | Patch Notes: 'From the Ashes' Major Update Welcome to the patch notes for the From the Ashes major update! Don't forget to read the devlog with explanations for the changes, as well as why we've decided to introduce them. Couple words on the technical stuff : with this many changes, lots of them required heavy refactoring or complete rewrite of the systems . As such, these patch notes do not contain detailed list of all of the bug fixes… | 21260790 | |
| Game update | Patch v0.13.2.12 Localization: · Added missing localizations in all languages for the Tutorial, hints, Neighbour effects and updated card descriptions Bug fixes: · Added a safeguard against the game failing to load and getting stuck on the black screen. This could happen in situations where a depreciated settings file from a previous iteration of the game would still be present in the core folder of the game; ·… | 17839217 | |
| Game update | ORX v0.13.1.1 Gameplay & balance •ORX Gunner now appears as a Commander in Acts 3-4 •ORX Commanders' appearance logic reworked: 3 specific Commanders appear only in Acts 1-2; other 3 empowered Commanders appear only in Acts 3-4; •Adjusted ORX Commanders to be generally more dangerous. •Increased the difficulty curve of later missions in Act 3 and all missions in Act 4 (aka added hard waves that ramp up ORX c… | 15321353 | |
| Game update | ORX v0.13.0.19 -final boss (act 4) adjusted to correctly trigger player loss condition -final boss now moves 1 tile per round in second phase. total 9 rounds needed to reach player loss condition. -dune reaver and boreal missions adjusted to exclude castle and military camp quests specific to rune guardians -RG pooling adjusted lives count -ORX sniper and besieger damage STR scaling reduced | 15215226 | |
| Game update | ORX v0.13.0.18 balance hotfix -instakill runes dictates and artifacts adjusted to work correctly with multistrike attribute -sharpshooter damage buff from STR reduced -blast tower damage scaling from STR and max range reduced, accuracy increased -blacksmith and lumberjack auras scaling reduced | 15208424 | |
| Major update | 'Phoenix Rising' Major Update — AVAILABLE NOW! Royal greetings, kings and queens! Sound the horns — the long-awaited major update ‘Phoenix Rising’ is finally here! Join us for a lengthy preview of the changes and the patch notes! Gaze upon the trailer and see if you can spot everything the update has to offer. And then come back to learn the details! Our first stop is the biggest change in ORX since its inception — specialisations ! Fierce,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.