SUPERVERSE
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
123 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
123 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Score, HUD and more in Update #16 Score and additional players' HUD placed in corners of the screen are the major new features of the 16th update of the SUPERVERSE game. Changelog Update #16 | 2020-11-22 Added · Scoring system - destruction brings up points. · Player HUD in the corners of the screen. · Extended support for new game controllers. · Video menu: Resolution changing to a smaller resolution. · In case a window could… | — | |
| In-game event | Update #13: Keyboard configuration SUPERVERSE Update #13 adds the ability to customize the keys on your keyboard to suit your playing style the best. A detailed list of changes follows: Update #13 | 2020-05-26 Added · Settings > Controls > Keyboard menu allows redefining keys for every action (Thrust, Rotation, Shield...), adding new keys, removing keys and reverting to the default configuration · Keyboard configuration is saved… | — | |
| In-game event | Update #12: Stability improvements - Part 2 May is the month of stability improvements. Update #12 fixes all the remaining issues that could cause the game to be unstable and eventually crash. A detailed list of technical changes follows: 2020-05-20 Fixed - Incorrect number of fragments of debris left after NPC Destroyer's destruction - Turret's debris material inheritance - Removed ability to configure Gamma, as it seems there is a bug… | — | |
| In-game event | Update #11: Stability improvements The latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play. For a more technical list of changes please read below: 2020-05-16 Changed - New implementation of transferring Players and player Spirits to a new level… | — | |
| In-game event | Update #9: Crash fix The latest update fixes a crash and makes muted game and voice-over sounds really silent. For a more detailed list of changes please read below: 2020-03-13 Fixed - The crash that could happen if the player shoots at or around the door - Muted game and voice-over sounds are not played anymore Thank you for your support. | — | |
| In-game event | Update #8: Gamma display settings The latest update adds support for adjusting the gamma correction of your display. This may be useful if the game appears to be too dark on your monitor, in that case, you can increase the gamma value in the video settings section and you will be able to see the darker parts better. In addition to that FMOD Studio engine, responsible for sound and music playback, has been updated to the latest… | — | |
| In-game event | Update #7: 220+ game controllers supported The newest update brings support for over 220 different game controllers with their buttons and axes mapping. If you own an Xbox game controller you may not notice a change, but if you own PlayStation 4 DualShock 4 controller or many other game controllers this update will correct the mappings of the buttons and axes and the controls should behave as we have designed them to behave. In case you… | — | |
| In-game event | Update #6: Performance and stability improved The focus of our work on the game recently has been on polishing and improving the details that we have identified as imperfect during the initial period of game's Early Access life. As a result, this update brings improvements in the performance and stability of the game. For a more detailed list of changes please read below: 2020-02-06 Added - Performance of gameplay increased up to 15% in so… | — | |
| In-game event | Update #3: Adjustable video post-processing level The new updated version of SUPERVERSE game is available. This version brings the following: 2019-12-09 Added • Option for adjusting the level of video post-processing added to Settings > Video menu. This option is set to HIGH by default. Setting it to LOW disables motion-blur, depth of field and light shafts visual effects and improves the performance. Changed • Game content and difficulty bala… | — | |
| In-game event | Update #2: Support for integrated Intel graphics, Mac and Linux We are working continually on improving the game experience, fixing bugs and adding new capabilities to the game. Here's what we have prepared for the second update. Integrated Intel graphics chip support We have resolved the issue that occurred on laptops without a discrete graphics chip (Nvidia or AMD GPU) but with an integrated Intel graphics. This update will enable most players with such l… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.