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SUPERVERSENewsUpdate #11: Stability improvements
In-game event

Update #11: Stability improvements

SUPERVERSE · published 16 May 2020, 22:31 UTC

All newsPlayers around this dateRead on Steam

The latest SUPERVERSE game update #11 improves the stability of the game, reduces the memory consumption, and improves the replayability of the game. This update also introduces several changes in the game balance, making it more fun to play.

For a more technical list of changes please read below:

2020-05-16


Changed
- New implementation of transferring Players and player Spirits to a new level - stability improvement
- Game difficulty balance changed

Fixed
- Fixed all the major memory leaks - reducing the chance to crash after multiple levels have been played to a minimum
- Fixed Shield detachment from Player - that could cause a crash in some scenarios
- Fixed a situation an object could have been added to an old scene instead of the current one
- Fixed a crash caused by an AI system in a situation immediately after Player has been destroyed

Please let us know if this update has fixed the crash of the game you may have experienced with the previous versions of the game.

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