Reforged Tower Defense
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
6Dec 2021
Playing now
0+0 vs. yesterday
All-time peak
6Dec 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Developer notes - July Hello dear Reforged Tower Defense community, The release of Reforged Tower Defense is getting closer and closer! Over the past few months I’ve already been able to cross many items off the to-do list. With this post I not only want to inform you about the current state of the game, but also announce that—starting now—there will once again be regular news: once a month I’ll publish an update to… | — | |
| Game update | Update V2025.1.3.46d General: · The death animation for “Fire Dragons” has been added. Balance changes · The maximum level in the challenge has been increased to 50. · “Mana Abundance” now grants 12 mana instead of 15. · “Inner Strength” now increases ability power by 12 instead of 15. · “Book of Wisdom” now only reduces cooldown by 5% instead of 6%. · Toxic Poison now only deals 25% damage over time instead of 50%… | 18089051 | |
| Game update | Update V2025.1.3.46b Bug fixes: · Fixed a bug where stats and achievements were not initialized correctly. This resulted in leaderboards not being updated. · Fixed a bug where the talent “Meteor Shower” made the ability “Meteor” unusable. · Fixed a display error of points in challenger mode. Adjustments to spells: · Healing spells on towers are now only activated when auto-casting if the tower has already lost enou… | 18015480 | |
| Major update | Update V2025.1.3.46 Hello dear Reforged TD community, I’m very pleased to finally present you with the new update—even though I managed to finish it later than originally planned. This update will be the last major one before the official release, and it’s also the most extensive in the entire Early Access phase. I hope you’ll enjoy all the new content, and I’m excited to hear your feedback! Patchnotes Main New Fe… | 17916434 | |
| Community | Latest update now on the public test branch Hello dear Reforged Tower Defense community, The new patch is now available on the public test branch! Below you will find the complete patch notes. To activate the public test branch, please go to your Steam library, click on Properties > Betas > rtd_pte - Public Test Environment . PTE Patch Notes Key Features · Automatic Ability Casting: You can now activate automatic casting of abilities via… | — | |
| Community | December Update / Dev Notes Hello dear Reforged Tower Defense community! This Sunday is the first of December, and thus the year is coming to an end again. Since I have a few days off around this time of year, as I do this year, I would like to continue the tradition and inform you about the upcoming development steps and release a major update. However, I don't want to promise too much, as things often develop differentl… | — | |
| Game update | Patch Notes V2024.2.1.42c Patch Notes V2024.2.1.42c Balance General - A static offset could previously be specified when calculating the time between waves. This has now been replaced by a procedural offset, which makes it possible to better adjust the difficulty curve in the lower levels. - The time between waves on the start maps has been increased. Skills - The skill coefficient for Static Overload has been reduced f… | 14662400 | |
| Major update | Update V2024.2.1.42 & Roadmap Dear Community, I am very happy to inform you that the next update is finally ready. This update has taken a lot of time and energy, especially the change from UNet to FishNet and the rebalancing. But now directly to the topics of the update. I'll start with the most important points, followed by the full patch notes and a preview of the next update. The most important points: New game mode - D… | — | |
| Community | Roadmap Update / Dev Notes Dear Community, I am excited to update you today on the latest developments in my game. A crucial step has been taken to improve network stability and performance: the switch from UNET to FishNet! Additionally, I want to give you an insight into the upcoming content. But first: Why the Switch? Since Unity 2018.4, UNET has been officially declared obsolete and no longer receives updates or suppo… | — | |
| In-game event | Update v2022.4.12.33 Hello all, I am happy to release the next update. This update mainly improves the multiplayer experience with some bug fixes and optimizations in the netcode, especially in the fragmentation of the packages. In addition, some adjustments have been made to the game balance, making it easier to get started but promising a more constant difficulty increase. In the coming days I will publish an upd… | 12106795 | |
| Major update | Update v2023.3.8.37 Patch Notes V2023.3.8.37 New - The missile tower has been added to the game - New enemy variants for the wave generator in multiplayer mode - The damage meter now also works in multiplayer mode - The target for a turret can now be selected manually. By right clicking also a unit while a turret is selected - New ability for the Engineer "Quantum Overload". Is cast on a turret. Increases its dama… | 12045336 | |
| Game update | Update V2023.3.7.36 Note In the last update the Tesla Tower was slightly buffed. Now it hits the Mortar Tower which also gets a buff. The Mortar Tower felt too weak overall. Its previous job was to take out slow heavy targets. With the new effect, it's now worth using the Mortar Tower against other targets as well. Overall, it should be worthwhile to combine a different selection of towers wisely. Patches Notes Ne… | 11640587 | |
| In-game event | Update v2022.4.12.33 Hey, it's time for an update again. After the last update was a while ago. With this update you will get much more content. The bigger innovations New maps Five new maps will find their way into the game. These are five maps where the path is open, so the path for the units can change. The terrain has a greater influence on the new maps. Because some of the nodes are blocked with stones or tree… | — | |
| In-game event | Update v2022.4.12.33 Update v2022.4.12.33 General I made some changes to the game quality settings. The game should now look better on lower settings. Especially the tearing on the terrain should no longer occur. Also improved performance for the "Nights Secrets" map, this should now run at more frames per second as well. New - New map "Lumberjack camp - 14 new items added - The talent "Engineer 17" in the engineer… | 10224859 | |
| In-game event | Update V2022.4.12.32 Update v2022.4.12.32 New - New map "Spruce Valley - New map "Nightshade - Added a bunch of new items - Each boss in single player now has its own loot table Balance - The difficulty of "The Wall" slightly increased - Loot in "The Wall" slightly improved - Scroll of Silence" removed from "The Wall - "Scroll of Silence" is now a persistent item, so it no longer disappears after a round ends. - A… | 10214242 | |
| Game update | Update v2022.4.12.31b Update v2022.4.12.31b - Fixed a bug where items were duplicated when purchased - The map "To The Village" is now easier to use - Fixed a bug when saving items to the equipment slot chest - Fixed a bug when saving items when restarting challenge mode from the pause menu - Randomly generated waves are now automatically selected when the endless mode was. - Using up the last charge on items now no… | 10207496 | |
| Major update | Update V2022.4.12.31 & Dev/Roadmap Info - December Hello all, I am happy to announce that I was able to release the latest update before Christmas. In the following, I'll first go into the changes of the update and its major innovations. I have already talked about some of the new features in some previous announcements. For the sake of completeness, these innovations appear here again. Afterwards a view on the development and a summarized over… | 10200841 | |
| Community | Roadmap Update - July Hello everyone, unfortunately I couldn't work on Reforged Tower Defense as much as I wanted to during the last weeks. That's why there was no update last month. In the meantime, things are looking better again and I have enough breathing space to continue development. Here is the current status and some information about the development. The big points: The new talent tree General As I announce… | — | |
| Community | Roadmap Update - July Hello everyone, and another month is over. That means new information about the roadmap and development again. I have made some changes to the prioritisation. I have now upgraded the two items " Talent tree revision " and " Localisation ". So I'm currently in the process of revising the talent tree and will start with the localisation afterwards. The new talent tree The following things are par… | — | |
| Game update | Update V2022.2.5.30 - Bug fixes & new options New - The damage type normal has been added (currently not used). - In the settings, you can now select whether VSync should be active. - In addition, the size of the tooltips can now be adjusted via a slider. - In the talent tree, the tooltip is now placed in the appropriate corner of the screen depending on the position of the selected talent. - Items that fall from monsters can now have more… | 8875060 | |
| In-game event | Update V2022.2.5.29 - Thematic music, bug fixes and new content New - The wave generator has a new parameter with which you can generate waves without attackers. - The units "Toon Reaper - Magenta" and "Toon Ghost - Blue" now have a death effect. - Added a setting to decide if items should be placed in the inventory first. Before they are placed on the action bar. - The unit "Spiderling Venom-Red" now has a death animation. - The first iteration of the them… | 8866390 | |
| Game update | Update V2022.2.5.28b - Bug fixes, QoL & small content A new day, a new patch! I have received some feedback again, some of which I have already been able to implement. Here are the patch notes: - Fixed a bug where the maximum lives in challenge mode were increased every round. - On the map "A Breath Of Spring" the stairs now also have a collider. This means that abilities can also be cast there. - The units "Toon Reaper - Magenta" and "Toon Ghost… | 8838202 | |
| Game update | Update V2022.2.5.27 - Bug fixes and Quality of Life Changes - Fixed a bug where the display text for the next wave was not shown at the top centre of the screen. - Fixed a bug where the second upgrade of the Gatling Tower was not assigned correctly. - The third upgrade of the Crossbow Tower "Quick Reload" now requires 10 instead of 15 points to upgrade it. - The map the "Winter is coming" has been made a little easier in the challenge mode. - If you ent… | 8831731 | |
| Game update | V2022.2.5.26i - Small Hotfix, Balance and some items - Fixed a bug where you could press ESC in the GameOver menu and all buttons would be blocked - The Gatling Tower was buffed - level 1 dmg from 21 to 23 - level 2 dmg from 110 to 120 - level 3 dmg from 315 to 380 - The upgrades for the Gatling Tower are now available earlier - Upgrade 1 now 5 - Upgrade 2 now 10 - Upgrade 3 now 20 - Upgrade 4 now 25 - The prices of the small Mana Potition have b… | 8827577 | |
| Major update | Update v2022.2.5.26h - The new game mode - Challenger Hello everyone, finally the time has come - after spending many hours testing and now being satisfied with the balance, I can release the next update with a clear conscience. Now that all the core elements for the new game mode are implemented, I can expand the mode in small steps. I would like to release a small upgrade every 2 weeks or so. Then I can react faster to the ideas and suggestions… | — | |
| Community | Dev/PTE Infos & Roadmap Update - May Hey guys, Another month has passed. A lot has happened in Reforged Tower Defense during this time. I am happy to share the news with you. Below is the updated roadmap and some development details, as well as the patch notes for the latest build on the PTE. Roadmap: Development Informations The core loop for the challenger mode is ready. On this occasion, I uploaded a new build to the PTE to get… | — | |
| Major update | Patch Notes & Roadmap Update - April Hello all, Another month has passed, so today there is news about the progress of the game. I was able to complete the biggest tasks for Spring Update 2022. The following three items will find their way into the game: - 3 new multiplayer maps - Graphical revision of the UI - Improved Inventory System More information on the details can be found below in the patch notes As I wrote in the last ne… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.