Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Reforged Tower DefenseNewsDeveloper notes - July
Community

Developer notes - July

Reforged Tower Defense · published 28 Jun 2025, 14:31 UTC

All newsPlayers around this dateRead on Steam

Hello dear Reforged Tower Defense community,

The release of Reforged Tower Defense is getting closer and closer! Over the past few months I’ve already been able to cross many items off the to-do list.

With this post I not only want to inform you about the current state of the game, but also announce that—starting now—there will once again be regular news: once a month I’ll publish an update to keep you posted on development progress.

Highlights of the upcoming update

Character

From now on every player has their own character that they control directly. This avatar mirrors the player’s actions in-game—for example when placing a tower or using an ability.

Using abilities:

Placing towers:

New map

A brand-new map is being added to the game and will replace “Mist” as the starting map.

Don’t worry: “Mist” will remain available in Challenge Mode and can still be played there.

Crystal Palace:

Save slots & modes

Save slots can now be selected in both Challenge Mode and Single-player Mode.

In addition, Challenge Mode can now be started without a leaderboard. This lets you tweak the run’s parameters however you like—without the pressure of chasing a high score.

Select save slot:

Challenge Mode settings:

Additional content

  • Various quality-of-life features to enhance the player experience

  • On-the-spot help for enemy types—accessible directly in-game

  • More detailed enemy descriptions in the bestiary

  • Feedback and bug-report buttons right in the main menu

  • Look-and-feel improvements—including UI optimizations and visual polish

  • Numerous bug fixes to further improve stability and gameplay flow

  • And much more waiting for you in the next version!

Roadmap

  1. The next update is already on the Public Test Environment (PTE) and will be released in the coming weeks.

  2. There will also be a demo version of the game. It lets you play selected content together with friends—even if they don’t own the game.

  3. Another important step: I’m starting to present Reforged Tower Defense to a wider audience. Until now the game has been listed on the Steam store, but I haven’t done any marketing beyond that. Looking back… let’s just say: not the best idea. 😉

  4. In parallel I’m already working on the next update to tackle the remaining to-do items. More details will follow in the next post.

  5. Preparations for the final release are slowly getting underway.

    And what comes after that?

  6. We’ll see :)

    But don’t worry:

    I’m nowhere near running out of ideas for new content!


💬 Your feedback is welcome!
Do you have wishes, ideas, or comments about the game or the update?
Feel free to share them in the Steam forum or on my Discord server!🛠️ Found a bug?
Just use the new bug-report button in the main menu—or post it directly in the relevant channel.📣 Stay up to date!
Follow the game on Steam and join the community so you don’t miss any updates!

Have fun playing and defending!


Cheers,
SaschaYour developer of Reforged Tower Defense

More from Reforged Tower Defense

Other announcements

All news
In-game event13 Sep 2025Update (v0.7.6f)New Features ✨ · Added a new button to skip a track in the playlist. Technical ⚙️ · The game now waits for Steam initialization during loading. Bug Fixes 🐞 · Fixed another issue where the game speed automatically jumped to 3x after opening the talent tree. · Fixed a bug where the game could freeze when opening the tower configuration after finishing a map. · Fixed an issue where items could be…Game update5 Aug 2025Update (v0.7.5.5b)Fixes: · Player character now correctly positioned on map mist · Player character build animation no longer triggered when a teammate builds a tower · Fixed issue with double selection of pre-selected tower · Default pre-selected graphics quality set to "Fantastic" · Inventory no longer opens when interacting with another player's characterMajor update1 Aug 2025Major Update (v0.7.5.4c)*Hello dear Reforged Tower Defense community, I’ve just released today’s latest update and wanted to give you a quick rundown of what’s new. In the current patch notes, you’ll find mainly bug fixes, performance optimizations, and balance adjustments that make the gameplay smoother and fairer overall. I’m also taking another big step: over the coming weeks I’ll be reaching out to influencers to a…