Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,403 in Early Access · 4,781 promises read · 1,497 announced, not started

Export CSVHow this is readQuestionnaires read up to 16 Sep 2026
AppliedClock started in 2017Tag: RogueliteClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3871,344433%2 months1,34797%59of 1,204 parsed
202558258200%14 months55996%226of 486 parsed
202429629600%2 years 1 month28697%176of 231 parsed
202316116100%3 years 2 months15496%98of 127 parsed
202211111100%4 years 3 months10695%65of 79 parsed
2021878700%5 years 2 months8193%54of 64 parsed
2020737300%6 years 2 months7299%43of 51 parsed
2019656500%7 years 3 months65100%38of 42 parsed
2018565600%8 years 3 months5496%40of 41 parsed
201713013000%9 years 4 months12999%88of 91 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Skillshot CityNik Nak Studios · entered 23 May 2017Skillshot CityNik Nak Studios · entered 23 May 2017Aiming to release v1.0 mid 2026.read 16 Sep 20269 years 1 monthuntil 30 Jun 20269 years 4 months103%Overdueby 3 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.