How long did they say Early Access would take, and how long has it been? · 2,426 in Early Access · 3,272 promises read · 1,098 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,142 | 1,118 | 242% | 2 months | 1,07594% | 38of 965 parsed | — |
| 2025 | 432 | 432 | 00% | 13 months | 39291% | 142of 336 parsed | — |
| 2024 | 226 | 226 | 00% | 2 years 1 month | 20792% | 121of 167 parsed | — |
| 2023 | 122 | 122 | 00% | 3 years 2 months | 11191% | 67of 89 parsed | — |
| 2022 | 82 | 82 | 00% | 4 years 2 months | 7490% | 49of 58 parsed | — |
| 2021 | 59 | 59 | 00% | 5 years 2 months | 5288% | 30of 39 parsed | — |
| 2020 | 50 | 50 | 00% | 6 years 1 month | 4692% | 23of 29 parsed | — |
| 2019 | 49 | 49 | 00% | 7 years 3 months | 49100% | 26of 29 parsed | — |
| 2018 | 28 | 28 | 00% | 8 years 1 month | 2693% | 17of 18 parsed | — |
| 2017 | 35 | 35 | 00% | 9 years 3 months | 3497% | 17of 19 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Tech Executive TycoonTech Executive Tycoon | We have moved to a specific feature release schedule that allows us much more forecasting capabilities. We fully intend to have a release candidate anywhere between June 2019 to September 2019. However, at this time, we want to give ourselves another calendar year to meet our highest expectations for the final release candidate.read 8 Sep 2026 | 6 monthsuntil 30 Jun 2019 | 7 years 9 months | 1546% | Overdueby 7 years 3 months | |
| Dying Light: Bad BloodDying Light: Bad Blood | We plan to release the game early 2019. However, we first want to make sure our Founders are happy with the experience they got, so we’ll always give priority to the game’s quality over strictly sticking to this timeline. This means slight changes to the final release date are possible.read 11 Sep 2026 | 7 monthsuntil 31 Mar 2019 | 8 years | 1371% | Overdueby 7 years 5 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.