How long did they say Early Access would take, and how long has it been? · 2,244 in Early Access · 2,946 promises read · 1,000 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,100 | 1,080 | 202% | 2 months | 1,02293% | 34of 921 parsed | — |
| 2025 | 404 | 404 | 00% | 13 months | 36189% | 131of 313 parsed | — |
| 2024 | 207 | 207 | 00% | 2 years 1 month | 18790% | 109of 150 parsed | — |
| 2023 | 116 | 116 | 00% | 3 years 2 months | 10591% | 63of 84 parsed | — |
| 2022 | 78 | 78 | 00% | 4 years 2 months | 6988% | 45of 53 parsed | — |
| 2021 | 54 | 54 | 00% | 5 years 1 month | 4787% | 27of 36 parsed | — |
| 2020 | 46 | 46 | 00% | 6 years 1 month | 4189% | 20of 25 parsed | — |
| 2019 | 42 | 42 | 00% | 7 years 3 months | 42100% | 20of 23 parsed | — |
| 2018 | 24 | 24 | 00% | 8 years | 2292% | 13of 14 parsed | — |
| 2017 | 21 | 21 | 00% | 9 years 2 months | 2095% | 10of 12 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| DecromancerDecromancer | Depending on how many bugs are found we expect between 1 and 2 months.read 11 Sep 2026 | 1–2 months | 10 years 11 months | 6549% | Overdueby 10 years 9 months | |
| Soul LocusSoul Locus | Soul Locus is expected to be in Early Access for approximately 2 to 3 more months. Depending on balance and feedback from the community, this timeframe could change as needed to ensure a high quality final product. The primary focuses of Early Access are: Reach out and find our core fanbase and get them involved in the early stages of game development. Get the game to a beautiful, fun and launch-ready state. Make sure game elements are balanced to make for an interesting progression, and to make modes such as Endless appropriately challenging. You can access development status and more detailed blog entries about what we're working on at .read 11 Sep 2026 | 2–3 months | 11 years 4 months | 4548% | Overdueby 11 years 1 month | |
| DungeonRiftDungeonRift | We're planning to release the game in 3 months of Early Access.read 11 Sep 2026 | about 3 months | 11 years 2 months | 4480% | Overdueby 10 years 11 months | |
| Forsaken Fortress StrategyForsaken Fortress Strategy | We plan to be in Early Access for approximately 3 months, but this largely depends on the feedback received from the community.read 10 Sep 2026 | about 3 months | 11 years | 4394% | Overdueby 10 years 9 months | |
| C-WarsC-Wars | We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.read 8 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2660% | Overdueby 10 years 8 months | |
| Terra Incognita Chapter One: The DescendantTerra Incognita Chapter One: The Descendant | I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason. The game is now bigger, more content is available and will continue to be added until completion. Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etcread 8 Sep 2026 | about 6 months | 11 years 7 months | 2321% | Overdueby 11 years 1 month | |
| New kind of adventureNew kind of adventure | We plan to have NKOA in Early Access for around 6 months.read 11 Sep 2026 | about 6 months | 11 years 3 months | 2255% | Overdueby 10 years 9 months | |
| SnarfQuest TalesSnarfQuest Tales | We are looking to be in Early Access for the next six months, during which time we will be working on creating more stories and adding additional characters to the game.read 11 Sep 2026 | about 6 months | 11 years | 2198% | Overdueby 10 years 6 months | |
| You Are Not The HeroYou Are Not The Hero | The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 2026 | 2–7 months | 11 years 3 months | 1934% | Overdueby 10 years 8 months | |
| ExanimaExanima | Around six to nine months, give or take three months! Honestly, we can't provide an exact timeframe as there are many factors involved, some of which are beyond our control. These include feedback from a wider community and, ultimately, Exanima's success which will determine our budget going forward.read 5 Sep 2026 | 6–9 months | 11 years 4 months | 1516% | Overdueby 10 years 7 months | |
| FLAMBERGEFLAMBERGE | Unfortunately I can't make promises about when we will leave Early Access. 2019 is looking optimistic for finishing up a lot of major systems/content, so once that's done we'll have a better picture of release.read 11 Sep 2026 | 4 years 9 monthsuntil 31 Dec 2019 | 11 years 6 months | 241% | Overdueby 6 years 9 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.