Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,318 in Early Access · 3,082 promises read · 1,042 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedClock started in 2014Tag: RPGClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1181,095232%2 months1,04593%34of 939 parsed
202541341300%13 months37190%135of 319 parsed
202421321300%2 years 1 month19391%112of 155 parsed
202311911900%3 years 2 months10891%65of 87 parsed
2022808000%4 years 2 months7189%47of 55 parsed
2021575700%5 years 2 months5088%28of 37 parsed
2020484800%6 years 1 month4390%22of 27 parsed
2019474700%7 years 3 months47100%24of 27 parsed
2018262600%8 years 1 month2492%15of 16 parsed
2017252500%9 years 2 months2496%14of 16 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Dragon: The GameRed Level Games · entered 7 Nov 2014Dragon: The GameRed Level Games · entered 7 Nov 2014Early Access will continue to our retail launch in the winter of 2017. We will follow an aggressive development road map with major updates every three to seven weeks.read 9 Sep 20261–2 months11 years 10 months8886%Overdueby 11 years 9 months
Mission Control: NanoMechWisdomTools · entered 17 Dec 2014Mission Control: NanoMechWisdomTools · entered 17 Dec 2014The team is planning on 3-4 Months, but it is dependent on community feedback and the technical difficulty of any enhancements made.read 10 Sep 20263–4 months11 years 9 months3521%Overdueby 11 years 5 months
Journey of the KingDigitalWorldEntertainment · entered 15 Dec 2014Journey of the KingDigitalWorldEntertainment · entered 15 Dec 2014We expect Journey of the King to be completed by August 2015.read 10 Sep 20269 monthsuntil 31 Aug 201511 years 9 months1566%Overdueby 11 years
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.