How long did they say Early Access would take, and how long has it been? · 2,597 in Early Access · 3,566 promises read · 1,193 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,184 | 1,159 | 252% | 2 months | 1,12495% | 42of 1,012 parsed | — |
| 2025 | 457 | 457 | 00% | 13 months | 42393% | 156of 360 parsed | — |
| 2024 | 248 | 248 | 00% | 2 years 1 month | 23294% | 139of 188 parsed | — |
| 2023 | 127 | 127 | 00% | 3 years 2 months | 11792% | 72of 95 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 67 | 67 | 00% | 5 years 2 months | 6090% | 37of 46 parsed | — |
| 2020 | 55 | 55 | 00% | 6 years 2 months | 5295% | 27of 34 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 21of 22 parsed | — |
| 2017 | 41 | 41 | 00% | 9 years 3 months | 4098% | 20of 22 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| impossible islandimpossible island | The duration of early access will depend on what players want, but it is planned to stay in early access for about 6 months.read 13 Sep 2026 | about 6 months | 2 years 4 months | 467% | Overdueby 22 months | |
| Broken WorldBroken World | From 4 months to 10 monthsread 11 Sep 2026 | 4–10 months | 2 years 6 months | 302% | Overdueby 20 months | |
| DenizenDenizen | The game is expected to be in Early Access for approximately one year after initial launch, although this term may be extended. The game will continue to receive updates subsequent to the full launch.read 9 Sep 2026 | about 12 months | 2 years 5 months | 238% | Overdueby 17 months | |
| Mad IslandMad Island | We plan to have the game in Early Access for between 6 to 12 months, but this is subject to change.read 11 Sep 2026 | 6–12 months | 2 years 4 months | 231% | Overdueby 16 months | |
| VanakatuVanakatu | About a year.read 9 Sep 2026 | about 12 months | 2 years 3 months | 227% | Overdueby 15 months | |
| Zector 7Zector 7 | It depends on your feedback and the level of fun and polish I can put into the game. My current goal is to take the game out of Early Access within a year. I firmly believe that by then I can offer a game that is worthy of your time, money and will bring you fun for years to come.read 10 Sep 2026 | 0–12 months | 23 months | 189% | Overdueby 11 months | |
| DoomwalkerDoomwalker | I intend for this game to be in early access for roughly 8-12 months with several large content updates and testing phases along the way.read 12 Sep 2026 | 8–12 months | 23 months | 189% | Overdueby 11 months | |
| IfSunSetsIfSunSets | Our current goal is to stay in Early Access for about a year, during which we’ll continue developing planned content. However, this timeline may evolve based on community feedback and player response, as we’re always open to adjusting our roadmap and milestones to ensure the best possible experience.read 11 Sep 2026 | about 12 months | 22 months | 186% | Overdueby 10 months | |
| AstrometicaAstrometica | The duration of Early Access is subject to player engagement and interest in the project. We're committed to delivering a polished and complete game, and will exit Early Access once the story arc has been fully realized. If the game proves to be successful and well-received, our goal is to transition out of Early Access within a year.read 13 Sep 2026 | 0–12 months | 21 months | 176% | Overdueby 9 months | |
| No Rest for the WickedNo Rest for the Wicked | We look forward to announcing the release date for the 1.0 version. We successfully made it through the process of becoming a self-publishing independent studio in 2025 allowing us more control for the vision of the game. No Rest for the Wicked still needs more features, suggestions and feedback on the journey to launch. The timeline has changed some based on feedback, and our shared desire to reach the highest level of quality. We are sharing updates consistently and transparently as they are made. Patch notes and content are actively shared on Steam and our social channels. Check them out for more info.read 12 Sep 2026 | 20 monthsuntil 31 Dec 2025 | 2 years 5 months | 144% | Overdueby 9 months | |
| City 20City 20 | We’ve been in Early Access for a year and a half now, adding a ton of new content and features along the way. We will continue to expand the game, and we estimate it will take approximately one more year of active development to fully realize our vision and reach version 1.0.read 12 Sep 2026 | 12–18 months | 2 years | 132% | Overdueby 6 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.