Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,597 in Early Access · 3,566 promises read · 1,193 announced, not started

Export CSVHow this is readQuestionnaires read up to 13 Sep 2026
AppliedClock started in 2024Tag: Open WorldClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1841,159252%2 months1,12495%42of 1,012 parsed
202545745700%13 months42393%156of 360 parsed
202424824800%2 years 1 month23294%139of 188 parsed
202312712700%3 years 2 months11792%72of 95 parsed
2022878700%4 years 2 months7991%52of 62 parsed
2021676700%5 years 2 months6090%37of 46 parsed
2020555500%6 years 2 months5295%27of 34 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018323200%8 years 2 months3094%21of 22 parsed
2017414100%9 years 3 months4098%20of 22 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
impossible islandStudio Gathering Storm · entered 13 May 2024impossible islandStudio Gathering Storm · entered 13 May 2024The duration of early access will depend on what players want, but it is planned to stay in early access for about 6 months.read 13 Sep 2026about 6 months2 years 4 months467%Overdueby 22 months
Broken WorldN777 · entered 7 Mar 2024Broken WorldN777 · entered 7 Mar 2024From 4 months to 10 monthsread 11 Sep 20264–10 months2 years 6 months302%Overdueby 20 months
DenizenDeparture Interactive · entered 29 Apr 2024DenizenDeparture Interactive · entered 29 Apr 2024The game is expected to be in Early Access for approximately one year after initial launch, although this term may be extended. The game will continue to receive updates subsequent to the full launch.read 9 Sep 2026about 12 months2 years 5 months238%Overdueby 17 months
Mad IslandEmadePlus · entered 23 May 2024Mad IslandEmadePlus · entered 23 May 2024We plan to have the game in Early Access for between 6 to 12 months, but this is subject to change.read 11 Sep 20266–12 months2 years 4 months231%Overdueby 16 months
VanakatuInga Harutyunyan · entered 6 Jun 2024VanakatuInga Harutyunyan · entered 6 Jun 2024About a year.read 9 Sep 2026about 12 months2 years 3 months227%Overdueby 15 months
Zector 7SocksandGoats Studios · entered 25 Oct 2024Zector 7SocksandGoats Studios · entered 25 Oct 2024It depends on your feedback and the level of fun and polish I can put into the game. My current goal is to take the game out of Early Access within a year. I firmly believe that by then I can offer a game that is worthy of your time, money and will bring you fun for years to come.read 10 Sep 20260–12 months23 months189%Overdueby 11 months
DoomwalkerDream Entertainment Studios · entered 25 Oct 2024DoomwalkerDream Entertainment Studios · entered 25 Oct 2024I intend for this game to be in early access for roughly 8-12 months with several large content updates and testing phases along the way.read 12 Sep 20268–12 months23 months189%Overdueby 11 months
IfSunSetsSmilegate · entered 4 Nov 2024IfSunSetsSmilegate · entered 4 Nov 2024Our current goal is to stay in Early Access for about a year, during which we’ll continue developing planned content. However, this timeline may evolve based on community feedback and player response, as we’re always open to adjusting our roadmap and milestones to ensure the best possible experience.read 11 Sep 2026about 12 months22 months186%Overdueby 10 months
AstrometicaRockGame S.A. · entered 10 Dec 2024AstrometicaRockGame S.A. · entered 10 Dec 2024The duration of Early Access is subject to player engagement and interest in the project. We're committed to delivering a polished and complete game, and will exit Early Access once the story arc has been fully realized. If the game proves to be successful and well-received, our goal is to transition out of Early Access within a year.read 13 Sep 20260–12 months21 months176%Overdueby 9 months
No Rest for the WickedMoon Studios GmbH · entered 18 Apr 2024No Rest for the WickedMoon Studios GmbH · entered 18 Apr 2024We look forward to announcing the release date for the 1.0 version. We successfully made it through the process of becoming a self-publishing independent studio in 2025 allowing us more control for the vision of the game. No Rest for the Wicked still needs more features, suggestions and feedback on the journey to launch. The timeline has changed some based on feedback, and our shared desire to reach the highest level of quality. We are sharing updates consistently and transparently as they are made. Patch notes and content are actively shared on Steam and our social channels. Check them out for more info.read 12 Sep 202620 monthsuntil 31 Dec 20252 years 5 months144%Overdueby 9 months
City 20Untold Games · entered 23 Sep 2024City 20Untold Games · entered 23 Sep 2024We’ve been in Early Access for a year and a half now, adding a ton of new content and features along the way. We will continue to expand the game, and we estimate it will take approximately one more year of active development to fully realize our vision and reach version 1.0.read 12 Sep 202612–18 months2 years132%Overdueby 6 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.