How long did they say Early Access would take, and how long has it been? · 2,790 in Early Access · 3,867 promises read · 1,272 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,224 | 1,199 | 252% | 2 months | 1,17096% | 46of 1,054 parsed | — |
| 2025 | 494 | 494 | 00% | 13 months | 46494% | 175of 397 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 149of 201 parsed | — |
| 2023 | 138 | 138 | 00% | 3 years 2 months | 12893% | 82of 105 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 74 | 74 | 00% | 5 years 2 months | 6791% | 43of 52 parsed | — |
| 2020 | 59 | 59 | 00% | 6 years 2 months | 5898% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 37 | 37 | 00% | 8 years 3 months | 3595% | 27of 28 parsed | — |
| 2017 | 49 | 49 | 00% | 9 years 3 months | 4898% | 27of 29 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Minigolf VRMinigolf VR | This game is planned to be fully completed by the end of June, give or take a month.read 12 Sep 2026 | about 1 month | 10 years 6 months | 12552% | Overdueby 10 years 5 months | |
| Slide Ride ArcadeSlide Ride Arcade | We expect it to be no longer than 6 weeks.read 14 Sep 2026 | 0–1 months | 10 years 3 months | 8785% | Overdueby 10 years 2 months | |
| a Family of Grave Diggersa Family of Grave Diggers | I plan to have the game in Early Access for about two months, maybe three.read 12 Sep 2026 | about 2 months | 10 years 8 months | 6411% | Overdueby 10 years 6 months | |
| DeathCrankDeathCrank | 2 months.read 12 Sep 2026 | about 2 months | 9 years 9 months | 5851% | Overdueby 9 years 7 months | |
| Dead TrailZDead TrailZ | Three months if we are not seeing major changes.read 11 Sep 2026 | about 3 months | 10 years 8 months | 4274% | Overdueby 10 years 5 months | |
| Worlds of Chaos: InvasionWorlds of Chaos: Invasion | The game is almost finished, and you can play the game from start to finish. It has been in early access for a bit more than two years and I've made almost all of the things I wanted to do. I would say 2-3 months from the moment I write this (end of august 2018), but game development is really tricky and very hard to predict, so I make no promise there. It's been in development more time that it was supposed to, but the more time is invested on the game, the better it becomes.read 13 Sep 2026 | 2–3 months | 10 years 7 months | 4238% | Overdueby 10 years 4 months | |
| Pandora`s roomPandora`s room | About 3 monthsread 13 Sep 2026 | about 3 months | 10 years 6 months | 4185% | Overdueby 10 years 3 months | |
| Dawn of the Robot EmpireDawn of the Robot Empire | 2-3 months time.read 13 Sep 2026 | 2–3 months | 10 years 5 months | 4171% | Overdueby 10 years 2 months | |
| Clumsy RunnersClumsy Runners | Depends on how many features we decide to implement in new version of the game. We hope we will move fast. But in general - no idea how long it will take. Maybe 3 months, maybe year?read 13 Sep 2026 | about 3 months | 10 years 3 months | 4097% | Overdueby 10 years | |
| Battleships at Dawn!Battleships at Dawn! | 3 monthsread 13 Sep 2026 | about 3 months | 10 years 2 months | 4078% | Overdueby 9 years 11 months | |
| BitShift: BattleGridBitShift: BattleGrid | We plan to release the final version later this winter.read 14 Sep 2026 | 3 monthsuntil 31 Dec 2016 | 10 years | 3985% | Overdueby 9 years 9 months | |
| Tyrfing Cycle |Vanilla|Tyrfing Cycle |Vanilla| | We are approx 120 days from Full release. (As of Early Access Release) EST Release Date - June 2016read 13 Sep 2026 | about 4 months | 10 years 5 months | 3205% | Overdueby 10 years 1 month | |
| Fire With Fire Tower Attack and DefenseFire With Fire Tower Attack and Defense | We expect to remain in Early Access for approximately two to four months depending on player feedback on the size and balance of the tower / unit roster. Full release is expected mid 2016read 12 Sep 2026 | 2–4 months | 10 years 6 months | 3139% | Overdueby 10 years 2 months | |
| Babel: Tower to the GodsBabel: Tower to the Gods | We plan on releasing the full and complete version of Babel within roughly the space of 2-4 months.read 13 Sep 2026 | 2–4 months | 10 years 5 months | 3133% | Overdueby 10 years 1 month | |
| Welkin RoadWelkin Road | It is difficult to predict how long the new features will take to develop, but we estimate the game to stay in Early Access for up to 4 months.read 13 Sep 2026 | 0–4 months | 10 years 5 months | 3127% | Overdueby 10 years 1 month | |
| DeathwaveDeathwave | The plan is to exit Early Access 3-4 months after the Early Acess release. We dont want to be infinitely in Early Access. 3-4 months is enough for the goals we have for release and to listen to player feedback.read 14 Sep 2026 | 3–4 months | 10 years 3 months | 3080% | Overdueby 9 years 11 months | |
| The RebelThe Rebel | About 3-4 months.read 13 Sep 2026 | 3–4 months | 10 years 2 months | 3050% | Overdueby 9 years 10 months | |
| Head ShotHead Shot | We are working on releasing it in approximately 5 months. Depends on the success of the game in Early Access, we might consider hiring more people to work on it, and finish it sooner.read 14 Sep 2026 | about 5 months | 10 years 3 months | 2468% | Overdueby 9 years 10 months | |
| C O S MC O S M | We anticipate being in Early Access through the end of 2016.read 14 Sep 2026 | 5 monthsuntil 31 Dec 2016 | 10 years 1 month | 2428% | Overdueby 9 years 8 months | |
| Silver KnightSilver Knight | I'm hoping to finish it in 6 months.read 13 Sep 2026 | about 6 months | 10 years 8 months | 2133% | Overdueby 10 years 2 months | |
| Garbage DayGarbage Day | It could take anywhere up to six months, depending on the scope of the content that will be added to the game.read 11 Sep 2026 | 0–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| Cyber Team ManagerCyber Team Manager | From 3 till 6 months until the end of the developments, plus from 1 till 3 month for bug tests and localization's.read 12 Sep 2026 | 3–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| RivalryRivalry | 6 monthsread 13 Sep 2026 | about 6 months | 10 years 8 months | 2129% | Overdueby 10 years 2 months | |
| EclipsedEclipsed | This game will be in early access for a few months, depending on the number of games sold. low number of sale means I could not support myself to fully develop the game. High number of sales means I could care less about paying the bills and have them paid for without a worry about supporting myself.read 13 Sep 2026 | 3–6 months | 10 years 7 months | 2115% | Overdueby 10 years 1 month | |
| AsteroidsHDAsteroidsHD | 5-6 Monthsread 13 Sep 2026 | 5–6 months | 10 years 6 months | 2106% | Overdueby 10 years | |
| TribeQuest: Red KillerTribeQuest: Red Killer | If things go really well and it has success, we will get some added funds from our users and that will speed up our development process. If things go slow, we will continue on our initial plan and we will keep the game in early access for roughly six months.read 12 Sep 2026 | about 6 months | 10 years 4 months | 2065% | Overdueby 9 years 10 months | |
| ASTROKILLASTROKILL | The game should be released 3-6 months after beginning Early Access. So far, development on ASTROKILL has been rapid. With just 8 months of total development time, we were ready to show it at gaming conventions. Since then, the game has progressed so much further, and we're confident we can release it after a few months of Early Access.read 11 Sep 2026 | 3–6 months | 10 years 4 months | 2060% | Overdueby 9 years 10 months | |
| Space UniverseSpace Universe | We'll be in the early access about 3-6 months. We expect to realize all our plans and ambitions in this time.read 14 Sep 2026 | 3–6 months | 10 years 3 months | 2050% | Overdueby 9 years 9 months | |
| Smash Pixel RacingSmash Pixel Racing | We do not currently have a set release date but we are looking at around 6 months of Early Access depending on how well the game is received, as the scope of the extra content and features could extend further. Final release will be most likely be late 2016, ideally before the holidays, however I may extend to early 2017.read 10 Sep 2026 | about 6 months | 10 years 3 months | 2047% | Overdueby 9 years 9 months | |
| Leviathan: the Cargo — Ongoing seriesLeviathan: the Cargo — Ongoing series | We plan to release the full version during Christmas 2016.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2016 | 10 years 2 months | 2036% | Overdueby 9 years 8 months | |
| Reverence: The Ultimate Combat ExperienceReverence: The Ultimate Combat Experience | Approximately 5-6 monthsread 14 Sep 2026 | 5–6 months | 10 years | 2001% | Overdueby 9 years 6 months | |
| Street Posse ShowdownStreet Posse Showdown | About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026 | about 6 months | 9 years 10 months | 1963% | Overdueby 9 years 4 months | |
| Stratus: Battle For The SkyStratus: Battle For The Sky | We aim to have Early access open for six months as we are finalizing remaining content then move towards release of main steam release.read 12 Sep 2026 | about 6 months | 9 years 9 months | 1957% | Overdueby 9 years 3 months | |
| vrAMPvrAMP | We are expecting to have the first full release by Christmas 2016.read 13 Sep 2026 | 7 monthsuntil 25 Dec 2016 | 10 years 4 months | 1766% | Overdueby 9 years 9 months | |
| Lost RouteLost Route | The final version with tons of content should be done by the end of 2016.read 14 Sep 2026 | 7 monthsuntil 31 Dec 2016 | 10 years 3 months | 1757% | Overdueby 9 years 8 months | |
| XLRXLR | Our target for a full release is in 6-8 months.read 13 Sep 2026 | 6–8 months | 10 years 5 months | 1567% | Overdueby 9 years 9 months | |
| Sweet Escape VRSweet Escape VR | We expect to do a full release before the end of this year.read 14 Sep 2026 | 8 monthsuntil 31 Dec 2016 | 10 years 5 months | 1560% | Overdueby 9 years 9 months | |
| iOMooniOMoon | The plan is to keep adding new content and evolving the current experience for the next 6-8months depending on the support we earn.read 14 Sep 2026 | 6–8 months | 10 years 5 months | 1558% | Overdueby 9 years 9 months | |
| Initia: Elemental ArenaInitia: Elemental Arena | The game is planned to stay in Early Access for 6 to 8 month. This should give us enough time to add the features we want to add and also incorporate all your feedback into Initia.read 14 Sep 2026 | 6–8 months | 10 years 5 months | 1557% | Overdueby 9 years 9 months | |
| Polynomial 2 - Universe of the MusicPolynomial 2 - Universe of the Music | We hope to release within 8 months, but we want to first ensure that we have addressed customer feedback.read 11 Sep 2026 | 0–8 months | 10 years 3 months | 1544% | Overdueby 9 years 7 months | |
| At the Mountains of MadnessAt the Mountains of Madness | We intend to have the project completed by 2017; Between 6 and 9 months.read 12 Sep 2026 | 6–9 months | 10 years 6 months | 1396% | Overdueby 9 years 9 months | |
| The ContactThe Contact | Late 2016read 12 Sep 2026 | 9 monthsuntil 31 Dec 2016 | 10 years 5 months | 1391% | Overdueby 9 years 8 months | |
| Star Rangers™ XEStar Rangers™ XE | We are guessing approximately 9 months should do it.read 10 Sep 2026 | about 9 months | 10 years 2 months | 1359% | Overdueby 9 years 5 months | |
| SpellboundSpellbound | Spellbound will be in Early Access until the "Red Wizards Tale" story arc has been completed. The content will be released as episodic chapters as they are developed and completed. The amount of production time per chapter will heavily depend on scope of work, access to resources & support, team size (solo dev right now), time constraints, and budget. I'm guessing wildly here, but if each act takes about 3 months to complete and I have 3 chapters, we're looking at about 9 months of development after early access release. Don't trust me though -- This may fluctuate wildly! Us devs are notoriously bad at underestimating the amount of time and effort to finish production, and VR is hard and filled with uncharted territory! When a story chapter is about 85% complete, it will be made available for you to play through and provide feedback and I will iterate until the chapter is complete and highly polished.read 14 Sep 2026 | 3–9 months | 10 years | 1337% | Overdueby 9 years 3 months | |
| Sword 'N' BoardSword 'N' Board | I expect the game to be in early access no longer than a year. I have a clear roadmap of the development for the game, which sets specific milestones for development month to month. Come the end of February I plan on having the entire "Overworld" of Sword 'N' Board finished, along with all of its subsequent puzzles. Come the end of March I also hope to have 3 of the 8 dungeons finished, complete with its puzzles and progression taken care of. And each of the following months are already planned in explicit detail.read 13 Sep 2026 | 0–12 months | 10 years 8 months | 1063% | Overdueby 9 years 8 months | |
| FlobeFlobe | Much of that usually depends on the players feedback which oftentimes helps us to decide how much more to put into the game. Having said that....we aim to be in Early Access no more than a year.read 13 Sep 2026 | 0–12 months | 10 years 7 months | 1056% | Overdueby 9 years 7 months | |
| Just DeathJust Death | I'm anticipating the product being in the Early Access phase for 6-12 months. The actual answer is "as long as it takes" for the product to be fun, and to achieve the goals I've set for it, and those may change based on community feedback.read 10 Sep 2026 | 6–12 months | 10 years 7 months | 1056% | Overdueby 9 years 7 months | |
| Steno ArcadeSteno Arcade | We expect Steno Arcade to be in Early Access for approximately 9-12 months.read 7 Sep 2026 | 9–12 months | 10 years 6 months | 1046% | Overdueby 9 years 6 months | |
| Soviet CitySoviet City | The Soviet revolution has to come ASAP. Our estimates are about 6 to 12 months.read 13 Sep 2026 | 6–12 months | 10 years 5 months | 1046% | Overdueby 9 years 5 months | |
| Grenade MadnessGrenade Madness | We expect Grenade Madness to be in development as an Early Access for one year presumably. The final release should come sometime in Q1 2017.read 13 Sep 2026 | about 12 months | 10 years 5 months | 1042% | Overdueby 9 years 5 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.