Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,790 in Early Access · 3,867 promises read · 1,272 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2016Tag: IndieClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2241,199252%2 months1,17096%46of 1,054 parsed
202549449400%13 months46494%175of 397 parsed
202426226200%2 years 1 month24895%149of 201 parsed
202313813800%3 years 2 months12893%82of 105 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021747400%5 years 2 months6791%43of 52 parsed
2020595900%6 years 2 months5898%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018373700%8 years 3 months3595%27of 28 parsed
2017494900%9 years 3 months4898%27of 29 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Minigolf VRVirtualex · entered 30 Mar 2016Minigolf VRVirtualex · entered 30 Mar 2016This game is planned to be fully completed by the end of June, give or take a month.read 12 Sep 2026about 1 month10 years 6 months12552%Overdueby 10 years 5 months
Slide Ride ArcadeOcean Media LLC · entered 15 Jun 2016Slide Ride ArcadeOcean Media LLC · entered 15 Jun 2016We expect it to be no longer than 6 weeks.read 14 Sep 20260–1 months10 years 3 months8785%Overdueby 10 years 2 months
a Family of Grave DiggersMindoki Games · entered 8 Jan 2016a Family of Grave DiggersMindoki Games · entered 8 Jan 2016I plan to have the game in Early Access for about two months, maybe three.read 12 Sep 2026about 2 months10 years 8 months6411%Overdueby 10 years 6 months
DeathCrankKenny Roy · entered 14 Dec 2016DeathCrankKenny Roy · entered 14 Dec 20162 months.read 12 Sep 2026about 2 months9 years 9 months5851%Overdueby 9 years 7 months
Dead TrailZGalactic Bits, Inc · entered 8 Jan 2016Dead TrailZGalactic Bits, Inc · entered 8 Jan 2016Three months if we are not seeing major changes.read 11 Sep 2026about 3 months10 years 8 months4274%Overdueby 10 years 5 months
Worlds of Chaos: InvasionTactichaos · entered 10 Feb 2016Worlds of Chaos: InvasionTactichaos · entered 10 Feb 2016The game is almost finished, and you can play the game from start to finish. It has been in early access for a bit more than two years and I've made almost all of the things I wanted to do. I would say 2-3 months from the moment I write this (end of august 2018), but game development is really tricky and very hard to predict, so I make no promise there. It's been in development more time that it was supposed to, but the more time is invested on the game, the better it becomes.read 13 Sep 20262–3 months10 years 7 months4238%Overdueby 10 years 4 months
Pandora`s roomSVGames · entered 29 Mar 2016Pandora`s roomSVGames · entered 29 Mar 2016About 3 monthsread 13 Sep 2026about 3 months10 years 6 months4185%Overdueby 10 years 3 months
Dawn of the Robot EmpireoeFun, Inc. · entered 11 Apr 2016Dawn of the Robot EmpireoeFun, Inc. · entered 11 Apr 20162-3 months time.read 13 Sep 20262–3 months10 years 5 months4171%Overdueby 10 years 2 months
Clumsy Runnersplaiko · entered 17 Jun 2016Clumsy Runnersplaiko · entered 17 Jun 2016Depends on how many features we decide to implement in new version of the game. We hope we will move fast. But in general - no idea how long it will take. Maybe 3 months, maybe year?read 13 Sep 2026about 3 months10 years 3 months4097%Overdueby 10 years
Battleships at Dawn!Plug In Digital · entered 5 Jul 2016Battleships at Dawn!Plug In Digital · entered 5 Jul 20163 monthsread 13 Sep 2026about 3 months10 years 2 months4078%Overdueby 9 years 11 months
BitShift: BattleGridAnimate Objects · entered 28 Sep 2016BitShift: BattleGridAnimate Objects · entered 28 Sep 2016We plan to release the final version later this winter.read 14 Sep 20263 monthsuntil 31 Dec 201610 years3985%Overdueby 9 years 9 months
Tyrfing Cycle |Vanilla|Game · entered 15 Apr 2016Tyrfing Cycle |Vanilla|Game · entered 15 Apr 2016We are approx 120 days from Full release. (As of Early Access Release) EST Release Date - June 2016read 13 Sep 2026about 4 months10 years 5 months3205%Overdueby 10 years 1 month
Fire With Fire Tower Attack and DefenseTheory Georgiou · entered 29 Mar 2016Fire With Fire Tower Attack and DefenseTheory Georgiou · entered 29 Mar 2016We expect to remain in Early Access for approximately two to four months depending on player feedback on the size and balance of the tower / unit roster. Full release is expected mid 2016read 12 Sep 20262–4 months10 years 6 months3139%Overdueby 10 years 2 months
Babel: Tower to the GodsRuce · entered 5 Apr 2016Babel: Tower to the GodsRuce · entered 5 Apr 2016We plan on releasing the full and complete version of Babel within roughly the space of 2-4 months.read 13 Sep 20262–4 months10 years 5 months3133%Overdueby 10 years 1 month
Welkin RoadNkidu Games Inc. · entered 13 Apr 2016Welkin RoadNkidu Games Inc. · entered 13 Apr 2016It is difficult to predict how long the new features will take to develop, but we estimate the game to stay in Early Access for up to 4 months.read 13 Sep 20260–4 months10 years 5 months3127%Overdueby 10 years 1 month
DeathwaveGame · entered 9 Jun 2016DeathwaveGame · entered 9 Jun 2016The plan is to exit Early Access 3-4 months after the Early Acess release. We dont want to be infinitely in Early Access. 3-4 months is enough for the goals we have for release and to listen to player feedback.read 14 Sep 20263–4 months10 years 3 months3080%Overdueby 9 years 11 months
The RebelClockwork Game Software · entered 15 Jul 2016The RebelClockwork Game Software · entered 15 Jul 2016About 3-4 months.read 13 Sep 20263–4 months10 years 2 months3050%Overdueby 9 years 10 months
Head ShotIndie Game Group · entered 3 Jun 2016Head ShotIndie Game Group · entered 3 Jun 2016We are working on releasing it in approximately 5 months. Depends on the success of the game in Early Access, we might consider hiring more people to work on it, and finish it sooner.read 14 Sep 2026about 5 months10 years 3 months2468%Overdueby 9 years 10 months
C O S MDynamoid · entered 3 Aug 2016C O S MDynamoid · entered 3 Aug 2016We anticipate being in Early Access through the end of 2016.read 14 Sep 20265 monthsuntil 31 Dec 201610 years 1 month2428%Overdueby 9 years 8 months
Silver KnightKrupinskiArt · entered 15 Jan 2016Silver KnightKrupinskiArt · entered 15 Jan 2016I'm hoping to finish it in 6 months.read 13 Sep 2026about 6 months10 years 8 months2133%Overdueby 10 years 2 months
Garbage DaySvajūnas Žemaitis · entered 18 Jan 2016Garbage DaySvajūnas Žemaitis · entered 18 Jan 2016It could take anywhere up to six months, depending on the scope of the content that will be added to the game.read 11 Sep 20260–6 months10 years 8 months2131%Overdueby 10 years 2 months
Cyber Team ManagerThe Tambourine · entered 18 Jan 2016Cyber Team ManagerThe Tambourine · entered 18 Jan 2016From 3 till 6 months until the end of the developments, plus from 1 till 3 month for bug tests and localization's.read 12 Sep 20263–6 months10 years 8 months2131%Overdueby 10 years 2 months
RivalryMy64K · entered 22 Jan 2016RivalryMy64K · entered 22 Jan 20166 monthsread 13 Sep 2026about 6 months10 years 8 months2129%Overdueby 10 years 2 months
EclipsedChrist Laurenz Sambrano · entered 17 Feb 2016EclipsedChrist Laurenz Sambrano · entered 17 Feb 2016This game will be in early access for a few months, depending on the number of games sold. low number of sale means I could not support myself to fully develop the game. High number of sales means I could care less about paying the bills and have them paid for without a worry about supporting myself.read 13 Sep 20263–6 months10 years 7 months2115%Overdueby 10 years 1 month
AsteroidsHDNewWorldCoders · entered 4 Mar 2016AsteroidsHDNewWorldCoders · entered 4 Mar 20165-6 Monthsread 13 Sep 20265–6 months10 years 6 months2106%Overdueby 10 years
TribeQuest: Red KillerIOZO GAMES · entered 18 May 2016TribeQuest: Red KillerIOZO GAMES · entered 18 May 2016If things go really well and it has success, we will get some added funds from our users and that will speed up our development process. If things go slow, we will continue on our initial plan and we will keep the game in early access for roughly six months.read 12 Sep 2026about 6 months10 years 4 months2065%Overdueby 9 years 10 months
ASTROKILLDoomsday Games · entered 27 May 2016ASTROKILLDoomsday Games · entered 27 May 2016The game should be released 3-6 months after beginning Early Access. So far, development on ASTROKILL has been rapid. With just 8 months of total development time, we were ready to show it at gaming conventions. Since then, the game has progressed so much further, and we're confident we can release it after a few months of Early Access.read 11 Sep 20263–6 months10 years 4 months2060%Overdueby 9 years 10 months
Space UniverseUniverse · entered 15 Jun 2016Space UniverseUniverse · entered 15 Jun 2016We'll be in the early access about 3-6 months. We expect to realize all our plans and ambitions in this time.read 14 Sep 20263–6 months10 years 3 months2050%Overdueby 9 years 9 months
Smash Pixel RacingJollyfish Games · entered 20 Jun 2016Smash Pixel RacingJollyfish Games · entered 20 Jun 2016We do not currently have a set release date but we are looking at around 6 months of Early Access depending on how well the game is received, as the scope of the extra content and features could extend further. Final release will be most likely be late 2016, ideally before the holidays, however I may extend to early 2017.read 10 Sep 2026about 6 months10 years 3 months2047%Overdueby 9 years 9 months
Leviathan: the Cargo — Ongoing seriesLostwood · entered 10 Jul 2016Leviathan: the Cargo — Ongoing seriesLostwood · entered 10 Jul 2016We plan to release the full version during Christmas 2016.read 12 Sep 20266 monthsuntil 31 Dec 201610 years 2 months2036%Overdueby 9 years 8 months
Reverence: The Ultimate Combat ExperienceMantis Studios · entered 13 Sep 2016Reverence: The Ultimate Combat ExperienceMantis Studios · entered 13 Sep 2016Approximately 5-6 monthsread 14 Sep 20265–6 months10 years2001%Overdueby 9 years 6 months
Street Posse ShowdownLS Ensemble · entered 21 Nov 2016Street Posse ShowdownLS Ensemble · entered 21 Nov 2016About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026about 6 months9 years 10 months1963%Overdueby 9 years 4 months
Stratus: Battle For The SkyStorm Isle Productions · entered 2 Dec 2016Stratus: Battle For The SkyStorm Isle Productions · entered 2 Dec 2016We aim to have Early access open for six months as we are finalizing remaining content then move towards release of main steam release.read 12 Sep 2026about 6 months9 years 9 months1957%Overdueby 9 years 3 months
vrAMPOriku Inc · entered 27 May 2016vrAMPOriku Inc · entered 27 May 2016We are expecting to have the first full release by Christmas 2016.read 13 Sep 20267 monthsuntil 25 Dec 201610 years 4 months1766%Overdueby 9 years 9 months
Lost Route Imbanova Entertainment Inc. · entered 14 Jun 2016Lost Route Imbanova Entertainment Inc. · entered 14 Jun 2016The final version with tons of content should be done by the end of 2016.read 14 Sep 20267 monthsuntil 31 Dec 201610 years 3 months1757%Overdueby 9 years 8 months
XLRMetaware Limited, LLC · entered 5 Apr 2016XLRMetaware Limited, LLC · entered 5 Apr 2016Our target for a full release is in 6-8 months.read 13 Sep 20266–8 months10 years 5 months1567%Overdueby 9 years 9 months
Sweet Escape VRReality Smash, Inc. · entered 20 Apr 2016Sweet Escape VRReality Smash, Inc. · entered 20 Apr 2016We expect to do a full release before the end of this year.read 14 Sep 20268 monthsuntil 31 Dec 201610 years 5 months1560%Overdueby 9 years 9 months
iOMoonHeadtrip Games llc · entered 27 Apr 2016iOMoonHeadtrip Games llc · entered 27 Apr 2016The plan is to keep adding new content and evolving the current experience for the next 6-8months depending on the support we earn.read 14 Sep 20266–8 months10 years 5 months1558%Overdueby 9 years 9 months
Initia: Elemental ArenaGentle Ghouls · entered 29 Apr 2016Initia: Elemental ArenaGentle Ghouls · entered 29 Apr 2016The game is planned to stay in Early Access for 6 to 8 month. This should give us enough time to add the features we want to add and also incorporate all your feedback into Initia.read 14 Sep 20266–8 months10 years 5 months1557%Overdueby 9 years 9 months
Polynomial 2 - Universe of the MusicDmytry Lavrov · entered 31 May 2016Polynomial 2 - Universe of the MusicDmytry Lavrov · entered 31 May 2016We hope to release within 8 months, but we want to first ensure that we have addressed customer feedback.read 11 Sep 20260–8 months10 years 3 months1544%Overdueby 9 years 7 months
At the Mountains of MadnessTeam Clockworks · entered 25 Mar 2016At the Mountains of MadnessTeam Clockworks · entered 25 Mar 2016We intend to have the project completed by 2017; Between 6 and 9 months.read 12 Sep 20266–9 months10 years 6 months1396%Overdueby 9 years 9 months
The ContactCrusty Squirrel · entered 10 Apr 2016The ContactCrusty Squirrel · entered 10 Apr 2016Late 2016read 12 Sep 20269 monthsuntil 31 Dec 201610 years 5 months1391%Overdueby 9 years 8 months
Star Rangers™ XEAwestruck Games · entered 6 Jul 2016Star Rangers™ XEAwestruck Games · entered 6 Jul 2016We are guessing approximately 9 months should do it.read 10 Sep 2026about 9 months10 years 2 months1359%Overdueby 9 years 5 months
SpellboundWobbly Duck Studios · entered 5 Sep 2016SpellboundWobbly Duck Studios · entered 5 Sep 2016Spellbound will be in Early Access until the "Red Wizards Tale" story arc has been completed. The content will be released as episodic chapters as they are developed and completed. The amount of production time per chapter will heavily depend on scope of work, access to resources & support, team size (solo dev right now), time constraints, and budget. I'm guessing wildly here, but if each act takes about 3 months to complete and I have 3 chapters, we're looking at about 9 months of development after early access release. Don't trust me though -- This may fluctuate wildly! Us devs are notoriously bad at underestimating the amount of time and effort to finish production, and VR is hard and filled with uncharted territory! When a story chapter is about 85% complete, it will be made available for you to play through and provide feedback and I will iterate until the chapter is complete and highly polished.read 14 Sep 20263–9 months10 years1337%Overdueby 9 years 3 months
Sword 'N' BoardStuffed Castle Studios · entered 29 Jan 2016Sword 'N' BoardStuffed Castle Studios · entered 29 Jan 2016I expect the game to be in early access no longer than a year. I have a clear roadmap of the development for the game, which sets specific milestones for development month to month. Come the end of February I plan on having the entire "Overworld" of Sword 'N' Board finished, along with all of its subsequent puzzles. Come the end of March I also hope to have 3 of the 8 dungeons finished, complete with its puzzles and progression taken care of. And each of the following months are already planned in explicit detail.read 13 Sep 20260–12 months10 years 8 months1063%Overdueby 9 years 8 months
FlobeVolens Nolens Games · entered 22 Feb 2016FlobeVolens Nolens Games · entered 22 Feb 2016Much of that usually depends on the players feedback which oftentimes helps us to decide how much more to put into the game. Having said that....we aim to be in Early Access no more than a year.read 13 Sep 20260–12 months10 years 7 months1056%Overdueby 9 years 7 months
Just DeathRadioactive-Software · entered 24 Feb 2016Just DeathRadioactive-Software · entered 24 Feb 2016I'm anticipating the product being in the Early Access phase for 6-12 months. The actual answer is "as long as it takes" for the product to be fun, and to achieve the goals I've set for it, and those may change based on community feedback.read 10 Sep 20266–12 months10 years 7 months1056%Overdueby 9 years 7 months
Steno ArcadeFor All To Play · entered 30 Mar 2016Steno ArcadeFor All To Play · entered 30 Mar 2016We expect Steno Arcade to be in Early Access for approximately 9-12 months.read 7 Sep 20269–12 months10 years 6 months1046%Overdueby 9 years 6 months
Soviet Citychickeninthecornstudio · entered 31 Mar 2016Soviet Citychickeninthecornstudio · entered 31 Mar 2016The Soviet revolution has to come ASAP. Our estimates are about 6 to 12 months.read 13 Sep 20266–12 months10 years 5 months1046%Overdueby 9 years 5 months
Grenade MadnessTouch Orchestra · entered 15 Apr 2016Grenade MadnessTouch Orchestra · entered 15 Apr 2016We expect Grenade Madness to be in development as an Early Access for one year presumably. The final release should come sometime in Q1 2017.read 13 Sep 2026about 12 months10 years 5 months1042%Overdueby 9 years 5 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.