How long did they say Early Access would take, and how long has it been? · 2,497 in Early Access · 3,393 promises read · 1,132 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,163 | 1,138 | 252% | 2 months | 1,09994% | 39of 988 parsed | — |
| 2025 | 442 | 442 | 00% | 13 months | 40792% | 151of 350 parsed | — |
| 2024 | 234 | 234 | 00% | 2 years 1 month | 21692% | 128of 175 parsed | — |
| 2023 | 124 | 124 | 00% | 3 years 2 months | 11391% | 69of 91 parsed | — |
| 2022 | 86 | 86 | 00% | 4 years 2 months | 7891% | 51of 61 parsed | — |
| 2021 | 61 | 61 | 00% | 5 years 2 months | 5489% | 32of 41 parsed | — |
| 2020 | 52 | 52 | 00% | 6 years 1 month | 4994% | 25of 31 parsed | — |
| 2019 | 50 | 50 | 00% | 7 years 2 months | 50100% | 26of 29 parsed | — |
| 2018 | 30 | 30 | 00% | 8 years 2 months | 2893% | 19of 20 parsed | — |
| 2017 | 36 | 36 | 00% | 9 years 3 months | 3597% | 17of 19 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| PILGRIMPILGRIM | Approximately 5-6 months. The plan is to fine tune the game, add new areas, develop monsters, items and more and then to flesh out end game content.read 12 Sep 2026 | 5–6 months | 2 years 3 months | 457% | Overdueby 21 months | |
| Broken WorldBroken World | From 4 months to 10 monthsread 11 Sep 2026 | 4–10 months | 2 years 6 months | 302% | Overdueby 20 months | |
| Taora : SurvivalTaora : Survival | Taora : Survival will be in Early Access until we satisfied with gameplay and mechanics. It will take approximately one year after Early Access release.read 12 Sep 2026 | about 12 months | 2 years 4 months | 231% | Overdueby 16 months | |
| Behind The BackroomsBehind The Backrooms | I'm estimating 1 year in early access.read 12 Sep 2026 | about 12 months | 2 years 2 months | 214% | Overdueby 14 months | |
| Starwisp HyperdriveStarwisp Hyperdrive | About two years, with a full release planned in early 2026.read 8 Sep 2026 | about 2 years | 2 years 5 months | 122% | Overdueby 5 months | |
| Pinhead AdventuresPinhead Adventures | Pinhead Adventures will be in Early Access for two years.read 11 Sep 2026 | about 2 years | 2 years 5 months | 122% | Overdueby 5 months | |
| Ships At SeaShips At Sea | We currently expect Ships At Sea to remain in Early Access for at least another 1–2 years as we continue expanding and polishing the experience. The upcoming updates planned for 2026 will complete the planned Class 4 progression, including wind turbine supply operations with deployable daughter crafts, ferry gameplay, and crab and lobster fishing. After that, development will continue toward the final planned Class 5 ships and their related gameplay systems.read 12 Sep 2026 | 12–24 months | 2 years 4 months | 115% | Overdueby 4 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.