Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,227 in Early Access · 2,908 promises read · 985 announced, not started

Export CSVHow this is readQuestionnaires read up to 11 Sep 2026
AppliedClock started in 2016Tag: ExplorationClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,0941,075192%1 month1,01693%34of 916 parsed
202540240200%13 months35889%130of 311 parsed
202420620600%2 years 1 month18690%109of 149 parsed
202311411400%3 years 2 months10289%60of 81 parsed
2022777700%4 years 2 months6888%44of 52 parsed
2021545400%5 years 1 month4787%27of 36 parsed
2020464600%6 years 1 month4189%20of 25 parsed
2019424200%7 years 3 months42100%20of 23 parsed
2018232300%8 years 1 month2191%12of 13 parsed
2017212100%9 years 2 months2095%10of 12 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.