How long did they say Early Access would take, and how long has it been? · 2,574 in Early Access · 3,536 promises read · 1,188 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,179 | 1,154 | 252% | 2 months | 1,11795% | 42of 1,005 parsed | — |
| 2025 | 452 | 452 | 00% | 13 months | 41892% | 154of 358 parsed | — |
| 2024 | 246 | 246 | 00% | 2 years 1 month | 23093% | 138of 186 parsed | — |
| 2023 | 127 | 127 | 00% | 3 years 2 months | 11792% | 72of 95 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 65 | 65 | 00% | 5 years 2 months | 5889% | 35of 44 parsed | — |
| 2020 | 54 | 54 | 00% | 6 years 2 months | 5194% | 26of 33 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 21of 22 parsed | — |
| 2017 | 39 | 39 | 00% | 9 years 3 months | 3897% | 19of 21 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Inside The CodeInside The Code | A month, more or less. That's enough time to add all the new features I'm working on, but most important it's the time for you to give me your opinions.read 13 Sep 2026 | about 1 month | 10 years 8 months | 12818% | Overdueby 10 years 7 months | |
| Minigolf VRMinigolf VR | This game is planned to be fully completed by the end of June, give or take a month.read 12 Sep 2026 | about 1 month | 10 years 5 months | 12549% | Overdueby 10 years 4 months | |
| a Family of Grave Diggersa Family of Grave Diggers | I plan to have the game in Early Access for about two months, maybe three.read 12 Sep 2026 | about 2 months | 10 years 8 months | 6409% | Overdueby 10 years 6 months | |
| DeathCrankDeathCrank | 2 months.read 12 Sep 2026 | about 2 months | 9 years 9 months | 5849% | Overdueby 9 years 7 months | |
| Dead TrailZDead TrailZ | Three months if we are not seeing major changes.read 11 Sep 2026 | about 3 months | 10 years 8 months | 4273% | Overdueby 10 years 5 months | |
| Worlds of Chaos: InvasionWorlds of Chaos: Invasion | The game is almost finished, and you can play the game from start to finish. It has been in early access for a bit more than two years and I've made almost all of the things I wanted to do. I would say 2-3 months from the moment I write this (end of august 2018), but game development is really tricky and very hard to predict, so I make no promise there. It's been in development more time that it was supposed to, but the more time is invested on the game, the better it becomes.read 13 Sep 2026 | 2–3 months | 10 years 7 months | 4237% | Overdueby 10 years 4 months | |
| BreakroomBreakroom | Until January 2017 is the current plan.read 13 Sep 2026 | 3 monthsuntil 31 Jan 2017 | 9 years 10 months | 3946% | Overdueby 9 years 7 months | |
| Tyrfing Cycle |Vanilla|Tyrfing Cycle |Vanilla| | We are approx 120 days from Full release. (As of Early Access Release) EST Release Date - June 2016read 13 Sep 2026 | about 4 months | 10 years 5 months | 3204% | Overdueby 10 years 1 month | |
| Fire With Fire Tower Attack and DefenseFire With Fire Tower Attack and Defense | We expect to remain in Early Access for approximately two to four months depending on player feedback on the size and balance of the tower / unit roster. Full release is expected mid 2016read 12 Sep 2026 | 2–4 months | 10 years 6 months | 3138% | Overdueby 10 years 2 months | |
| Welkin RoadWelkin Road | It is difficult to predict how long the new features will take to develop, but we estimate the game to stay in Early Access for up to 4 months.read 13 Sep 2026 | 0–4 months | 10 years 5 months | 3126% | Overdueby 10 years 1 month | |
| Silver KnightSilver Knight | I'm hoping to finish it in 6 months.read 13 Sep 2026 | about 6 months | 10 years 8 months | 2133% | Overdueby 10 years 2 months | |
| Garbage DayGarbage Day | It could take anywhere up to six months, depending on the scope of the content that will be added to the game.read 11 Sep 2026 | 0–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| Cyber Team ManagerCyber Team Manager | From 3 till 6 months until the end of the developments, plus from 1 till 3 month for bug tests and localization's.read 12 Sep 2026 | 3–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| RivalryRivalry | 6 monthsread 13 Sep 2026 | about 6 months | 10 years 8 months | 2129% | Overdueby 10 years 2 months | |
| TribeQuest: Red KillerTribeQuest: Red Killer | If things go really well and it has success, we will get some added funds from our users and that will speed up our development process. If things go slow, we will continue on our initial plan and we will keep the game in early access for roughly six months.read 12 Sep 2026 | about 6 months | 10 years 4 months | 2065% | Overdueby 9 years 10 months | |
| ASTROKILLASTROKILL | The game should be released 3-6 months after beginning Early Access. So far, development on ASTROKILL has been rapid. With just 8 months of total development time, we were ready to show it at gaming conventions. Since then, the game has progressed so much further, and we're confident we can release it after a few months of Early Access.read 11 Sep 2026 | 3–6 months | 10 years 4 months | 2060% | Overdueby 9 years 10 months | |
| Smash Pixel RacingSmash Pixel Racing | We do not currently have a set release date but we are looking at around 6 months of Early Access depending on how well the game is received, as the scope of the extra content and features could extend further. Final release will be most likely be late 2016, ideally before the holidays, however I may extend to early 2017.read 10 Sep 2026 | about 6 months | 10 years 3 months | 2047% | Overdueby 9 years 9 months | |
| Leviathan: the Cargo — Ongoing seriesLeviathan: the Cargo — Ongoing series | We plan to release the full version during Christmas 2016.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2016 | 10 years 2 months | 2036% | Overdueby 9 years 8 months | |
| RoShamBoRoShamBo | We expect the game to be in Early Access for about 6 months. That's the time we need to finish the product.read 12 Sep 2026 | about 6 months | 10 years 2 months | 2033% | Overdueby 9 years 8 months | |
| Street Posse ShowdownStreet Posse Showdown | About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026 | about 6 months | 9 years 10 months | 1962% | Overdueby 9 years 4 months | |
| Stratus: Battle For The SkyStratus: Battle For The Sky | We aim to have Early access open for six months as we are finalizing remaining content then move towards release of main steam release.read 12 Sep 2026 | about 6 months | 9 years 9 months | 1956% | Overdueby 9 years 3 months | |
| vrAMPvrAMP | We are expecting to have the first full release by Christmas 2016.read 13 Sep 2026 | 7 monthsuntil 25 Dec 2016 | 10 years 4 months | 1765% | Overdueby 9 years 9 months | |
| At the Mountains of MadnessAt the Mountains of Madness | We intend to have the project completed by 2017; Between 6 and 9 months.read 12 Sep 2026 | 6–9 months | 10 years 6 months | 1396% | Overdueby 9 years 9 months | |
| The ContactThe Contact | Late 2016read 12 Sep 2026 | 9 monthsuntil 31 Dec 2016 | 10 years 5 months | 1390% | Overdueby 9 years 8 months | |
| Star Rangers™ XEStar Rangers™ XE | We are guessing approximately 9 months should do it.read 10 Sep 2026 | about 9 months | 10 years 2 months | 1359% | Overdueby 9 years 5 months | |
| Feed and Grow: FishFeed and Grow: Fish | One year. During this time we want to test the specific new additions and focus on improving them.read 5 Sep 2026 | about 12 months | 10 years 8 months | 1068% | Overdueby 9 years 8 months | |
| Sword 'N' BoardSword 'N' Board | I expect the game to be in early access no longer than a year. I have a clear roadmap of the development for the game, which sets specific milestones for development month to month. Come the end of February I plan on having the entire "Overworld" of Sword 'N' Board finished, along with all of its subsequent puzzles. Come the end of March I also hope to have 3 of the 8 dungeons finished, complete with its puzzles and progression taken care of. And each of the following months are already planned in explicit detail.read 13 Sep 2026 | 0–12 months | 10 years 7 months | 1062% | Overdueby 9 years 7 months | |
| FlobeFlobe | Much of that usually depends on the players feedback which oftentimes helps us to decide how much more to put into the game. Having said that....we aim to be in Early Access no more than a year.read 13 Sep 2026 | 0–12 months | 10 years 7 months | 1056% | Overdueby 9 years 7 months | |
| Just DeathJust Death | I'm anticipating the product being in the Early Access phase for 6-12 months. The actual answer is "as long as it takes" for the product to be fun, and to achieve the goals I've set for it, and those may change based on community feedback.read 10 Sep 2026 | 6–12 months | 10 years 7 months | 1055% | Overdueby 9 years 7 months | |
| Steno ArcadeSteno Arcade | We expect Steno Arcade to be in Early Access for approximately 9-12 months.read 7 Sep 2026 | 9–12 months | 10 years 5 months | 1046% | Overdueby 9 years 5 months | |
| Soviet CitySoviet City | The Soviet revolution has to come ASAP. Our estimates are about 6 to 12 months.read 13 Sep 2026 | 6–12 months | 10 years 5 months | 1045% | Overdueby 9 years 5 months | |
| Grenade MadnessGrenade Madness | We expect Grenade Madness to be in development as an Early Access for one year presumably. The final release should come sometime in Q1 2017.read 13 Sep 2026 | about 12 months | 10 years 5 months | 1041% | Overdueby 9 years 5 months | |
| Snooker Nation ChampionshipSnooker Nation Championship | We're hoping to be in early access for no longer than a year. We will follow the communities lead on when we feel its ready for a full releaseread 9 Sep 2026 | 0–12 months | 10 years 5 months | 1038% | Overdueby 9 years 5 months | |
| Bunny BashBunny Bash | We're aiming to work through Early Access in one year, however we feel that the community could, and should, drive this as well. If some great ideas come through the community that might take a little longer, then we'll push this date and update the expected date. If the community feels that this game is "full" and complete earlier than expected then the reverse is true.read 10 Sep 2026 | about 12 months | 10 years 5 months | 1038% | Overdueby 9 years 5 months | |
| Observatory: A VR Variety PackObservatory: A VR Variety Pack | About a year, if all goes to plan. ...But then, it's game dev, so I don't actually know. Sorry.read 12 Sep 2026 | about 12 months | 10 years 4 months | 1034% | Overdueby 9 years 4 months | |
| Jeklynn HeightsJeklynn Heights | Approximately 1 year.read 8 Sep 2026 | about 12 months | 10 years 4 months | 1030% | Overdueby 9 years 4 months | |
| Beyond Flesh and BloodBeyond Flesh and Blood | Approximately 6-12 months.read 12 Sep 2026 | 6–12 months | 10 years 3 months | 1028% | Overdueby 9 years 3 months | |
| LifelessLifeless | We are currently estimating that the game will be in Early Access for about 12 months, but depending on the development process, this may change.read 12 Sep 2026 | about 12 months | 10 years 3 months | 1024% | Overdueby 9 years 3 months | |
| KleptoKlepto | We estimate a year of development still remains with our current resources. However, if funds allow us to grow our team we can greatly reduce that timeline.read 12 Sep 2026 | about 12 months | 10 years 2 months | 1021% | Overdueby 9 years 2 months | |
| Last DaysLast Days | For around a year... I have a lot of branches in the storyline and those are my main concern. Theee is also a big demand for new features and gameplay adjustments so those take a while too.read 12 Sep 2026 | about 12 months | 9 years 11 months | 990% | Overdueby 8 years 11 months | |
| Acro StormAcro Storm | We anticipate the game to remain in Early Access for roughly a year further.read 10 Sep 2026 | about 12 months | 9 years 9 months | 971% | Overdueby 8 years 9 months | |
| State of ExtinctionState of Extinction | We are targeting 1Q or 2Q 2017 for the full release version of the game. As mentioned, most of the game mechanics have already been completed. However, until we are happy with what we’ve got and are delivering a very high quality product, we will keep working on State of Extinction until it meets your standards. In addition, depending on your feedback of new features and what we actually implement per your requests and suggestions may affect our development cycle and final release date. Our main goal is to bring the best possible experience for your entertainment.read 12 Sep 2026 | 13 monthsuntil 31 Dec 2017 | 9 years 9 months | 904% | Overdueby 8 years 8 months | |
| Final StrikeFinal Strike | Will will continue to develop the game in Early Access until top tier VR hardware, such as the Valve Vive, are completed with development and brought to a consumer market. We expect that this will happen between 8 to 14 months.read 11 Sep 2026 | 8–14 months | 10 years 3 months | 876% | Overdueby 9 years 1 month | |
| Critical AnnihilationCritical Annihilation | We are anticipating to release the game early/mid 2017read 10 Sep 2026 | 17 monthsuntil 30 Jun 2017 | 10 years 7 months | 747% | Overdueby 9 years 2 months | |
| SamphiSamphi | Realistically, 12-18 months depending on the reception. If it's well received and we have a good player-base this time will decrease.read 10 Sep 2026 | 12–18 months | 10 years 6 months | 699% | Overdueby 9 years | |
| Dr. SpacezooDr. Spacezoo | Dr. Spacezoo has been in active development for about 1.5 years now, and is planned to be fully finished by the end of the year. Here's the most up-to-date change-log: http://smashriot.com/dr-spacezoo/#changelogread 11 Sep 2026 | about 18 months | 10 years 4 months | 690% | Overdueby 8 years 10 months | |
| BlockpocalypseBlockpocalypse | We've looked at other Early Access games, and with what we've found, and what we have planned, we're expecting Early Access to be anywhere from 6 months to 18 months, giving Blockpocalypse time to grow substantially. We know that seems like a big window, but with your involvement, we can make Blockpocalypse bigger and better.read 13 Sep 2026 | 6–18 months | 9 years 11 months | 663% | Overdueby 8 years 5 months | |
| Vision RunnerVision Runner | It will take me 12 - 18 months to finish Vision Runner as planned. But that doesn't mean feature and content updates will stop After Full Release. I already got some cool Ideas from the Community for later versions of the game.read 13 Sep 2026 | 12–18 months | 9 years 11 months | 660% | Overdueby 8 years 5 months | |
| Hide & Hold Out - H2oHide & Hold Out - H2o | To be honest, this question is directly related to our means (especially humans). If we are able to hire a full team in the near future: the development will progress faster and further, since we plan to bring this project as far as we possibly can. We are doing our best to complete most of the important features before 2017. But as you can imagine if we focus only that, we will have the entire supporting structure but not the bodywork, the polished paint and the heated seats. If we can put it that way. That's why we guess that it will be more like searching for a balance between new contents and new features. We must emphasize that the end of the "early access" does NOT mean the end of the development, in any way!read 11 Sep 2026 | 21 monthsuntil 31 Dec 2017 | 10 years 5 months | 596% | Overdueby 8 years 8 months | |
| Perraw - FPS Clone War AlphaPerraw - FPS Clone War Alpha | I think that the fps that we are developing now expresses a minimum of its potentiality. within end 2016/2017 we want to plan the base contents, after that updates will continue.read 12 Sep 2026 | 23 monthsuntil 31 Dec 2017 | 10 years 7 months | 554% | Overdueby 8 years 8 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.