How long did they say Early Access would take, and how long has it been? · 2,814 in Early Access · 3,900 promises read · 1,281 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,231 | 1,206 | 252% | 2 months | 1,17796% | 46of 1,060 parsed | — |
| 2025 | 498 | 498 | 00% | 13 months | 46894% | 177of 401 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 150of 201 parsed | — |
| 2023 | 138 | 138 | 00% | 3 years 2 months | 12893% | 82of 105 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 75 | 75 | 00% | 5 years 2 months | 6891% | 43of 53 parsed | — |
| 2020 | 62 | 62 | 00% | 6 years 2 months | 6198% | 33of 40 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 38 | 38 | 00% | 8 years 3 months | 3695% | 28of 29 parsed | — |
| 2017 | 51 | 51 | 00% | 9 years 3 months | 5098% | 28of 30 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Blood of MagicBlood of Magic | As it long as it takes to reach a well polished end product, full of content, and free of bugs. We'll be updating in a weekly (No more than 10 days apart) fashion to reach our ultimate goal.read 13 Sep 2026 | 0–0 months | 10 years 9 months | 42969% | Overdueby 10 years 9 months | |
| Shoot 'Em Up KitShoot 'Em Up Kit | We expect the Shoot 'Em Up Kit to be in Early Access for 4 weeks.read 11 Sep 2026 | about 4 weeks | 11 years 3 months | 15039% | Overdueby 11 years 2 months | |
| SuperBike TTSuperBike TT | We expect that Superbike TT will be Early Access for a period of one to two months as we continue to improve the game based on user feedback and bug testing.read 10 Sep 2026 | 1–2 months | 11 years 7 months | 6932% | Overdueby 11 years 5 months | |
| Shot In The DarkShot In The Dark | Shot In The Dark will be in early access for a very short amount of time. We plan on completing all remaining aspects of Shot In The Dark by mid July 2015.read 11 Sep 2026 | 2 monthsuntil 31 Jul 2015 | 11 years 3 months | 6759% | Overdueby 11 years 1 month | |
| Forest WarriorForest Warrior | The development of the current version was made in 2 months approximately, so we predict that the final game will be done in september. In the current stage of the game, a specific date can't be planned because we don't know which obstacles we will encounter. We want to take our time to deliver you a nice game and also don't want to be limited by a specific release date.read 11 Sep 2026 | about 2 months | 11 years 3 months | 6734% | Overdueby 11 years 1 month | |
| Warriors & CastlesWarriors & Castles | We were planning for a 60 days Early Access, but we are having a lot of work (we are listening to a lot of suggestions and feedbacks) and it will be delayed a little. Won't give a exact date but we hope to have it ready in early 2017.read 13 Sep 2026 | about 2 months | 11 years 3 months | 6726% | Overdueby 11 years 1 month | |
| SLIDE: platformerSLIDE: platformer | We hope to be in Early Access for about a month or two but it will depend on the amount of improvements and fixes we would have to make based on what you have to say.read 11 Sep 2026 | 1–2 months | 11 years 2 months | 6700% | Overdueby 11 years | |
| DecromancerDecromancer | Depending on how many bugs are found we expect between 1 and 2 months.read 11 Sep 2026 | 1–2 months | 10 years 11 months | 6554% | Overdueby 10 years 9 months | |
| BEARZERKERSBEARZERKERS | We've been in Early Access since late 2015, and after a lot of work we'll be reaching our final goals soon.read 10 Sep 2026 | 2 monthsuntil 31 Dec 2015 | 10 years 11 months | 6537% | Overdueby 10 years 9 months | |
| Idle CivilizationIdle Civilization | At most, two months. So sometime at the end of January, Idle Civilization should be out of EA.read 12 Sep 2026 | about 2 months | 10 years 10 months | 6486% | Overdueby 10 years 8 months | |
| House of Nightmares B-Movie EditionHouse of Nightmares B-Movie Edition | We plan on the game only being in early access for approximately 3 months, but this may change due to complications with builds and bug fixes.read 11 Sep 2026 | about 3 months | 11 years 5 months | 4560% | Overdueby 11 years 2 months | |
| Soul LocusSoul Locus | Soul Locus is expected to be in Early Access for approximately 2 to 3 more months. Depending on balance and feedback from the community, this timeframe could change as needed to ensure a high quality final product. The primary focuses of Early Access are: Reach out and find our core fanbase and get them involved in the early stages of game development. Get the game to a beautiful, fun and launch-ready state. Make sure game elements are balanced to make for an interesting progression, and to make modes such as Endless appropriately challenging. You can access development status and more detailed blog entries about what we're working on at .read 11 Sep 2026 | 2–3 months | 11 years 5 months | 4551% | Overdueby 11 years 2 months | |
| DungeonRiftDungeonRift | We're planning to release the game in 3 months of Early Access.read 11 Sep 2026 | about 3 months | 11 years 2 months | 4483% | Overdueby 10 years 11 months | |
| Forsaken Fortress StrategyForsaken Fortress Strategy | We plan to be in Early Access for approximately 3 months, but this largely depends on the feedback received from the community.read 10 Sep 2026 | about 3 months | 11 years | 4397% | Overdueby 10 years 9 months | |
| I Must Kill: Fresh MeatI Must Kill: Fresh Meat | Early access will last for approximately 3 months.read 12 Sep 2026 | about 3 months | 10 years 9 months | 4317% | Overdueby 10 years 6 months | |
| CaesarIACaesarIA | We plan to stay in the Early Access to the completion of work on the new graphics (3-4 months).read 10 Sep 2026 | 3–4 months | 11 years 8 months | 3495% | Overdueby 11 years 4 months | |
| Zone 22Zone 22 | I've planned that the game will be there for hopefully not more than 4 months. Updates will be released every 2 weeks with some exceptions of course.read 10 Sep 2026 | 1–4 months | 11 years 2 months | 3338% | Overdueby 10 years 10 months | |
| Empires Of CreationEmpires Of Creation | We plan to ride out early access for 3 to 4 months before kicking into full release. This time will be spent exclusively on implementing community derived features, as well as refining existing systems. We plan on pursuing all features that appear to be within the community consensus during this time, within reason.read 12 Sep 2026 | 3–4 months | 10 years 10 months | 3246% | Overdueby 10 years 6 months | |
| Heroes Never Lose: Professor Puzzler's Perplexing PloyHeroes Never Lose: Professor Puzzler's Perplexing Ploy | We're hoping to release the first full retail version in Q1 2016.read 10 Sep 2026 | 4 monthsuntil 31 Mar 2016 | 10 years 10 months | 3243% | Overdueby 10 years 6 months | |
| MoonshotMoonshot | We expect to be in early access four months while we optimize controls, develop additional modes, and situate the single player experience.read 13 Sep 2026 | about 4 months | 10 years 9 months | 3220% | Overdueby 10 years 5 months | |
| Production Inc.Production Inc. | I am working hard to fix bugs, improve performance and add in new content. The game should be out of Early Access in 3-4 months.read 11 Sep 2026 | 3–4 months | 10 years 8 months | 3212% | Overdueby 10 years 4 months | |
| GunjitsuGunjitsu | The full release date will ultimately depend on player feedback and interest. Ideally we would aim for a late 2015 release.read 9 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 2 months | 2670% | Overdueby 10 years 9 months | |
| C-WarsC-Wars | We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.read 8 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2662% | Overdueby 10 years 8 months | |
| Ironkraft - Road to HellIronkraft - Road to Hell | We plan to release the final game in Q1 2016, so the Early Access phase will last for about 4-5 months. Within this period, the final date depends on your opinion and when you consider the game ready.read 12 Sep 2026 | 4–5 months | 10 years 11 months | 2616% | Overdueby 10 years 6 months | |
| Terra Incognita Chapter One: The DescendantTerra Incognita Chapter One: The Descendant | I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason. The game is now bigger, more content is available and will continue to be added until completion. Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etcread 8 Sep 2026 | about 6 months | 11 years 7 months | 2323% | Overdueby 11 years 1 month | |
| Escape MachinesEscape Machines | We estimated that Escape Machines will be in Early Access for around 6 months approximately but after we collected feedback we port it to Unreal Engine 4 and its uncertain how much time will take to add all features we want like story cut-scenes, many guns, many locations, many vehicles including a helicopter with optional weapons.read 11 Sep 2026 | about 6 months | 11 years 5 months | 2284% | Overdueby 10 years 11 months | |
| Panda School BrowserPanda School Browser | 3-6 monthsread 11 Sep 2026 | 3–6 months | 11 years 4 months | 2263% | Overdueby 10 years 10 months | |
| New kind of adventureNew kind of adventure | We plan to have NKOA in Early Access for around 6 months.read 11 Sep 2026 | about 6 months | 11 years 3 months | 2256% | Overdueby 10 years 9 months | |
| ReflectionsReflections | We are anticipating the game to be in early access for a few months, to give us the right opportunity to evaluate user responses, tailor the experience to their feedback and produce new content that might be needed to fit unanticipated user input. We want Early Access to be as short as possible the feedback we've received so far has been invaluable and we want to take advantage of it to produce the most engaging game that we can.read 11 Sep 2026 | 3–6 months | 11 years 3 months | 2244% | Overdueby 10 years 9 months | |
| JamGJamG | I would like to wrap up JamG by the end of 2015 with all the features and maps planned and focus on further development of some free DLCs, extra maps and game mods.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2015 | 11 years 2 months | 2239% | Overdueby 10 years 8 months | |
| DRIFT 84DRIFT 84 | We are aiming to have the final release of DRIFT 84 out 3-6 months after the early access release.read 11 Sep 2026 | 3–6 months | 11 years 2 months | 2234% | Overdueby 10 years 8 months | |
| Super Dungeon RunSuper Dungeon Run | We anticipate that it will take approximately 3-6 months to complete everything we hope to complete as part of the Early Access period. However, we're the sort of studio that takes quality very seriously, so will not come out of Early Access if we are not fully satisfied with the state of the game at that time. It is our intention to keep you well informed by posting regular updates and announcements about the current state of the game!read 12 Sep 2026 | 3–6 months | 11 years 2 months | 2233% | Overdueby 10 years 8 months | |
| SnarfQuest TalesSnarfQuest Tales | We are looking to be in Early Access for the next six months, during which time we will be working on creating more stories and adding additional characters to the game.read 11 Sep 2026 | about 6 months | 11 years | 2200% | Overdueby 10 years 6 months | |
| Erwin's TimewarpErwin's Timewarp | Approximately 6 months but it also depends on the feedback of the community.read 12 Sep 2026 | about 6 months | 11 years | 2197% | Overdueby 10 years 6 months | |
| Terminal Hacker - Into the DeepTerminal Hacker - Into the Deep | 6 monthsread 10 Sep 2026 | about 6 months | 10 years 11 months | 2175% | Overdueby 10 years 5 months | |
| Professor Why™: The Quantum EyeProfessor Why™: The Quantum Eye | Our plan is to complete the project within a maximum of 6 months from the launching of the Early Access mode.read 11 Sep 2026 | 0–6 months | 10 years 9 months | 2158% | Overdueby 10 years 3 months | |
| Metal War Online: RetributionMetal War Online: Retribution | -Estimated time will be from 3 to 6 months, depending on update feedback and bug fixing process.read 12 Sep 2026 | 3–6 months | 10 years 9 months | 2152% | Overdueby 10 years 3 months | |
| Man AliveMan Alive | Man Alive will most probably be in Early Access for most of 2015. There a reasonable chance that it will be longer, or shorter. Members of our team and the community have differing ideas about how what exactly will be done before Early Access will be finished, and the scope of work to be done and hence time required. This will be heavily influenced by your feedback during the Early Access process.read 10 Sep 2026 | 7 monthsuntil 31 Dec 2015 | 11 years 4 months | 1939% | Overdueby 10 years 9 months | |
| You Are Not The HeroYou Are Not The Hero | The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 2026 | 2–7 months | 11 years 3 months | 1935% | Overdueby 10 years 8 months | |
| Leadwerks Game LauncherLeadwerks Game Launcher | We expect the final release in Q1 2016.read 11 Sep 2026 | 7 monthsuntil 31 Mar 2016 | 11 years 1 month | 1896% | Overdueby 10 years 6 months | |
| MoonstriderMoonstrider | We're aiming to release the full version of Moonstrider sometime in spring of 2016.read 12 Sep 2026 | 8 monthsuntil 31 May 2016 | 11 years | 1644% | Overdueby 10 years 4 months | |
| Damned Nation RebornDamned Nation Reborn | Damned Nation Reborn will be in early access for around 7-9 monthsread 10 Sep 2026 | 7–9 months | 11 years 7 months | 1545% | Overdueby 10 years 10 months | |
| Vol'Talkes - The AI WarVol'Talkes - The AI War | We think that we're able to finally release this game in 6-9 Monthsread 10 Sep 2026 | 6–9 months | 11 years 7 months | 1540% | Overdueby 10 years 10 months | |
| Rise of KeepersRise of Keepers | We plan to release the final version by Q3 2016.read 13 Sep 2026 | 10 monthsuntil 30 Sep 2016 | 10 years 9 months | 1294% | Overdueby 9 years 11 months | |
| CodeSpellsCodeSpells | Originally, we had planned to release the full game in Summer of 2016. However, while we were working and listening to our beta testers, we realized that our in-game systems for explaining coding and motivating people to create spells were lacking. Tutorials were a feature we had subconsciously relegated to the unreached NPC Stretch Goal of our Kickstarter campaign, but we have realized since then that in order to create a truly accessible and enjoyable experience, we should have a more interactive coding window, and perhaps even a small guided campaign where players could test their skills. However, the campaign mode is a dream goal, and last on our list. Our primary concern is to make the best procedurally-generated spell-crafting sandbox game the world has ever known. We are so grateful for everyone’s help in making CodeSpells as magical as we all want it to be. We hope you will continue to give us feedback as we bear down on the final product.read 10 Sep 2026 | 11 monthsuntil 31 Aug 2016 | 11 years | 1199% | Overdueby 10 years 1 month | |
| Super Sky ArenaSuper Sky Arena | The full release is planned for summer 2016.read 9 Sep 2026 | 11 monthsuntil 31 Aug 2016 | 10 years 11 months | 1194% | Overdueby 10 years | |
| WolfWarsWolfWars | Our wish is to finish WolfWars during this year (2015). However we'll be ready to develop/improve it further as long as there is a need.read 10 Sep 2026 | 12 monthsuntil 31 Dec 2015 | 11 years 8 months | 1170% | Overdueby 10 years 8 months | |
| Galagan's Island: Reprymian RisingGalagan's Island: Reprymian Rising | Maybe a year at most. Everything that will be going into the game has already been decided. We update frequently.read 11 Sep 2026 | 0–12 months | 11 years 3 months | 1125% | Overdueby 10 years 3 months | |
| Sketch TalesSketch Tales | We expect 9-12 months of further development and polishing of the game before it's ready for the release. There is still a ton of features to add, polish and tweak before the game meets our vision and your expectations.read 12 Sep 2026 | 9–12 months | 11 years | 1096% | Overdueby 10 years | |
| Axes and ArrowsAxes and Arrows | Less than a yearread 12 Sep 2026 | 0–12 months | 10 years 11 months | 1094% | Overdueby 9 years 11 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.