Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,070 in Early Access · 4,294 promises read · 1,387 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2026Tag: AdventureClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2911,258333%2 months1,24396%54of 1,115 parsed
202553453400%14 months50595%197of 435 parsed
202427527500%2 years 1 month26295%158of 211 parsed
202315015000%3 years 2 months14295%91of 118 parsed
202210010000%4 years 2 months9595%60of 72 parsed
2021797900%5 years 2 months7291%47of 57 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019595900%7 years 3 months59100%33of 36 parsed
2018454500%8 years 3 months4396%31of 32 parsed
2017787800%9 years 3 months7799%47of 50 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
LoopiaLikeLoopialike Games · entered 20 Mar 2026LoopiaLikeLoopialike Games · entered 20 Mar 2026We anticipate LoopiaLike will remain in Early Access until its final release in June 2026. This period will allow us to polish the game based on community feedback.read 11 Sep 20263 monthsuntil 30 Jun 20266 months197%Overdueby 3 months
The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026The Early Access period is planned to last for less than a year. During Early Access we are aiming to release updates every 1-2 weeks. We will continue to support and update the game with free content and improvements based on community feedback after this period.read 15 Sep 20260–1 months4 weeks195%Overdueby 2 weeks
Interstellar Holy SpiritGaoGao · entered 10 Mar 2026Interstellar Holy SpiritGaoGao · entered 10 Mar 20264 monthsread 13 Sep 2026about 4 months6 months156%Overdueby 2 months
故事引擎:随心所叙kening wang · entered 14 Aug 2026故事引擎:随心所叙kening wang · entered 14 Aug 2026Roughly one month. It depends on the volume of player feedback and how many iteration rounds the prompts need. Prompt tuning has no true endpoint, but once we reach the point where most players are satisfied in most scenarios, we'll ship the full release.read 13 Sep 2026about 1 month1 month107%Overdueby 2 days
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.