Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,136 in Early Access · 4,362 promises read · 1,383 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2025Tag: Action RPGClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3291,295343%2 months1,28397%56of 1,153 parsed
202554154100%14 months51395%200of 441 parsed
202427727700%2 years 1 month26495%160of 213 parsed
202315215200%3 years 2 months14495%93of 120 parsed
202210210200%4 years 2 months9795%61of 74 parsed
2021797900%5 years 2 months7291%47of 57 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019595900%7 years 3 months59100%33of 36 parsed
2018484800%8 years 3 months4696%34of 35 parsed
2017797900%9 years 3 months7899%48of 51 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Try to survive TodayVIVA · entered 14 Jan 2025Try to survive TodayVIVA · entered 14 Jan 2025Players can influence the length of our stay in Early Access, which may last about a year.read 14 Sep 2026about 12 months20 months167%Overdueby 8 months
Driveloop: SurvivorsStunbyte · entered 9 Apr 2025Driveloop: SurvivorsStunbyte · entered 9 Apr 2025We anticipate that Driveloop will be in Early Access for approximately 6 to 12 months. This timeframe allows us to integrate your feedback and continuously improve the game based on your experiences and suggestions. As we progress, we’ll keep you updated on our development milestones and how they align with community input.read 15 Sep 20266–12 months17 months144%Overdueby 5 months
Devil Spire FallsIthiro Sumi · entered 7 Jul 2025Devil Spire FallsIthiro Sumi · entered 7 Jul 2025It will take one year to add all the content that is needed for the game to be considered finished. Further updates and expansions are also possible after that, depending on how well-received the game is. The game has indeed sold, and was well received, enough that we can afford to continue developing it for years to come, but always delivering you a new content Update every week! Not to mention, the pile of suggestions and wishes the players have is too big to ignore!read 12 Sep 2026about 12 months14 months119%Overdueby 2 months
Titan Quest IITHQ Nordic · entered 1 Aug 2025Titan Quest IITHQ Nordic · entered 1 Aug 2025We will stay in Early Access for as long as needed, depending on the feedback of our community. Currently, we are thinking about one year.read 15 Sep 2026about 12 months13 months112%Overdueby 1 month
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.