How long did they say Early Access would take, and how long has it been? · 3,248 in Early Access · 4,541 promises read · 1,433 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,356 | 1,319 | 373% | 2 months | 1,31497% | 58of 1,177 parsed | — |
| 2025 | 555 | 555 | 00% | 14 months | 52995% | 212of 457 parsed | — |
| 2024 | 288 | 288 | 00% | 2 years 1 month | 27796% | 170of 224 parsed | — |
| 2023 | 153 | 153 | 00% | 3 years 2 months | 14595% | 94of 121 parsed | — |
| 2022 | 105 | 105 | 00% | 4 years 2 months | 10095% | 62of 75 parsed | — |
| 2021 | 85 | 85 | 00% | 5 years 2 months | 7892% | 52of 62 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 61 | 61 | 00% | 7 years 3 months | 61100% | 34of 38 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 95 | 95 | 00% | 9 years 4 months | 9499% | 60of 63 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| FaelandFaeland | We are close to the finish line. Early Access already includes the first five chapters out of six, and the final chapter is feature complete. We are now focused on polish and preparing the multiplatform release. Early Access started in December 2023, and as a small team, we would rather take the extra time needed than rush version 1.0. Our current goal is to leave Early Access with the full 1.0 release, alongside the console versions. We will share updated release timing once the remaining release steps are confirmed.read 9 Sep 2026 | 1 monthuntil 31 Dec 2023 | 2 years 9 months | 3339% | Overdueby 2 years 8 months | |
| Demon's WrathDemon's Wrath | We expect Early Access to last for approximately 6 months to 1 year.read 8 Sep 2026 | 6–12 months | 3 years 6 months | 348% | Overdueby 2 years 6 months | |
| DreadhunterDreadhunter | We have lots of features that we're looking to add to Dreadhunter and community feedback will help shape the game during our first 12 months of Early Access. Full release is then anticipated within the following year, where we'll provide the community with more specific release details.read 15 Sep 2026 | about 12 months | 2 years 11 months | 291% | Overdueby 23 months | |
| FakewayFakeway | This has been going on for 18 months. We'll need about 12 more months.read 14 Sep 2026 | 12–18 months | 2 years 11 months | 196% | Overdueby 17 months | |
| TravelerTraveler | We can't say for sure yet. But we plan to release it roughly by Spring 2025.read 15 Sep 2026 | 2 years 4 monthsuntil 31 May 2025 | 3 years 8 months | 157% | Overdueby 16 months | |
| AthosAthos | We plan to have Athos in early access for the better part of this year, as we flesh out what is expected of it from our community and hope to reach full release by mid 2026. That being said, it will depend on what feedback we get and how much needs to be changed, including bugs and polish, so this timeframe might vary.read 13 Sep 2026 | 2 years 9 monthsuntil 30 Jun 2026 | 2 years 11 months | 107% | Overdueby 2 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.