How long did they say Early Access would take, and how long has it been? · 3,183 in Early Access · 4,435 promises read · 1,400 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,348 | 1,314 | 343% | 2 months | 1,30597% | 57of 1,171 parsed | — |
| 2025 | 542 | 542 | 00% | 14 months | 51595% | 201of 443 parsed | — |
| 2024 | 283 | 283 | 00% | 2 years 1 month | 27296% | 166of 220 parsed | — |
| 2023 | 154 | 154 | 00% | 3 years 2 months | 14695% | 95of 122 parsed | — |
| 2022 | 103 | 103 | 00% | 4 years 2 months | 9895% | 61of 74 parsed | — |
| 2021 | 82 | 82 | 00% | 5 years 3 months | 7591% | 50of 60 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 60 | 60 | 00% | 7 years 3 months | 60100% | 34of 37 parsed | — |
| 2018 | 52 | 52 | 00% | 8 years 3 months | 5096% | 37of 38 parsed | — |
| 2017 | 85 | 85 | 00% | 9 years 3 months | 8499% | 53of 56 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| World horror storyWorld horror story | We hope that by the beginning of 2025 we will be able to release the full version of the game!read 12 Sep 2026 | 2 monthsuntil 31 Mar 2025 | 19 months | 958% | Overdueby 17 months | |
| Drones of WarDrones of War | We anticipate that Drones of War will remain in early access for approximately 1-2 months. Our objective is to provide a polished, enjoyable, and well-balanced experience.read 10 Sep 2026 | 1–2 months | 17 months | 861% | Overdueby 15 months | |
| THE WALLWAYTHE WALLWAY | The length of the pre-access will be within a few weeks. We are planning on 1 to 2 months.read 9 Sep 2026 | 1–2 months | 16 months | 825% | Overdueby 14 months | |
| Traxion 3000Traxion 3000 | We expect Traxion 3000 to be in Early Access for 3-4 Months, depending on the amount of multiplayer content to be developed based on community feedback.read 12 Sep 2026 | 3–4 months | 18 months | 439% | Overdueby 14 months | |
| Deadswitch CombatDeadswitch Combat | Approximately 2-3 months.read 14 Sep 2026 | 2–3 months | 12 months | 389% | Overdueby 9 months | |
| Queen of treasure isleQueen of treasure isle | The maximum time is planned to be 6 months, but may be postponed if many elements are added that are not currently planned to be added.read 15 Sep 2026 | about 6 months | 20 months | 331% | Overdueby 14 months | |
| Unbroken The AwakeningUnbroken The Awakening | Estimated 6 months. A roadmap is planned to be coming soon. The major focus of Early Access will be bughunting-fixing, polishing, fixing holes and other issues in maps(ie too dark or empty). So hopefully it should go smoothly. As a reference the current state of Unbroken is similar to that of the last months of Neckbreaks Early Access.read 8 Sep 2026 | about 6 months | 19 months | 314% | Overdueby 13 months | |
| Life is Feudal: ArdenLife is Feudal: Arden | We're launching into Early Access, anticipating a few months of development as we work on implementing improvements and integrating your valuable feedback.read 9 Sep 2026 | 3–6 months | 19 months | 311% | Overdueby 13 months | |
| Big Jays Rattastic AdventureBig Jays Rattastic Adventure | The game will be in early access once it is feature complete. We want to have it in early access for at least 3 to 6 months. It may be in early access longer if we get a huge amount of community feedback as we want to consider everyones ideas.read 15 Sep 2026 | 3–6 months | 18 months | 298% | Overdueby 12 months | |
| CrimsonwoodCrimsonwood | I don't know. I am currently working on multiplayer part and boss fights. I am planning to Q3 2025.read 13 Sep 2026 | 7 monthsuntil 30 Sep 2025 | 18 months | 262% | Overdueby 11 months | |
| StillwoodStillwood | We estimate the Early Access phase to last around 6-8 months. This duration will allow us to implement improvements based on player feedback while maintaining a steady development pace.read 12 Sep 2026 | 6–8 months | 20 months | 252% | Overdueby 12 months | |
| MycopunkMycopunk | We plan to be in early access for around 6 months. But you know how things go…read 5 Sep 2026 | about 6 months | 14 months | 237% | Overdueby 8 months | |
| BLACK STIGMABLACK STIGMA | We’re planning for around six months. During this time, we’ll continuously add new Masters (characters), modes, customization options, and fine-tune combat balance based on player feedback.read 15 Sep 2026 | about 6 months | 14 months | 233% | Overdueby 8 months | |
| Formula Evolution 2025Formula Evolution 2025 | About 2-4 months.read 14 Sep 2026 | 2–4 months | 9 months | 231% | Overdueby 5 months | |
| Rally Evolution 2025Rally Evolution 2025 | About 2-4 months.read 15 Sep 2026 | 2–4 months | 9 months | 231% | Overdueby 5 months | |
| Magic Madness VRMagic Madness VR | We expect to remain in Early Access for a significant portion of 2025. However, the exact timeline may change depending on community feedback and development progress.read 15 Sep 2026 | 9 monthsuntil 31 Dec 2025 | 17 months | 194% | Overdueby 8 months | |
| F.O.R.SF.O.R.S | We plan to release F.O.R.S in full around late 2025, though development timelines may change.read 14 Sep 2026 | 9 monthsuntil 31 Dec 2025 | 17 months | 189% | Overdueby 8 months | |
| Exit ZoneExit Zone | Our current plan is to remain in Early Access for approximately 4 to 6 months. However, this is an estimate and the final duration will depend heavily on the feedback and data we receive from the community. The more input we get, the better we can shape the game, which could affect the development timeline.read 15 Sep 2026 | 4–6 months | 11 months | 182% | Overdueby 5 months | |
| Try to survive TodayTry to survive Today | Players can influence the length of our stay in Early Access, which may last about a year.read 14 Sep 2026 | about 12 months | 20 months | 167% | Overdueby 8 months | |
| taCamtaCam | I plan for taCam to remain in Early Access for approximately 12 months.read 8 Sep 2026 | about 12 months | 20 months | 163% | Overdueby 8 months | |
| WeedEx: Drug Express DeliveryWeedEx: Drug Express Delivery | Our current goal is to stay in Early Access for about six months. This period should provide enough time to polish the main systems, add new content, and respond to community suggestions. However, this timeframe may shift depending on development progress and the feedback we receive from players.read 14 Sep 2026 | about 6 months | 9 months | 157% | Overdueby 3 months | |
| Streets of Rageness: Beat 'Em Up FighterStreets of Rageness: Beat 'Em Up Fighter | The duration of Early Access will largely depend on how many additional team members we can hire. In its current state, we estimate it will take at least 2 years to fully realize the scope we’ve envisioned. However, if we’re able to bring more people, we’re optimistic that we could complete the game within 1 year or less.read 15 Sep 2026 | 24–12 months | 18 months | 154% | Overdueby 6 months | |
| Tawa : Lost in TimeTawa : Lost in Time | We expect the game to remain in Early Access for several months, but this may change depending on player feedback and development progress.read 8 Sep 2026 | 3–9 months | 14 months | 151% | Overdueby 5 months | |
| Yurei HuntYurei Hunt | Since Yurei Hunt is designed to be a simple, fun multiplayer experience, we aim to keep it in Early Access for no more than one year. During this time, we’ll focus on refining gameplay, adding new features, and ensuring stability for a wide range of players.read 14 Sep 2026 | 0–12 months | 18 months | 148% | Overdueby 6 months | |
| STORROR Parkour ProSTORROR Parkour Pro | The game will be in early access for 6-12 months, with frequent updates to the game, adding new mechanics and content throughout the early access period.read 13 Sep 2026 | 6–12 months | 18 months | 146% | Overdueby 6 months | |
| Cat & CapyCat & Capy | I anticipate the game will remain in Early Access for 6 months to a year.read 6 Sep 2026 | 6–12 months | 17 months | 143% | Overdueby 5 months | |
| Golf GambitGolf Gambit | I will be targeting to release the 1.0 version of Golf Gambit after 12 months in Early Access but the true timeline will depend on many things. As I will be taking player feedback into account my timelines might change but I will keep players updated with development progress.read 11 Sep 2026 | about 12 months | 17 months | 142% | Overdueby 5 months | |
| Call to Arms: Panzer EliteCall to Arms: Panzer Elite | The game is scheduled for release nine months after the start of Early Access, and we are working with discipline toward that goal. However, our top priority is to ensure it reaches its full potential, both for the community and our team. We stick to our internal deadlines as closely as possible, but quality always comes first. If needed, we’ll make slight adjustments to our plans. Our goal is to strike the right balance between staying on schedule and taking more time when it results in a better experience for players.read 15 Sep 2026 | about 9 months | 12 months | 132% | Overdueby 3 months | |
| Electoral CarnageElectoral Carnage | 1 year.read 8 Sep 2026 | about 12 months | 15 months | 125% | Overdueby 3 months | |
| SWAT CommanderSWAT Commander | The planned duration of Early Access is 12 months as this is the time for our scheduled key updates post-release.read 14 Sep 2026 | about 12 months | 14 months | 113% | Overdueby 2 months | |
| Stick It to the StickmanStick It to the Stickman | We plan on keeping Stick it to the Stickman in Early Access into 2026, we don’t have a specific end date, but our target is approximately 12 months.the store says it leaves Early Access on 23 Sep 2026 | about 12 months | 13 months | 108% | Overdueby 4 weeks | |
| Depths UnseenDepths Unseen | However long is necessary. Could be years until the 1.0 release, could be months, you can never quite tell with game dev. But, I assure you it won't take a millennia to finish this, and right now it's looking like we have two major updates a year if everything goes according to plan. BUT TAKE THIS ALL WITH A GRAIN OF SALT. GAME DEVELOPMENT ALWAYS HAS A KNIFE SHARPENED AND READY TO PLUNGE DEEP INTO YOUR BACK.read 14 Sep 2026 | about 12 months | 13 months | 107% | Overdueby 4 weeks | |
| Daimon BladesDaimon Blades | We want to make sure that you and the community can have a strong impact on our plan moving forward. Making sure to implement your feedback, your ideas is essential to us. Therefore, while we cannot commit to a precise Early Access duration, we think the game should launch in 1.0 around the summer 2026.read 15 Sep 2026 | 11 monthsuntil 31 Aug 2026 | 11 months | 103% | Overdueby 1 week | |
| Shaolin vs Wutang LegendsShaolin vs Wutang Legends | Approximately 1 yearread 15 Sep 2026 | about 12 months | 12 months | 103% | Overdueby 2 weeks | |
| Synthwave TunnelSynthwave Tunnel | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 18 months | 103% | Overdueby 2 weeks | |
| Doomed Hell 64: FPS Dungeon CrawlerDoomed Hell 64: FPS Dungeon Crawler | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 18 months | 103% | Overdueby 2 weeks | |
| Retro Dungeon SlayerRetro Dungeon Slayer | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 18 months | 103% | Overdueby 2 weeks | |
| Metal Slugger OpsMetal Slugger Ops | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 18 months | 103% | Overdueby 2 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.