How long did they say Early Access would take, and how long has it been? · 3,244 in Early Access · 4,533 promises read · 1,429 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,355 | 1,318 | 373% | 2 months | 1,31397% | 57of 1,176 parsed | — |
| 2025 | 554 | 554 | 00% | 14 months | 52895% | 210of 456 parsed | — |
| 2024 | 288 | 288 | 00% | 2 years 1 month | 27796% | 170of 224 parsed | — |
| 2023 | 153 | 153 | 00% | 3 years 2 months | 14595% | 94of 121 parsed | — |
| 2022 | 105 | 105 | 00% | 4 years 2 months | 10095% | 62of 75 parsed | — |
| 2021 | 85 | 85 | 00% | 5 years 2 months | 7892% | 52of 62 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 61 | 61 | 00% | 7 years 3 months | 61100% | 34of 38 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 93 | 93 | 00% | 9 years 3 months | 9299% | 60of 63 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| PyroSlam: VR Table TennisPyroSlam: VR Table Tennis | We'll keep PyroSlam in Early Access until we're more than happy with the features, any bugs are squashed, and Online Multiplayer is as smooth as butter. We anticipate being in Early access for approximately 1-2 months.read 14 Sep 2026 | 1–2 months | 3 years 7 months | 2149% | Overdueby 3 years 5 months | |
| The Wraith of the GalaxyThe Wraith of the Galaxy | We plan to finish the game within 3-6 months.read 10 Sep 2026 | 3–6 months | 3 years 7 months | 717% | Overdueby 3 years 1 month | |
| MinigunnerMinigunner | We plan to have the game be in early access for about 5-6 months. We have clearly defined our scope for 1.0, and at the pace that we have been developing the game, this is our best estimation for how long this should take.read 14 Sep 2026 | 5–6 months | 3 years 5 months | 681% | Overdueby 2 years 11 months | |
| Knight OverloadedKnight Overloaded | 6 Monthsread 7 Sep 2026 | about 6 months | 3 years 3 months | 651% | Overdueby 2 years 9 months | |
| Storm StrikerStorm Striker | We plan to have an Early Access period of approximately 6 months. However, if the volume of content we intend to develop changes based on user feedback, the duration might extend.read 16 Sep 2026 | about 6 months | 2 years 10 months | 567% | Overdueby 2 years 4 months | |
| The Escape: TogetherThe Escape: Together | The development of the content we are planning to implement might take some time. Approximate date is summer 2023.read 11 Sep 2026 | 8 monthsuntil 31 Aug 2023 | 3 years 8 months | 551% | Overdueby 3 years | |
| TachyonestTachyonest | Just about 6 or 7 more months. It'll be really funny when it's inevitably longer, especially given that I said the same thing when I first released the game.read 12 Sep 2026 | 6–7 months | 3 years 2 months | 537% | Overdueby 2 years 7 months | |
| FPV Kamikaze DroneFPV Kamikaze Drone | The time the game will remain in Early Access will depend on community feedback and our commitment to achieving a high level of quality. We intend to regularly update the game, adding new content and features, with a tentative goal to release from Early Access by mid-2024. Our main objective is to deliver a fully polished version of the game that meets player expectations.read 10 Sep 2026 | 7 monthsuntil 30 Jun 2024 | 2 years 9 months | 472% | Overdueby 2 years 2 months | |
| 2023: Alien Bugs Invade Earth2023: Alien Bugs Invade Earth | Unexpected changes from the Unity game engine are forcing this game to move to a new engine before more content can be released, which is a massive and unexpected blow to development. We're probably looking at another 6-12 months of early access at this point now.read 14 Sep 2026 | 6–12 months | 3 years 4 months | 336% | Overdueby 2 years 4 months | |
| Around UsAround Us | Around Us is expected to be in Early Access in approximately 1 years. We need time for development and gather player feedback, analyze it, and make necessary adjustments to the game. This iterative process may extend the Early Access phase, but it's crucial for enhancing the game based on user experiences.read 14 Sep 2026 | about 12 months | 3 years 2 months | 316% | Overdueby 2 years 2 months | |
| RefidenptioRefidenptio | The estimated time is 6 months to 1 year.read 15 Sep 2026 | 6–12 months | 3 years 1 month | 312% | Overdueby 2 years 1 month | |
| Stories OneStories One | It's vital for us to listen and modify the game based on player feedback, so it's challenging to pinpoint an exact timeline. However, we currently estimate it'll take just under a year before we can introduce the game's first season.read 12 Sep 2026 | 0–12 months | 3 years | 303% | Overdueby 2 years | |
| DreadhunterDreadhunter | We have lots of features that we're looking to add to Dreadhunter and community feedback will help shape the game during our first 12 months of Early Access. Full release is then anticipated within the following year, where we'll provide the community with more specific release details.read 15 Sep 2026 | about 12 months | 2 years 11 months | 291% | Overdueby 23 months | |
| ApewarApewar | We don't have a precise timeframe yet, but we anticipate that this will be anything between 12 and 16 months.the store says it leaves Early Access on 18 Sep 2026 | 12–16 months | 3 years 6 months | 261% | Overdueby 2 years 2 months | |
| FakewayFakeway | This has been going on for 18 months. We'll need about 12 more months.read 14 Sep 2026 | 12–18 months | 2 years 11 months | 196% | Overdueby 17 months | |
| Operation: Harsh Doorstop - Development BuildOperation: Harsh Doorstop - Development Build | Not much longer now, only a year or two left!read 14 Sep 2026 | 12–24 months | 3 years 6 months | 173% | Overdueby 18 months | |
| Emergency Parking OnlyEmergency Parking Only | The primary downside to iterative development is that it can be impossible to establish timelines. Alas, all I can say here is "when it feels complete enough for a proper release". Development resources are scarce (it's just me, and as a side hustle at that), so it'll likely be a while for all the kinks to be worked out. That said, the core mechanics and basics are set up well enough that new levels, features, etc. are going to be quick to add. So, let's go with somewhere in the 6-24 month range from initial publish to the big 1.0 as a reasonable target.read 14 Sep 2026 | 6–24 months | 3 years 3 months | 161% | Overdueby 15 months | |
| Project FProject F | We anticipate that the game will remain in Early Access for approximately one to two years after its release. This timeframe is an estimation and may be adjusted as the game develops.read 5 Sep 2026 | 12–24 months | 3 years 1 month | 156% | Overdueby 13 months | |
| UnificationUnification | 12 months. The current iteration of the game took 3 years to build a robust core system, and content additions are relatively straightforward from here.read 15 Sep 2026 | 12–36 months | 3 years 7 months | 118% | Overdueby 7 months | |
| Protos MagosProtos Magos | 3 yearsthe store says it leaves Early Access on 19 Nov 2026 | about 3 years | 3 years 6 months | 116% | Overdueby 6 months | |
| AthosAthos | We plan to have Athos in early access for the better part of this year, as we flesh out what is expected of it from our community and hope to reach full release by mid 2026. That being said, it will depend on what feedback we get and how much needs to be changed, including bugs and polish, so this timeframe might vary.read 13 Sep 2026 | 2 years 9 monthsuntil 30 Jun 2026 | 2 years 11 months | 107% | Overdueby 2 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.