Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,652 in Early Access · 3,649 promises read · 1,210 announced, not started

Export CSVHow this is readQuestionnaires read up to 13 Sep 2026
AppliedClock started in 2018Tag: ActionClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1961,171252%2 months1,13995%43of 1,025 parsed
202546746700%13 months43393%159of 369 parsed
202425025000%2 years 1 month23594%141of 191 parsed
202313013000%3 years 2 months12092%75of 98 parsed
2022888800%4 years 2 months8192%52of 62 parsed
2021707000%5 years 2 months6390%40of 49 parsed
2020565600%6 years 2 months5598%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018323200%8 years 2 months3094%22of 23 parsed
2017424200%9 years 3 months4198%21of 23 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Survival Games2.0 Studios · entered 10 Apr 2018Survival Games2.0 Studios · entered 10 Apr 2018We plan to leave Early Access in six months Approximately every two months, we plan to unlock a new game mode. This cadence gives the development team time to make each mode a solid and fun experience. This puts our official launch window around mid 2018. There is a resonable chance that our release and game mode milestones will take more time, or even less. Active community feedback will heavily influence what we focus on, and when Survival Games is ready to move to the next milestone.read 9 Sep 20262–6 months8 years 5 months1686%Overdueby 7 years 11 months
ScrashCat Nigiri · entered 30 Jun 2018ScrashCat Nigiri · entered 30 Jun 2018We plan to have the game out of Early Access before the end of 2018, where we hope to accomplish the following: - Polish the game thoroughly to make it highly accessible to different systems, both low and high spec. - Build an engaged community of players that are keen to local Player VS Player games. - Create new, exciting and challenging levels that are cherished by the players.read 13 Sep 20266 monthsuntil 31 Dec 20188 years 2 months1642%Overdueby 7 years 8 months
Dying Light: Bad BloodTechland Publishing · entered 13 Sep 2018Dying Light: Bad BloodTechland Publishing · entered 13 Sep 2018We plan to release the game early 2019. However, we first want to make sure our Founders are happy with the experience they got, so we’ll always give priority to the game’s quality over strictly sticking to this timeline. This means slight changes to the final release date are possible.read 11 Sep 20267 monthsuntil 31 Mar 20198 years1372%Overdueby 7 years 5 months
Radical HeightsBoss Key Productions · entered 10 Apr 2018Radical HeightsBoss Key Productions · entered 10 Apr 2018Our current plan is to be in Early Access for about a year. This gives us time to solidify the foundation of the game with our community, build out additional features, and develop a solid understanding of what works, what doesn't, and flesh out a full release content plan based on what we think is right for the game.read 7 Sep 2026about 12 months8 years 5 months843%Overdueby 7 years 5 months
Macroboy YHanged Bunny Studio · entered 19 Jul 2018Macroboy YHanged Bunny Studio · entered 19 Jul 2018I think it may takes three years. It strongly depends of my ability to work at full or at least part time on it. Currently, I am working only the evening.read 12 Sep 2026about 3 years8 years 2 months272%Overdueby 5 years 2 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.