Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,738 in Early Access · 3,787 promises read · 1,251 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2016Tag: 3DClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2161,191252%2 months1,16095%46of 1,045 parsed
202548648600%13 months45493%169of 388 parsed
202425725700%2 years 1 month24395%147of 197 parsed
202313413400%3 years 2 months12493%79of 102 parsed
2022919100%4 years 2 months8492%54of 65 parsed
2021727200%5 years 2 months6590%41of 50 parsed
2020575700%6 years 2 months5698%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018363600%8 years 3 months3494%26of 27 parsed
2017474700%9 years 3 months4698%25of 27 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.