How long did they say Early Access would take, and how long has it been? · 3,125 in Early Access · 4,347 promises read · 1,380 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,325 | 1,291 | 343% | 2 months | 1,27896% | 54of 1,149 parsed | — |
| 2025 | 541 | 541 | 00% | 14 months | 51395% | 200of 441 parsed | — |
| 2024 | 277 | 277 | 00% | 2 years 1 month | 26495% | 160of 213 parsed | — |
| 2023 | 152 | 152 | 00% | 3 years 2 months | 14495% | 93of 120 parsed | — |
| 2022 | 101 | 101 | 00% | 4 years 2 months | 9695% | 60of 73 parsed | — |
| 2021 | 79 | 79 | 00% | 5 years 2 months | 7291% | 47of 57 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 59 | 59 | 00% | 7 years 3 months | 59100% | 33of 36 parsed | — |
| 2018 | 47 | 47 | 00% | 8 years 3 months | 4596% | 33of 34 parsed | — |
| 2017 | 78 | 78 | 00% | 9 years 3 months | 7799% | 47of 50 parsed | — |
| Game | Promise | Entered | Elapsed | Verdict | |
|---|---|---|---|---|---|
| The Last CaretakerThe Last Caretaker | We plan to stay in Early Access for at least 12 months. The timeline will depend on development progress and player feedback. Our priority is to build a polished and immersive experience, and we’ll take the time needed to ensure it reaches its full potential.read 15 Sep 2026 | 6 Nov 2025 | 10 months | Open promise | |
| FOUNDRYFOUNDRY | We don't know yet and we don't want to commit to a certain date. The game will leave Early Access when the game has satisfied our high expectations for quality and amount of content.read 15 Sep 2026 | 2 May 2024 | 2 years 4 months | Open promise | |
| Lazy Witch's FactoryLazy Witch's Factory | We currently plan for the Early Access period to last at least six months. This estimate takes into account both the time required to develop new features and the time needed to ensure the game remains balanced and stable after those features are introduced. If additional features or improvements are identified that would further enhance the game, we will consider extending the Early Access period.read 14 Sep 2026 | 21 Aug 2026 | 4 weeks | Open promise | |
| PenkuraPenkura | not read yet | 19 Dec 2018 | 7 years 9 months | Promise not read yet | |
| SwarmdustrySwarmdustry | Our goal is not to rush, but to deliver a finished product that meets the high standards of the genre. We expect Swarmdustry to remain in Early Access for a number of years, during which we’ll focus on polish, balance, and new features before reaching full release.read 15 Sep 2026 | 20 Aug 2026 | 4 weeks | Could not read a duration | |
| Agromatic PlaytestAgromatic Playtest | not read yet | 1 Sep 2026 | 2 weeks | Promise not read yet | |
| Deep CrafterDeep Crafter | While the core gameplay and systems are in place, we expect Early Access to last at least 12 months as we continue expanding and polishing the experience.read 11 Sep 2026 | 5 Jun 2026 | 3 months | Open promise |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.