Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,835 in Early Access · 3,932 promises read · 1,291 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2019Clear allNewest graduation first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2361,211252%2 months1,18396%46of 1,067 parsed
202550150100%13 months47194%177of 403 parsed
202426326300%2 years 1 month24995%149of 201 parsed
202314014000%3 years 2 months13093%83of 107 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021767600%5 years 2 months6991%44of 54 parsed
2020626200%6 years 2 months6198%33of 40 parsed
2019545400%7 years 2 months54100%28of 31 parsed
2018404000%8 years 3 months3895%29of 30 parsed
2017525200%9 years 3 months5198%29of 31 parsed
Graduated

Left Early Access

GamePromisePromisedTime in EALeftVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.