Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,258 in Early Access · 2,969 promises read · 1,006 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedClock started in 2016Clear allNewest graduation first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1051,084212%2 months1,02793%34of 925 parsed
202540540500%13 months36390%133of 315 parsed
202420820800%2 years 1 month18890%109of 151 parsed
202311711700%3 years 2 months10691%63of 85 parsed
2022797900%4 years 2 months7089%46of 54 parsed
2021555500%5 years 2 months4887%27of 36 parsed
2020464600%6 years 1 month4189%20of 25 parsed
2019434300%7 years 3 months43100%21of 24 parsed
2018242400%8 years2292%13of 14 parsed
2017212100%9 years 2 months2095%10of 12 parsed
Graduated

Left Early Access

GamePromisePromisedTime in EALeftVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.