Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,461 in Early Access · 3,330 promises read · 1,112 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedClock started in 2017Tag: SimulationClear allNewest graduation first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1501,125252%2 months1,08494%38of 973 parsed
202543743700%13 months40092%147of 343 parsed
202423323300%2 years 1 month21492%128of 174 parsed
202312412400%3 years 2 months11391%69of 91 parsed
2022838300%4 years 2 months7590%49of 58 parsed
2021606000%5 years 2 months5388%31of 40 parsed
2020515100%6 years 1 month4894%24of 30 parsed
2019505000%7 years 2 months50100%26of 29 parsed
2018303000%8 years 2 months2893%19of 20 parsed
2017353500%9 years 3 months3497%17of 19 parsed
Graduated

Left Early Access

GamePromisePromisedTime in EALeftVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.