Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,190 in Early Access · 4,450 promises read · 1,408 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2019Tag: VRClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3421,308343%2 months1,29997%57of 1,166 parsed
202554454400%14 months51795%203of 445 parsed
202428428400%2 years 1 month27396%167of 221 parsed
202315315300%3 years 2 months14595%94of 121 parsed
202210310300%4 years 2 months9895%61of 74 parsed
2021828200%5 years 3 months7591%50of 60 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019606000%7 years 3 months60100%34of 37 parsed
2018515100%8 years 3 months4996%36of 37 parsed
2017888800%9 years 3 months8799%56of 59 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.